Player Matchup

Bellona
Bellona
Ahuerta 17
Bellona
Level 27
God Stats
4W - 2L
1,500 SR
Queue Stats
67W - 81L
1,402 Elo+
Party 2
Cerberus
Cerberus
NTN Super R2D2
Cerberus
Level 43
God Stats
13W - 13L
1,467 SR
Queue Stats
58W - 84L
1,370 Elo+
Party 2
Danzaburou
Danzaburou
Ntnjairyayo
Danzaburou
Level 24
God Stats
12W - 9L
1,555 SR
Queue Stats
41W - 50L
1,388 Elo+
Party 2
Odin
Odin
RaVeXCoLoRs
Odin
Level 23
God Stats
5W - 9L
1,407 SR
Queue Stats
65W - 70L
1,398 Elo+
Solo
Hades
Hades
marakas1225
Hades
Level 25
God Stats
41W - 25L
1,531 SR
Queue Stats
297W - 331L
1,346 Elo+
Party 2
Team Averages
Level 28
1,492 SR
1,381 Elo+

VS

Team Averages
Level 13
1,547 SR
1,366 Elo+
Cernunnos
Cernunnos
Isololane_
Cernunnos
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 3L
1,315 Elo+
Party 3
Danzaburou
Danzaburou
Ithylim
Danzaburou
Level 11
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 19L
1,380 Elo+
Solo
Tiamat
Tiamat
MachinaZer0
Tiamat
Level 2
God Stats
0W - 1L
1,737 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Ymir
Ymir
StarTman0009
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,219 Elo+
Party 1
Kali
Kali
vSnxag-
Kali
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 100L
1,417 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Ahuerta 17
Bellona
12
4 / 4 / 1
7,376
567
4,672
8,393
6,918
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cerberus
11
2 / 0 / 2
6,898
531
2,911
7,811
4,671
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Danzaburou
Ntnjairyayo
Danzaburou
11
4 / 0 / 2
6,787
522
5,687
6,336
2,147
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

11
4 / 1 / 1
6,693
515
7,826
7,825
3,585
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

11
3 / 3 / 5
6,717
517
6,770
9,282
3,685
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Isololane_
Cernunnos
10
0 / 3 / 0
5,874
452
5,396
6,839
1,721
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Danzaburou
Ithylim
Danzaburou
8
0 / 4 / 0
4,963
382
2,928
7,594
1,861
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tiamat
9
2 / 5 / 1
5,947
457
4,264
8,769
3,420
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
3 / 1 / 1
6,172
475
3,608
7,924
5,266
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Kali
vSnxag-
Kali
10
2 / 5 / 1
6,330
487
4,320
9,085
5,028
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
10
17
Kills
7
8
Deaths
18
11
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Bellona
Ahuerta 17
Bellona
4
4
1
1.13
L
Cernunnos
Isololane_
Cernunnos
0
3
0
0
L
Danzaburou
Ithylim
Danzaburou
0
4
0
0
L
Tiamat
2
5
1
0.5
W
Cerberus
2
0
2
3
W
Danzaburou
Ntnjairyayo
Danzaburou
4
0
2
5
W
4
1
1
4.5
L
3
1
1
3.5
W
3
3
5
1.83
L
Kali
vSnxag-
Kali
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,866
Damage
20,516
39,647
Taken
40,211
21,006
Mitigated
17,296
12,626
Healing
7,863
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Ahuerta 17
Bellona
4,672
1,437
0
933
8,393
6,918
1,068
2,016
6,377
6,345
27,111
L
Cernunnos
Isololane_
Cernunnos
5,396
1,937
0
2,551
6,839
1,721
39
2,427
4,412
0
31,865
L
Danzaburou
Ithylim
Danzaburou
2,928
1,466
0
1,264
7,594
1,861
84
1,418
6,176
0
17,619
L
Tiamat
4,264
950
0
1,594
8,769
3,420
87
1,891
6,727
19,441
0
W
Cerberus
2,911
46
0
3,139
7,811
4,671
0
0
7,811
26,984
0
W
Danzaburou
Ntnjairyayo
Danzaburou
5,687
2,045
0
3,504
6,336
2,147
467
0
6,336
0
36,738
W
7,826
1,508
0
1,550
7,825
3,585
1,106
2,156
5,669
0
28,437
L
3,608
1,236
0
216
7,924
5,266
204
2,145
5,729
15,789
0
W
6,770
1,346
738
2,762
9,282
3,685
320
3,700
5,582
27,329
0
L
Kali
vSnxag-
Kali
4,320
1,813
123
2,115
9,085
5,028
0
2,467
6,574
0
28,203

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,471
Gold Earned
29,286
279
Minions Killed
200
0
Camps Cleared
0
1,186,408
Distance Traveled
1,087,132
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
7,376
567
64
5
0
217,642
0
L
Cernunnos
5,874
452
67
5
0
201,789
5
L
Danzaburou
4,963
382
31
2
0
222,053
2
L
Tiamat
5,947
457
25
2
0
220,688
1
W
Cerberus
6,898
531
72
6
0
270,407
6
W
Danzaburou
6,787
522
59
5
0
222,477
3
W
Odin
6,693
515
41
3
0
245,561
0
L
Ymir
6,172
475
25
2
0
227,270
0
W
Hades
6,717
517
43
3
0
230,321
0
L
Kali
6,330
487
52
4
0
215,332
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role