Player Matchup

Cthulhu
Cthulhu
BWC Heatstroke
Cthulhu
Level 29
God Stats
19W - 18L
1,696 SR
Queue Stats
123W - 144L
1,414 Elo+
Party 3
Tyr
Tyr
BrianTheRealist
Tyr
Level 28
God Stats
1W - 2L
1,308 SR
Queue Stats
108W - 127L
1,405 Elo+
Party 3
Da Ji
Da Ji
KoolAidCobra
Da Ji
Level 8
God Stats
0W - 4L
1,303 SR
Queue Stats
101W - 131L
1,357 Elo+
Party 1
Nemesis
Nemesis
MiX kingz
Nemesis
Level 3
God Stats
10W - 11L
1,500 SR
Queue Stats
109W - 121L
1,427 Elo+
Party 1
Thanatos
Thanatos
The Yeet FIeet
Thanatos
Level 10
God Stats
3W - 1L
1,845 SR
Queue Stats
38W - 29L
1,397 Elo+
Party 1
Team Averages
Level 16
1,530 SR
1,400 Elo+

VS

Team Averages
Level 19
1,568 SR
1,385 Elo+
Cupid
Cupid
Ced_Corliss
Cupid
Level 20
God Stats
77W - 60L
1,531 SR
Queue Stats
486W - 421L
1,435 Elo+
Party 2
Anubis
Anubis
Korosenai_Tensh0
Anubis
Level 26
God Stats
11W - 16L
1,500 SR
Queue Stats
82W - 101L
1,454 Elo+
Solo
Artio
Artio
MyRedHypothesis
Artio
Level 21
God Stats
22W - 21L
1,514 SR
Queue Stats
614W - 548L
1,426 Elo+
Party 2
Ao Kuang
Ao Kuang
blackeon1
Ao Kuang
Level 26
God Stats
7W - 6L
1,798 SR
Queue Stats
659W - 582L
1,457 Elo+
Party 2
Nemesis
Nemesis
larrythedwarf
Nemesis
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,154 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 6 / 0
8,133
428
14,350
23,431
15,067
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

14
5 / 8 / 0
9,451
497
12,698
18,264
15,235
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
1 / 14 / 1
7,121
375
6,384
13,717
4,386
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Nemesis
MiX kingz
Nemesis
5
0 / 4 / 0
5,775
304
953
4,155
1,115
Mace

Mace

+10
Physical Power

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Thanatos
12
0 / 9 / 1
7,837
412
7,021
14,677
4,428
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 2 / 12
10,351
545
14,196
10,452
3,886
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
6 / 5 / 5
10,178
536
8,517
10,054
4,270
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
8 / 1 / 6
10,059
529
4,875
13,229
10,758
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ao Kuang
blackeon1
Ao Kuang
16
14 / 0 / 10
10,861
572
15,993
17,539
7,037
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nemesis
17
6 / 1 / 10
10,651
561
7,287
12,107
5,192
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
83
8
Kills
40
41
Deaths
9
2
Assists
43
Player
Kills
Deaths
Assists
KDA
L
2
6
0
0.33
L
5
8
0
0.63
W
6
2
12
6
L
1
14
1
0.11
W
6
5
5
1.7
L
Nemesis
MiX kingz
Nemesis
0
4
0
0
W
8
1
6
11
L
Thanatos
0
9
1
0.06
W
Ao Kuang
blackeon1
Ao Kuang
14
0
10
19
W
Nemesis
6
1
10
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,406
Damage
50,868
74,244
Taken
63,381
40,231
Mitigated
31,143
21,999
Healing
26,046
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,350
1,134
258
5,819
23,431
15,067
0
7,652
15,779
49,377
0
L
12,698
3,147
0
5,608
18,264
15,235
1,310
9,051
9,213
0
44,101
W
14,196
9,259
1,630
5,918
10,452
3,886
4,107
5,096
5,127
0
59,739
L
6,384
2,648
0
0
13,717
4,386
142
4,517
9,200
0
29,073
W
8,517
679
0
2,147
10,054
4,270
962
0
9,754
47,270
0
L
Nemesis
MiX kingz
Nemesis
953
541
0
658
4,155
1,115
24
2,150
2,005
0
7,783
W
4,875
1,457
1,850
2,745
13,229
10,758
626
3,241
9,671
23,739
1,118
L
Thanatos
7,021
2,196
0
9,656
14,677
4,428
0
5,822
8,855
0
45,693
W
Ao Kuang
blackeon1
Ao Kuang
15,993
6,683
0
11,137
17,539
7,037
1,034
4,749
12,540
40,805
0
W
Nemesis
7,287
3,220
0
619
12,107
5,192
771
593
11,289
0
66,241

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,317
Gold Earned
52,100
311
Minions Killed
394
0
Camps Cleared
0
1,391,042
Distance Traveled
1,688,845
1
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,133
428
74
4
0
339,857
0
L
Tyr
9,451
497
82
4
0
329,508
0
W
Cupid
10,351
545
101
5
0
337,633
2
L
Da Ji
7,121
375
46
2
0
286,273
0
W
Anubis
10,178
536
94
5
0
288,216
5
L
Nemesis
5,775
304
16
1
0
134,437
1
W
Artio
10,059
529
40
2
0
332,233
5
L
Thanatos
7,837
412
93
5
0
300,967
0
W
Ao Kuang
10,861
572
54
3
0
338,169
0
W
Nemesis
10,651
561
105
6
0
392,594
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role