Player Matchup

Baron Samedi
Baron Samedi
Asavo
Baron Samedi
Level 149
God Stats
1W - 2L
1,298 SR
Queue Stats
110W - 94L
1,639 Elo+
Party 1
Cthulhu
Cthulhu
Heavens Maestro
Cthulhu
Level 160
God Stats
69W - 28L
1,839 SR
Queue Stats
319W - 250L
1,689 Elo+
Party 1
Mulan
Mulan
I Zoiid I
Mulan
Level 125
God Stats
6W - 6L
1,914 SR
Queue Stats
239W - 173L
1,622 Elo+
Party 1
Jormungandr
Jormungandr
RoseSaiyajin
Jormungandr
Level 123
God Stats
3W - 0L
1,500 SR
Queue Stats
54W - 32L
1,641 Elo+
Party 1
Cupid
Cupid
VellyFreecss
Cupid
Level 118
God Stats
2W - 0L
1,747 SR
Queue Stats
89W - 51L
1,838 Elo+
Party 1
Team Averages
Level 135
1,660 SR
1,686 Elo+

VS

Team Averages
Level 128
1,626 SR
1,623 Elo+
The Morrigan
The Morrigan
CARLOSAURO
The Morrigan
Level 117
God Stats
0W - 1L
1,231 SR
Queue Stats
352W - 323L
1,579 Elo+
Solo
Medusa
Medusa
Maspag1289
Medusa
Level 160
God Stats
11W - 5L
1,894 SR
Queue Stats
254W - 252L
1,661 Elo+
Solo
Ymir
Ymir
Next4424
Ymir
Level 98
God Stats
4W - 4L
1,955 SR
Queue Stats
283W - 250L
1,595 Elo+
Solo
Guan Yu
Guan Yu
PhatimusPrime420
Guan Yu
Level 128
God Stats
3W - 2L
1,549 SR
Queue Stats
303W - 294L
1,639 Elo+
Solo
Ratatoskr
Ratatoskr
Sammaster130
Ratatoskr
Level 138
God Stats
3W - 1L
1,500 SR
Queue Stats
154W - 159L
1,640 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Asavo
Baron Samedi
15
3 / 2 / 1
8,175
545
8,414
7,852
4,337
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

15
9 / 1 / 2
9,227
615
11,609
7,954
3,415
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Magic Focus

Magic Focus

+20
Magical Power

Mulan
I Zoiid I
Mulan
14
6 / 1 / 6
8,951
597
8,627
9,759
4,518
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jormungandr
RoseSaiyajin
Jormungandr
11
1 / 3 / 7
7,087
472
4,978
9,546
5,995
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

13
1 / 2 / 1
7,253
484
5,057
11,190
3,104
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
CARLOSAURO
The Morrigan
13
2 / 5 / 1
7,779
519
6,084
8,206
2,915
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
Maspag1289
Medusa
14
3 / 1 / 2
8,294
553
8,499
10,135
3,307
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ymir
13
2 / 3 / 0
7,555
504
5,183
12,649
11,049
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

9
1 / 4 / 4
6,472
431
3,627
11,684
5,103
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

Ratatoskr
Sammaster130
Ratatoskr
12
1 / 7 / 4
7,132
475
5,857
12,399
4,535
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
20
20
Kills
9
9
Deaths
20
17
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Asavo
Baron Samedi
3
2
1
1.75
L
The Morrigan
CARLOSAURO
The Morrigan
2
5
1
0.5
W
9
1
2
10
W
Mulan
I Zoiid I
Mulan
6
1
6
9
L
Medusa
Maspag1289
Medusa
3
1
2
4
L
Ymir
2
3
0
0.67
L
1
4
4
0.75
W
Jormungandr
RoseSaiyajin
Jormungandr
1
3
7
1.5
L
Ratatoskr
Sammaster130
Ratatoskr
1
7
4
0.43
W
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,685
Damage
29,250
46,301
Taken
55,073
21,369
Mitigated
26,909
17,123
Healing
16,614
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Asavo
Baron Samedi
8,414
1,138
93
3,101
7,852
4,337
53
3,290
4,562
49,000
0
L
The Morrigan
CARLOSAURO
The Morrigan
6,084
1,353
0
900
8,206
2,915
46
5,243
2,639
43,375
3,200
W
11,609
688
262
2,867
7,954
3,415
0
1,920
5,799
50,941
0
W
Mulan
I Zoiid I
Mulan
8,627
1,504
0
2,116
9,759
4,518
0
2,510
7,160
0
53,024
L
Medusa
Maspag1289
Medusa
8,499
3,440
0
5,139
10,135
3,307
148
1,836
8,205
0
64,281
L
Ymir
5,183
817
0
1,902
12,649
11,049
0
7,730
4,906
43,457
0
L
3,627
215
387
4,726
11,684
5,103
0
5,182
6,262
0
23,750
W
Jormungandr
RoseSaiyajin
Jormungandr
4,978
1,390
0
2,009
9,546
5,995
0
1,372
8,040
21,688
0
L
Ratatoskr
Sammaster130
Ratatoskr
5,857
1,354
0
3,560
12,399
4,535
0
4,175
8,060
0
39,562
W
5,057
2,578
68
6,607
11,190
3,104
0
0
11,190
0
46,667

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,693
Gold Earned
37,232
396
Minions Killed
412
0
Camps Cleared
0
1,454,454
Distance Traveled
1,436,081
19
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
8,175
545
76
5
0
259,225
1
L
The Morrigan
7,779
519
96
6
0
261,040
5
W
Cthulhu
9,227
615
102
7
0
336,481
4
W
Mulan
8,951
597
95
6
0
308,382
1
L
Medusa
8,294
553
117
8
0
267,812
2
L
Ymir
7,555
504
86
6
0
266,142
1
L
Guan Yu
6,472
431
39
3
0
333,469
9
W
Jormungandr
7,087
472
34
2
0
288,400
7
L
Ratatoskr
7,132
475
74
5
0
307,618
1
W
Cupid
7,253
484
89
6
0
261,966
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role