Player Matchup

Guan Yu
Guan Yu
ChugMyNut
Guan Yu
Level 20
God Stats
5W - 0L
1,968 SR
Queue Stats
103W - 8L
2,105 Elo+
Party 1
Medusa
Medusa
HladnoFant
Medusa
Level 147
God Stats
25W - 2L
2,014 SR
Queue Stats
1,115W - 89L
2,041 Elo+
Party 1
Thanatos
Thanatos
Jibby-Jangles
Thanatos
Level 4
God Stats
5W - 2L
1,590 SR
Queue Stats
9W - 2L
1,894 Elo+
Party 1
Baron Samedi
Baron Samedi
KingxFranklinn
Baron Samedi
Level 87
God Stats
1W - 1L
1,379 SR
Queue Stats
6W - 3L
1,699 Elo+
Party 1
Hercules
Hercules
SetsLilSpear
Hercules
Level 8
God Stats
26W - 2L
1,846 SR
Queue Stats
174W - 14L
1,881 Elo+
Party 1
Team Averages
Level 53
1,759 SR
1,924 Elo+

VS

Team Averages
Level 16
1,595 SR
1,539 Elo+
Thor
Thor
DaddyCurry
Thor
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 29L
1,503 Elo+
Solo
Kali
Kali
JABINKSU
Kali
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 16L
1,515 Elo+
Solo
Merlin
Merlin
NearAeris
Merlin
Level 28
God Stats
5W - 10L
1,535 SR
Queue Stats
107W - 113L
1,696 Elo+
Solo
Danzaburou
Danzaburou
STEAMNOPS4
Danzaburou
Level 8
God Stats
8W - 8L
1,732 SR
Queue Stats
174W - 201L
1,407 Elo+
Solo
Ares
Ares
ladyodynamite
Ares
Level 27
God Stats
4W - 3L
1,706 SR
Queue Stats
13W - 13L
1,576 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
ChugMyNut
Guan Yu
17
8 / 0 / 24
11,718
1,172
15,716
12,096
8,481
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Medusa
HladnoFant
Medusa
18
13 / 1 / 20
12,133
1,213
27,060
7,174
3,216
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thanatos
Jibby-Jangles
Thanatos
15
3 / 3 / 17
9,589
959
3,365
7,353
3,065
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Baron Samedi
KingxFranklinn
Baron Samedi
18
5 / 2 / 24
11,396
1,140
10,464
7,304
3,245
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hercules
SetsLilSpear
Hercules
18
8 / 0 / 24
11,003
1,100
14,920
14,675
9,700
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Team 1 Tickets

292

VS

Team 2 Tickets

46

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 10 / 2
10,408
1,041
10,263
17,578
9,146
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kali
15
0 / 6 / 4
8,894
889
5,954
18,168
8,253
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
NearAeris
Merlin
15
0 / 7 / 3
9,017
902
11,381
11,199
5,009
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
STEAMNOPS4
Danzaburou
15
2 / 3 / 1
9,477
948
7,792
8,112
3,483
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
0 / 11 / 2
9,268
927
7,402
21,503
15,250
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

146
Kill Participation
18
37
Kills
6
6
Deaths
37
109
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
ChugMyNut
Guan Yu
8
0
24
20
L
4
10
2
0.5
W
Medusa
HladnoFant
Medusa
13
1
20
23
L
Kali
0
6
4
0.33
W
Thanatos
Jibby-Jangles
Thanatos
3
3
17
3.83
W
Baron Samedi
KingxFranklinn
Baron Samedi
5
2
24
8.5
L
Merlin
NearAeris
Merlin
0
7
3
0.21
L
Danzaburou
STEAMNOPS4
Danzaburou
2
3
1
0.83
W
Hercules
SetsLilSpear
Hercules
8
0
24
20
L
0
11
2
0.09

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,525
Damage
42,792
48,602
Taken
76,560
27,707
Mitigated
41,141
24,225
Healing
4,445
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
ChugMyNut
Guan Yu
15,716
4,284
3,308
4,647
12,096
8,481
0
3,612
8,409
0
28,258
L
10,263
2,785
0
150
17,578
9,146
0
1,756
15,722
0
17,125
W
Medusa
HladnoFant
Medusa
27,060
16,018
0
2,550
7,174
3,216
0
3,175
3,924
0
55,393
L
Kali
5,954
2,752
0
2,149
18,168
8,253
0
3,219
14,820
0
19,133
W
Thanatos
Jibby-Jangles
Thanatos
3,365
612
0
1,964
7,353
3,065
0
2,531
4,772
0
5,841
W
Baron Samedi
KingxFranklinn
Baron Samedi
10,464
1,856
1,958
1,599
7,304
3,245
0
1,971
5,258
38,805
0
L
Merlin
NearAeris
Merlin
11,381
948
0
343
11,199
5,009
0
1,557
9,542
39,755
0
L
Danzaburou
STEAMNOPS4
Danzaburou
7,792
1,676
0
884
8,112
3,483
0
819
7,273
0
30,873
W
Hercules
SetsLilSpear
Hercules
14,920
5,585
1,369
6,830
14,675
9,700
0
7,494
7,081
0
19,384
L
7,402
250
0
919
21,503
15,250
0
2,526
18,739
14,888
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,839
Gold Earned
47,064
194
Minions Killed
170
6
Camps Cleared
9
987,284
Distance Traveled
879,466
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
11,718
1,172
28
3
1
227,970
0
L
Thor
10,408
1,041
17
2
2
179,286
0
W
Medusa
12,133
1,213
80
8
2
186,809
1
L
Kali
8,894
889
24
2
2
206,290
1
W
Thanatos
9,589
959
9
1
1
165,141
0
W
Baron Samedi
11,396
1,140
65
7
0
168,038
0
L
Merlin
9,017
902
77
8
1
158,062
1
L
Danzaburou
9,477
948
46
5
4
160,844
0
W
Hercules
11,003
1,100
12
1
2
239,326
1
L
Ares
9,268
927
6
1
0
174,984
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role