Player Matchup

Baron Samedi
Baron Samedi
ArcAngel217
Baron Samedi
Level 112
God Stats
0W - 2L
1,500 SR
Queue Stats
48W - 30L
1,682 Elo+
Solo
Vulcan
Vulcan
Drizzem
Vulcan
Level 158
God Stats
6W - 13L
1,455 SR
Queue Stats
277W - 284L
1,577 Elo+
Solo
King Arthur
King Arthur
Iantrox13
King Arthur
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
Reap_EqUinox
Thanatos
Level 95
God Stats
0W - 1L
1,601 SR
Queue Stats
12W - 8L
1,722 Elo+
Solo
Neith
Neith
pigbull320
Neith
Level 86
God Stats
0W - 1L
1,691 SR
Queue Stats
3W - 8L
1,506 Elo+
Solo
Team Averages
Level 118
1,549 SR
1,597 Elo+

VS

Team Averages
Level 152
1,548 SR
1,667 Elo+
Medusa
Medusa
AceofShade
Medusa
Level 135
God Stats
3W - 0L
1,759 SR
Queue Stats
69W - 45L
1,760 Elo+
Party 1
Fenrir
Fenrir
Crazy88s
Fenrir
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
SugarShady
Hel
Level 160
God Stats
5W - 1L
1,631 SR
Queue Stats
150W - 106L
1,752 Elo+
Party 1
Baron Samedi
Baron Samedi
codyhiltgen
Baron Samedi
Level 159
God Stats
3W - 0L
1,249 SR
Queue Stats
53W - 48L
1,595 Elo+
Party 1
Janus
Janus
pit743
Janus
Level 145
God Stats
9W - 2L
1,600 SR
Queue Stats
66W - 40L
1,726 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ArcAngel217
Baron Samedi
16
2 / 3 / 1
9,154
704
12,755
8,350
4,398
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vulcan
Drizzem
Vulcan
15
1 / 5 / 3
9,057
697
11,811
8,509
3,817
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

King Arthur
Iantrox13
King Arthur
14
0 / 6 / 1
7,435
572
7,375
16,341
9,968
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Thanatos
Reap_EqUinox
Thanatos
13
1 / 6 / 0
7,643
588
3,614
11,846
4,405
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Neith
14
1 / 6 / 0
7,985
614
4,273
12,692
5,144
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
AceofShade
Medusa
18
7 / 1 / 10
11,208
862
12,803
7,876
3,375
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
Crazy88s
Fenrir
16
6 / 2 / 12
10,380
798
6,972
17,533
16,373
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

16
5 / 0 / 12
10,238
788
6,579
11,272
4,549
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
codyhiltgen
Baron Samedi
17
5 / 1 / 10
10,764
828
13,031
14,377
6,363
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Janus
pit743
Janus
17
3 / 1 / 12
10,152
781
10,338
8,235
3,302
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
82
5
Kills
26
26
Deaths
5
5
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Medusa
AceofShade
Medusa
7
1
10
12
L
Baron Samedi
ArcAngel217
Baron Samedi
2
3
1
0.83
W
Fenrir
Crazy88s
Fenrir
6
2
12
6
L
Vulcan
Drizzem
Vulcan
1
5
3
0.5
L
King Arthur
Iantrox13
King Arthur
0
6
1
0.08
L
Thanatos
Reap_EqUinox
Thanatos
1
6
0
0.17
W
5
0
12
11
W
Baron Samedi
codyhiltgen
Baron Samedi
5
1
10
10
L
Neith
1
6
0
0.17
W
Janus
pit743
Janus
3
1
12
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,828
Damage
49,723
57,738
Taken
59,293
27,732
Mitigated
33,962
11,437
Healing
33,718
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
AceofShade
Medusa
12,803
5,743
0
1,279
7,876
3,375
3,869
3,762
4,114
0
54,907
L
Baron Samedi
ArcAngel217
Baron Samedi
12,755
813
1,019
2,689
8,350
4,398
0
4,613
3,527
46,370
0
W
Fenrir
Crazy88s
Fenrir
6,972
1,296
876
3,044
17,533
16,373
758
6,680
10,853
0
14,354
L
Vulcan
Drizzem
Vulcan
11,811
2,062
0
318
8,509
3,817
0
2,514
5,823
30,967
0
L
King Arthur
Iantrox13
King Arthur
7,375
889
0
910
16,341
9,968
0
7,063
8,989
0
21,893
L
Thanatos
Reap_EqUinox
Thanatos
3,614
0
0
3,370
11,846
4,405
0
6,554
4,930
0
18,863
W
6,579
532
12,986
8,214
11,272
4,549
816
4,198
7,074
29,579
0
W
Baron Samedi
codyhiltgen
Baron Samedi
13,031
746
1,437
4,888
14,377
6,363
1,040
6,962
7,415
38,122
0
L
Neith
4,273
814
612
2,519
12,692
5,144
468
8,351
4,055
0
25,256
W
Janus
pit743
Janus
10,338
257
0
994
8,235
3,302
336
3,362
4,873
45,268
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,274
Gold Earned
52,742
267
Minions Killed
356
7
Camps Cleared
10
1,163,990
Distance Traveled
1,296,773
15
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
11,208
862
102
8
1
271,306
0
L
Baron Samedi
9,154
704
94
7
0
238,916
1
W
Fenrir
10,380
798
26
2
0
255,262
2
L
Vulcan
9,057
697
51
4
0
246,577
4
L
King Arthur
7,435
572
42
3
2
239,095
2
L
Thanatos
7,643
588
30
2
3
232,365
4
W
Hel
10,238
788
59
5
4
269,901
2
W
Baron Samedi
10,764
828
62
5
4
242,016
1
L
Neith
7,985
614
50
4
2
207,037
4
W
Janus
10,152
781
107
8
1
258,288
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role