Player Matchup

Persephone
Persephone
SimpForNIC
Persephone
Level 57
God Stats
8W - 14L
1,284 SR
Queue Stats
299W - 298L
1,457 Elo+
Party 3
Tiamat
Tiamat
fIuorescnt
Tiamat
Level 20
God Stats
1W - 1L
1,248 SR
Queue Stats
7W - 8L
1,477 Elo+
Party 3
Achilles
Achilles
henry_merk
Achilles
Level 84
God Stats
5W - 11L
1,536 SR
Queue Stats
140W - 170L
1,420 Elo+
Party 3
Chiron
Chiron
jaydenisout
Chiron
Level 46
God Stats
12W - 7L
1,612 SR
Queue Stats
26W - 35L
1,422 Elo+
Party 3
Set
Set
risckzy
Set
Level 59
God Stats
5W - 4L
1,535 SR
Queue Stats
30W - 48L
1,426 Elo+
Party 3
Team Averages
Level 53
1,443 SR
1,440 Elo+

VS

Team Averages
Level 45
1,441 SR
1,235 Elo+
Scylla
Scylla
 
Scylla
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
FruityNibba-
Izanami
Level 22
God Stats
6W - 14L
1,423 SR
Queue Stats
128W - 134L
1,336 Elo+
Party 2
Hades
Hades
Leonidas5446
Hades
Level 79
God Stats
5W - 9L
1,500 SR
Queue Stats
314W - 535L
1,214 Elo+
Party 1
Bacchus
Bacchus
LovelyXbee
Bacchus
Level 45
God Stats
5W - 8L
1,500 SR
Queue Stats
14W - 35L
953 Elo+
Party 1
Danzaburou
Danzaburou
Tobbacca
Danzaburou
Level 16
God Stats
19W - 35L
1,280 SR
Queue Stats
186W - 350L
1,171 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
SimpForNIC
Persephone
14
7 / 2 / 5
8,555
611
6,926
6,168
1,872
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tiamat
fIuorescnt
Tiamat
12
3 / 1 / 11
7,380
527
6,624
3,945
3,066
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Achilles
henry_merk
Achilles
13
5 / 1 / 3
7,837
560
4,284
6,336
3,647
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chiron
13
9 / 2 / 4
7,920
566
7,362
8,202
2,695
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Set
13
7 / 1 / 5
8,495
607
9,021
8,691
3,149
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
11
2 / 8 / 3
6,932
495
6,619
8,884
2,567
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
FruityNibba-
Izanami
12
2 / 5 / 2
7,413
530
3,156
8,443
4,140
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
1 / 5 / 1
6,256
447
3,896
9,039
3,475
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bacchus
LovelyXbee
Bacchus
10
1 / 5 / 0
6,091
435
1,044
8,839
5,459
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Danzaburou
Tobbacca
Danzaburou
9
0 / 9 / 0
5,386
385
2,054
9,034
2,494
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
12
31
Kills
6
7
Deaths
32
28
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
2
8
3
0.44
L
Izanami
FruityNibba-
Izanami
2
5
2
0.6
L
1
5
1
0.3
L
Bacchus
LovelyXbee
Bacchus
1
5
0
0.2
W
Persephone
SimpForNIC
Persephone
7
2
5
4.75
L
Danzaburou
Tobbacca
Danzaburou
0
9
0
0
W
Tiamat
fIuorescnt
Tiamat
3
1
11
8.5
W
Achilles
henry_merk
Achilles
5
1
3
6.5
W
Chiron
9
2
4
5.5
W
Set
7
1
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,217
Damage
16,769
33,342
Taken
44,239
14,429
Mitigated
18,135
9,500
Healing
4,713
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
6,619
503
0
1,171
8,884
2,567
0
4,765
3,751
27,371
0
L
Izanami
FruityNibba-
Izanami
3,156
1,959
0
1,202
8,443
4,140
78
582
7,812
0
31,444
L
3,896
503
0
1,576
9,039
3,475
0
1,838
7,125
28,172
0
L
Bacchus
LovelyXbee
Bacchus
1,044
100
0
586
8,839
5,459
0
1,994
6,620
14,707
0
W
Persephone
SimpForNIC
Persephone
6,926
722
0
1,688
6,168
1,872
1,386
3,540
2,308
43,053
0
L
Danzaburou
Tobbacca
Danzaburou
2,054
624
0
178
9,034
2,494
62
3,385
5,381
0
19,936
W
Tiamat
fIuorescnt
Tiamat
6,624
669
123
1,114
3,945
3,066
786
1,724
2,107
24,534
0
W
Achilles
henry_merk
Achilles
4,284
1,933
0
1,149
6,336
3,647
1,028
1,471
4,741
0
30,576
W
Chiron
7,362
3,466
360
2,397
8,202
2,695
1,161
1,567
6,565
0
43,380
W
Set
9,021
5,602
0
2,669
8,691
3,149
0
2,364
6,061
0
47,297

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,187
Gold Earned
32,078
351
Minions Killed
245
0
Camps Cleared
0
1,311,080
Distance Traveled
1,129,126
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
6,932
495
52
4
0
216,017
1
L
Izanami
7,413
530
79
6
0
200,297
0
L
Hades
6,256
447
48
3
0
222,977
2
L
Bacchus
6,091
435
23
2
0
280,056
0
W
Persephone
8,555
611
79
6
0
252,568
0
L
Danzaburou
5,386
385
43
3
0
209,779
0
W
Tiamat
7,380
527
56
4
0
262,796
0
W
Achilles
7,837
560
69
5
0
267,312
3
W
Chiron
7,920
566
69
5
0
247,710
0
W
Set
8,495
607
78
6
0
280,694
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role