Player Matchup

Set
Set
Masters
Gutsu-_-
Set
Masters
Level 85
God Stats
2W - 1L
1,616 SR
Queue Stats
77W - 27L
2,562 MMR
Party 2
Vulcan
Vulcan
Masters
LethalChicken
Vulcan
Masters
Level 158
God Stats
2W - 0L
1,843 SR
Queue Stats
419W - 78L
2,663 MMR
Party 2
Odin
Odin
Diamond II
dage__qc
Odin
Diamond II
Level 149
God Stats
29W - 20L
1,805 SR
Queue Stats
447W - 426L
2,320 MMR
Party 2
Team Averages
Diamond I
Diamond I
Average Tier
Level 131
1,754 SR
2,515 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 134
1,624 SR
1,997 MMR
Discordia
Discordia
Platinum IV
MlLKMAID
Discordia
Platinum IV
Level 109
God Stats
5W - 4L
1,672 SR
Queue Stats
46W - 43L
2,085 MMR
Solo
Heimdallr
Heimdallr
Bronze III
NexonFear
Heimdallr
Bronze III
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 19L
1,953 MMR
Party 1
Horus
Horus
Bronze III
SageModeAFKzo
Horus
Bronze III
Level 157
God Stats
0W - 1L
1,698 SR
Queue Stats
20W - 18L
1,953 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
8 / 1 / 9
10,273
790
11,220
9,990
8,787
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

14
7 / 2 / 11
10,161
782
16,718
7,100
2,714
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Odin
13
3 / 1 / 14
10,235
787
6,498
10,947
10,387
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bans
Cu ChulainnPersephoneSobekThothAphrodite

VS

Bans
ScyllaAchillesChang'eCabrakanBaron Samedi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
MlLKMAID
Discordia
12
2 / 6 / 1
9,295
715
7,249
10,732
3,798
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
NexonFear
Heimdallr
11
2 / 6 / 1
8,596
661
6,323
12,394
8,717
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

11
0 / 6 / 3
8,709
670
2,875
17,470
12,641
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
9
18
Kills
4
4
Deaths
18
34
Assists
5
Player
Kills
Deaths
Assists
KDA
W
8
1
9
12.5
W
7
2
11
6.25
L
Discordia
MlLKMAID
Discordia
2
6
1
0.42
L
Heimdallr
NexonFear
Heimdallr
2
6
1
0.42
L
0
6
3
0.25
W
Odin
3
1
14
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,436
Damage
16,447
28,037
Taken
40,596
21,888
Mitigated
25,156
10,095
Healing
6,707
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,220
5,372
0
3,579
9,990
8,787
1,018
2,976
6,602
0
40,671
W
16,718
7,212
0
1,540
7,100
2,714
360
910
5,992
57,107
0
L
Discordia
MlLKMAID
Discordia
7,249
331
0
568
10,732
3,798
0
4,506
6,126
34,261
0
L
Heimdallr
NexonFear
Heimdallr
6,323
2,025
0
600
12,394
8,717
0
6,456
5,788
0
34,246
L
2,875
1,752
1,807
3,732
17,470
12,641
0
5,789
11,456
0
15,587
W
Odin
6,498
1,556
0
4,976
10,947
10,387
1,096
2,615
8,138
0
21,805

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,669
Gold Earned
26,600
144
Minions Killed
128
0
Camps Cleared
0
865,916
Distance Traveled
648,114
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
10,273
790
42
3
0
309,193
2
W
Vulcan
10,161
782
78
6
0
275,052
5
L
Discordia
9,295
715
66
5
0
216,824
1
L
Heimdallr
8,596
661
50
4
0
205,564
1
L
Horus
8,709
670
12
1
0
225,726
2
W
Odin
10,235
787
24
2
0
281,671
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role