Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
Agent Cowan
Tyr
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,292 Elo+
Party 1
Zhong Kui
Zhong Kui
Agent Sewee
Zhong Kui
Level 127
God Stats
4W - 5L
1,488 SR
Queue Stats
122W - 124L
1,637 Elo+
Party 1
Chiron
Chiron
DoD x Flapjakk
Chiron
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
154W - 156L
1,468 Elo+
Solo
Nike
Nike
iress5456
Nike
Level 107
God Stats
2W - 1L
1,500 SR
Queue Stats
114W - 113L
1,545 Elo+
Solo
Team Averages
Level 119
1,498 SR
1,488 Elo+

VS

Team Averages
Level 113
1,500 SR
1,499 Elo+
Tyr
Tyr
Jabrook
Tyr
Level 96
God Stats
2W - 0L
1,500 SR
Queue Stats
53W - 51L
1,470 Elo+
Party 2
Vulcan
Vulcan
Rasec0
Vulcan
Level 140
God Stats
2W - 0L
1,500 SR
Queue Stats
27W - 22L
1,493 Elo+
Solo
Tiamat
Tiamat
TH3RENEGADE
Tiamat
Level 117
God Stats
3W - 1L
1,500 SR
Queue Stats
69W - 58L
1,571 Elo+
Party 2
Nemesis
Nemesis
Twomasks
Nemesis
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
312W - 304L
1,494 Elo+
Solo
Hou Yi
Hou Yi
kennyelpepo18
Hou Yi
Level 123
God Stats
7W - 8L
1,500 SR
Queue Stats
539W - 566L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
20
5 / 1 / 6
11,495
718
13,284
10,349
4,974
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

14
1 / 7 / 7
8,881
555
2,654
16,095
18,415
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Zhong Kui
Agent Sewee
Zhong Kui
19
8 / 4 / 2
10,811
676
18,898
20,775
15,535
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
4 / 4 / 9
10,767
673
15,892
18,145
7,398
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Nike
12
0 / 4 / 7
8,567
535
3,595
12,075
7,760
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
19
3 / 4 / 11
11,547
722
9,573
19,564
30,053
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Vulcan
Rasec0
Vulcan
19
3 / 4 / 11
11,620
726
19,058
9,848
4,481
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tiamat
19
6 / 3 / 10
11,895
743
17,017
11,488
9,462
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Nemesis
Twomasks
Nemesis
17
5 / 6 / 7
11,417
714
9,691
15,185
8,039
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

18
3 / 1 / 7
10,807
675
12,414
9,954
4,291
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
66
18
Kills
20
20
Deaths
18
31
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
5
1
6
8
L
1
7
7
0.64
L
Zhong Kui
Agent Sewee
Zhong Kui
8
4
2
2.25
L
4
4
9
2.13
W
Tyr
3
4
11
2.13
W
Vulcan
Rasec0
Vulcan
3
4
11
2.13
W
Tiamat
6
3
10
3.67
W
Nemesis
Twomasks
Nemesis
5
6
7
1.42
L
Nike
0
4
7
0.88
W
3
1
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,323
Damage
67,753
77,439
Taken
66,039
54,082
Mitigated
56,326
35,724
Healing
23,565
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
13,284
3,493
3,714
3,754
10,349
4,974
365
4,614
5,735
0
41,087
L
2,654
590
2,089
1,408
16,095
18,415
168
6,074
10,021
0
6,846
L
Zhong Kui
Agent Sewee
Zhong Kui
18,898
1,083
2,058
8,887
20,775
15,535
448
9,595
11,180
37,591
0
L
15,892
3,238
2,889
7,108
18,145
7,398
748
11,648
6,497
0
31,857
W
Tyr
9,573
1,524
2,277
4,338
19,564
30,053
277
4,585
14,979
0
15,714
W
Vulcan
Rasec0
Vulcan
19,058
4,970
2,177
1,614
9,848
4,481
945
3,218
6,630
56,020
0
W
Tiamat
17,017
1,105
0
3,212
11,488
9,462
918
2,951
8,537
30,541
0
W
Nemesis
Twomasks
Nemesis
9,691
3,645
285
2,922
15,185
8,039
1,422
4,117
11,068
218
14,898
L
Nike
3,595
229
2,083
1,734
12,075
7,760
40
4,362
7,713
0
12,274
W
12,414
5,842
3,412
3,328
9,954
4,291
1,191
4,027
5,927
0
26,934

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,521
Gold Earned
57,286
190
Minions Killed
171
0
Camps Cleared
0
1,248,087
Distance Traveled
1,493,758
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
11,495
718
59
4
0
271,272
1
L
Tyr
8,881
555
10
1
0
276,541
2
L
Zhong Kui
10,811
676
44
3
0
257,165
1
L
Chiron
10,767
673
61
4
0
268,298
0
W
Tyr
11,547
722
8
1
0
294,648
1
W
Vulcan
11,620
726
74
5
0
314,751
0
W
Tiamat
11,895
743
47
3
0
277,841
1
W
Nemesis
11,417
714
12
1
0
309,245
0
L
Nike
8,567
535
16
1
0
174,811
0
W
Hou Yi
10,807
675
30
2
0
297,273
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role