Player Matchup

Thor
Thor
SittBacknWatch
Thor
Level 62
God Stats
12W - 19L
1,076 SR
Queue Stats
300W - 317L
1,318 Elo+
Party 2
Discordia
Discordia
Slayerkid Viper
Discordia
Level 105
God Stats
3W - 1L
1,467 SR
Queue Stats
9W - 11L
1,371 Elo+
Party 2
Kumbhakarna
Kumbhakarna
StepAsideScrubs
Kumbhakarna
Level 29
God Stats
34W - 32L
1,498 SR
Queue Stats
355W - 387L
1,363 Elo+
Party 2
Team Averages
Level 65
1,347 SR
1,351 Elo+

VS

Team Averages
Level 46
1,463 SR
1,363 Elo+
Kukulkan
Kukulkan
InsaneReap3r14
Kukulkan
Level 18
God Stats
7W - 12L
1,412 SR
Queue Stats
34W - 45L
1,312 Elo+
Party 1
Erlang Shen
Erlang Shen
Trippyfull
Erlang Shen
Level 103
God Stats
3W - 6L
1,393 SR
Queue Stats
68W - 74L
1,324 Elo+
Party 1
Mercury
Mercury
yung padiwann
Mercury
Level 16
God Stats
12W - 8L
1,585 SR
Queue Stats
38W - 27L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 4 / 13
22,197
653
24,616
36,964
38,704
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Discordia
Slayerkid Viper
Discordia
20
14 / 6 / 14
23,168
681
55,415
28,328
12,463
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Kumbhakarna
StepAsideScrubs
Kumbhakarna
20
6 / 6 / 17
22,340
657
10,295
43,821
78,831
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
20
5 / 8 / 4
20,176
593
25,727
23,086
9,023
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Erlang Shen
Trippyfull
Erlang Shen
20
7 / 10 / 5
21,347
628
36,069
49,155
42,153
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mercury
20
4 / 14 / 4
20,247
596
20,785
37,966
25,229
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
29
32
Kills
16
16
Deaths
32
44
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
5
8
4
0.88
W
12
4
13
4.63
W
Discordia
Slayerkid Viper
Discordia
14
6
14
3.5
W
Kumbhakarna
StepAsideScrubs
Kumbhakarna
6
6
17
2.42
L
Erlang Shen
Trippyfull
Erlang Shen
7
10
5
0.95
L
Mercury
4
14
4
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,326
Damage
82,581
109,113
Taken
110,207
129,998
Mitigated
76,405
24,712
Healing
21,922
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
25,727
1,629
0
0
23,086
9,023
817
18,176
4,798
165,276
0
W
24,616
5,768
838
9,274
36,964
38,704
2,155
4,745
32,219
0
108,322
W
Discordia
Slayerkid Viper
Discordia
55,415
2,208
421
6,043
28,328
12,463
1,820
5,779
22,549
176,644
0
W
Kumbhakarna
StepAsideScrubs
Kumbhakarna
10,295
1,237
2,156
5,980
43,821
78,831
344
15,287
28,534
66,329
0
L
Erlang Shen
Trippyfull
Erlang Shen
36,069
18,919
1,031
17,794
49,155
42,153
1,829
26,355
21,315
0
102,035
L
Mercury
20,785
13,680
0
3,097
37,966
25,229
1,375
21,459
15,955
0
100,735

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,705
Gold Earned
61,770
319
Minions Killed
379
0
Camps Cleared
0
1,607,934
Distance Traveled
1,627,049
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
20,176
593
201
6
0
533,623
0
W
Thor
22,197
653
101
3
0
545,368
2
W
Discordia
23,168
681
157
5
0
566,248
2
W
Kumbhakarna
22,340
657
61
2
0
496,318
2
L
Erlang Shen
21,347
628
83
2
0
482,046
2
L
Mercury
20,247
596
95
3
0
611,380
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role