Player Matchup

Tsukuyomi
Tsukuyomi
DunkleSymetrie
Tsukuyomi
Level 16
God Stats
0W - 3L
1,500 SR
Queue Stats
11W - 13L
1,470 Elo+
Solo
Discordia
Discordia
Saikuja
Discordia
Level 30
God Stats
0W - 2L
1,890 SR
Queue Stats
21W - 10L
1,774 Elo+
Solo
Nemesis
Nemesis
gladie1212
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,163 Elo+
Solo
Fafnir
Fafnir
moist-sweater
Fafnir
Level 18
God Stats
4W - 7L
1,431 SR
Queue Stats
64W - 92L
1,418 Elo+
Party 1
Anhur
Anhur
poonjarb
Anhur
Level 18
God Stats
0W - 4L
1,500 SR
Queue Stats
94W - 109L
1,446 Elo+
Party 1
Team Averages
Level 17
1,564 SR
1,454 Elo+

VS

Team Averages
Level 39
1,505 SR
1,458 Elo+
Danzaburou
Danzaburou
Aginor177
Danzaburou
Level 26
God Stats
35W - 42L
1,481 SR
Queue Stats
144W - 188L
1,457 Elo+
Solo
Ymir
Ymir
Cbin420
Ymir
Level 24
God Stats
13W - 18L
1,439 SR
Queue Stats
47W - 69L
1,466 Elo+
Solo
Achilles
Achilles
REBELPUPPET16
Achilles
Level 8
God Stats
15W - 8L
1,413 SR
Queue Stats
259W - 253L
1,434 Elo+
Party 2
Scylla
Scylla
Tie Dolla Sign
Scylla
Level 27
God Stats
7W - 2L
1,691 SR
Queue Stats
52W - 55L
1,408 Elo+
Solo
Serqet
Serqet
Ze12oChance
Serqet
Level 111
God Stats
5W - 9L
1,500 SR
Queue Stats
427W - 384L
1,526 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
DunkleSymetrie
Tsukuyomi
13
3 / 8 / 2
8,396
466
5,341
15,639
4,895
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Discordia
Saikuja
Discordia
16
5 / 3 / 5
9,890
549
14,138
9,446
2,966
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
gladie1212
Nemesis
12
1 / 9 / 2
7,450
414
3,208
12,042
4,227
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

8
0 / 4 / 0
6,762
376
1,524
11,286
8,208
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Anhur
poonjarb
Anhur
11
2 / 9 / 2
7,463
415
3,430
11,567
3,435
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Aginor177
Danzaburou
15
7 / 1 / 7
10,365
576
10,907
8,887
3,147
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ymir
Cbin420
Ymir
10
1 / 4 / 2
7,052
392
2,719
10,902
6,070
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Achilles
REBELPUPPET16
Achilles
14
6 / 1 / 5
9,092
505
6,237
8,954
6,428
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

14
8 / 6 / 4
9,304
517
14,225
10,474
2,904
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Serqet
18
10 / 1 / 3
10,679
593
12,050
11,971
4,533
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
53
11
Kills
32
33
Deaths
13
11
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Aginor177
Danzaburou
7
1
7
10.5
W
Ymir
Cbin420
Ymir
1
4
2
0.5
L
Tsukuyomi
DunkleSymetrie
Tsukuyomi
3
8
2
0.5
W
Achilles
REBELPUPPET16
Achilles
6
1
5
8.5
L
Discordia
Saikuja
Discordia
5
3
5
2.5
W
8
6
4
1.67
W
Serqet
10
1
3
11.5
L
Nemesis
gladie1212
Nemesis
1
9
2
0.22
L
0
4
0
0
L
Anhur
poonjarb
Anhur
2
9
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,641
Damage
46,138
59,980
Taken
51,188
23,731
Mitigated
23,082
6,544
Healing
13,395
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Aginor177
Danzaburou
10,907
4,124
294
3,370
8,887
3,147
4,172
1,513
7,288
0
58,886
W
Ymir
Cbin420
Ymir
2,719
434
0
0
10,902
6,070
408
5,475
5,103
20,499
0
L
Tsukuyomi
DunkleSymetrie
Tsukuyomi
5,341
1,317
0
3,128
15,639
4,895
0
2,189
12,547
0
46,854
W
Achilles
REBELPUPPET16
Achilles
6,237
1,691
0
2,105
8,954
6,428
434
1,218
7,644
0
36,970
L
Discordia
Saikuja
Discordia
14,138
1,369
130
709
9,446
2,966
278
3,007
6,047
56,085
0
W
14,225
972
0
1,833
10,474
2,904
1,093
4,438
5,636
40,721
0
W
Serqet
12,050
3,825
0
5,793
11,971
4,533
520
1,939
9,855
0
73,996
L
Nemesis
gladie1212
Nemesis
3,208
744
0
0
12,042
4,227
1,721
2,032
9,910
0
27,930
L
1,524
660
0
1,161
11,286
8,208
241
4,755
5,981
10,702
0
L
Anhur
poonjarb
Anhur
3,430
1,351
0
1,416
11,567
3,435
486
4,961
6,556
0
15,333

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,961
Gold Earned
46,492
309
Minions Killed
383
0
Camps Cleared
0
1,608,769
Distance Traveled
1,568,938
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
10,365
576
93
5
0
312,202
0
W
Ymir
7,052
392
37
2
0
229,649
0
L
Tsukuyomi
8,396
466
81
5
0
337,040
0
W
Achilles
9,092
505
65
4
0
328,401
1
L
Discordia
9,890
549
113
6
0
340,363
0
W
Scylla
9,304
517
66
4
0
294,073
0
W
Serqet
10,679
593
122
7
0
404,613
3
L
Nemesis
7,450
414
55
3
0
353,928
0
L
Fafnir
6,762
376
25
1
0
270,959
1
L
Anhur
7,463
415
35
2
0
306,479
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role