Player Matchup

Bellona
Bellona
BaxtorValley
Bellona
Level 12
God Stats
0W - 1L
1,282 SR
Queue Stats
1W - 5L
1,112 Elo+
Solo
Izanami
Izanami
ShadesOfWaino50
Izanami
Level 19
God Stats
2W - 5L
1,699 SR
Queue Stats
6W - 11L
1,169 Elo+
Party 1
Cthulhu
Cthulhu
SquatingGopnik47
Cthulhu
Level 17
God Stats
0W - 6L
1,194 SR
Queue Stats
6W - 18L
1,125 Elo+
Party 1
Anubis
Anubis
Wehrmacht337
Anubis
Level 25
God Stats
29W - 25L
1,533 SR
Queue Stats
98W - 100L
1,390 Elo+
Solo
Tiamat
Tiamat
ajk_757
Tiamat
Level 20
God Stats
0W - 2L
1,312 SR
Queue Stats
1W - 7L
1,125 Elo+
Party 1
Team Averages
Level 19
1,404 SR
1,184 Elo+

VS

Team Averages
Level 20
1,424 SR
1,333 Elo+
Olorun
Olorun
ANDSv2
Olorun
Level 7
God Stats
8W - 4L
1,536 SR
Queue Stats
13W - 17L
1,156 Elo+
Solo
Ymir
Ymir
DEBOMB12206
Ymir
Level 40
God Stats
1W - 1L
1,580 SR
Queue Stats
82W - 81L
1,448 Elo+
Party 2
Nemesis
Nemesis
FitXxSaVaGexX
Nemesis
Level 21
God Stats
5W - 10L
1,324 SR
Queue Stats
15W - 16L
1,400 Elo+
Party 2
Hera
Hera
Killer_Rabbit88-
Hera
Level 25
God Stats
2W - 1L
1,430 SR
Queue Stats
14W - 15L
1,148 Elo+
Solo
Neith
Neith
Milky Crow
Neith
Level 7
God Stats
3W - 4L
1,249 SR
Queue Stats
11W - 9L
1,515 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BaxtorValley
Bellona
16
0 / 10 / 5
9,641
803
6,854
17,898
13,377
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
3 / 5 / 5
11,038
920
19,588
17,682
6,803
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

16
2 / 9 / 5
10,677
890
16,116
26,127
11,952
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Anubis
16
2 / 8 / 6
10,619
885
16,854
18,675
9,136
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiamat
ajk_757
Tiamat
16
1 / 5 / 4
10,219
852
5,606
11,961
7,698
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Team 1 Tickets

0

VS

Team 2 Tickets

298

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
ANDSv2
Olorun
19
6 / 3 / 21
12,474
1,040
18,726
20,596
8,569
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

18
6 / 1 / 16
11,957
996
20,736
16,532
16,593
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
18
13 / 0 / 10
12,682
1,057
10,296
11,082
4,614
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

18
5 / 4 / 19
12,361
1,030
17,216
12,909
4,564
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Neith
19
7 / 0 / 17
12,361
1,030
16,236
8,906
3,852
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
120
8
Kills
37
37
Deaths
8
25
Assists
83
Player
Kills
Deaths
Assists
KDA
W
Olorun
ANDSv2
Olorun
6
3
21
5.5
L
Bellona
BaxtorValley
Bellona
0
10
5
0.25
W
6
1
16
14
W
Nemesis
13
0
10
18
W
5
4
19
3.63
W
Neith
7
0
17
15.5
L
3
5
5
1.1
L
2
9
5
0.5
L
Anubis
2
8
6
0.63
L
Tiamat
ajk_757
Tiamat
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,018
Damage
83,210
92,343
Taken
70,025
48,966
Mitigated
38,192
8,393
Healing
15,754
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
ANDSv2
Olorun
18,726
13,549
1,913
10,153
20,596
8,569
0
10,814
9,757
31,759
0
L
Bellona
BaxtorValley
Bellona
6,854
2,538
0
472
17,898
13,377
0
6,996
10,784
0
12,658
W
20,736
2,805
0
267
16,532
16,593
0
9,218
7,222
26,815
0
W
Nemesis
10,296
4,754
0
439
11,082
4,614
0
6,545
4,487
0
18,906
W
17,216
4,447
0
1,819
12,909
4,564
0
6,198
6,711
41,660
0
W
Neith
16,236
7,993
0
1,163
8,906
3,852
0
5,801
3,105
0
39,436
L
19,588
15,217
0
2,164
17,682
6,803
0
13,347
4,215
0
43,407
L
16,116
1,303
883
2,775
26,127
11,952
0
15,371
10,458
32,109
0
L
Anubis
16,854
635
0
0
18,675
9,136
0
12,341
6,264
26,267
0
L
Tiamat
ajk_757
Tiamat
5,606
376
0
2,099
11,961
7,698
0
7,861
3,944
19,126
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,194
Gold Earned
61,835
142
Minions Killed
193
2
Camps Cleared
6
851,709
Distance Traveled
1,028,519
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
12,474
1,040
23
2
1
191,606
2
L
Bellona
9,641
803
2
0
0
154,441
0
W
Ymir
11,957
996
22
2
2
205,138
0
W
Nemesis
12,682
1,057
23
2
2
232,447
0
W
Hera
12,361
1,030
68
6
0
159,170
1
W
Neith
12,361
1,030
57
5
1
240,158
0
L
Izanami
11,038
920
53
4
2
158,390
0
L
Cthulhu
10,677
890
33
3
0
181,600
0
L
Anubis
10,619
885
23
2
0
185,421
2
L
Tiamat
10,219
852
31
3
0
171,857
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role