Player Matchup

Cthulhu
Cthulhu
Fanatic Fox 63
Cthulhu
Level 13
God Stats
0W - 2L
1,419 SR
Queue Stats
0W - 2L
1,281 Elo+
Party 2
Agni
Agni
Oak5
Agni
Level 18
God Stats
21W - 24L
1,391 SR
Queue Stats
37W - 42L
1,254 Elo+
Party 3
Anubis
Anubis
SamTheMan2007
Anubis
Level 23
God Stats
28W - 31L
1,689 SR
Queue Stats
75W - 89L
1,291 Elo+
Party 3
Neith
Neith
sceryredneck
Neith
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Amaterasu
Amaterasu
とりにんにく
Amaterasu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 14
1,500 SR
1,365 Elo+

VS

Team Averages
Level 17
1,533 SR
1,380 Elo+
Apollo
Apollo
PocoLoco exe
Apollo
Level 4
God Stats
2W - 1L
1,500 SR
Queue Stats
3W - 1L
1,620 Elo+
Party 1
Sylvanus
Sylvanus
WhyItsPluto
Sylvanus
Level 49
God Stats
17W - 8L
1,678 SR
Queue Stats
135W - 133L
1,413 Elo+
Party 1
Cerberus
Cerberus
Z8r9__
Cerberus
Level 5
God Stats
9W - 6L
1,500 SR
Queue Stats
39W - 38L
1,255 Elo+
Party 4
Xbalanque
Xbalanque
ZoMbieWolF7
Xbalanque
Level 22
God Stats
4W - 2L
1,500 SR
Queue Stats
28W - 22L
1,342 Elo+
Solo
Nemesis
Nemesis
xX_MolarBear_Xx
Nemesis
Level 7
God Stats
7W - 4L
1,486 SR
Queue Stats
47W - 50L
1,269 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 5 / 2
9,162
573
9,337
11,537
6,158
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

Agni
Oak5
Agni
12
2 / 4 / 0
7,215
451
5,774
9,295
2,666
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 9 / 3
6,411
401
9,141
11,375
4,323
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
6 / 6 / 3
8,289
518
10,950
12,427
3,835
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

7
1 / 8 / 1
5,983
374
2,100
8,103
3,143
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
13
7 / 3 / 4
8,778
549
7,905
10,164
4,547
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sylvanus
WhyItsPluto
Sylvanus
13
9 / 1 / 10
9,116
570
11,240
17,915
13,521
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cerberus
Z8r9__
Cerberus
13
5 / 4 / 4
7,846
490
7,453
11,586
9,934
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Xbalanque
ZoMbieWolF7
Xbalanque
14
4 / 4 / 3
8,703
544
7,253
11,282
4,565
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
4 / 2 / 6
8,162
510
4,424
9,679
3,501
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
56
14
Kills
29
32
Deaths
14
9
Assists
27
Player
Kills
Deaths
Assists
KDA
L
5
5
2
1.2
L
Agni
Oak5
Agni
2
4
0
0.5
W
Apollo
7
3
4
3
L
0
9
3
0.17
W
Sylvanus
WhyItsPluto
Sylvanus
9
1
10
14
W
Cerberus
Z8r9__
Cerberus
5
4
4
1.75
W
Xbalanque
ZoMbieWolF7
Xbalanque
4
4
3
1.38
L
6
6
3
1.25
W
4
2
6
3.5
L
1
8
1
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,302
Damage
38,275
52,737
Taken
60,626
20,125
Mitigated
36,068
9,901
Healing
22,591
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,337
988
107
430
11,537
6,158
705
4,067
7,400
34,863
0
L
Agni
Oak5
Agni
5,774
473
0
2,316
9,295
2,666
636
2,674
6,496
30,569
0
W
Apollo
7,905
5,429
0
1,439
10,164
4,547
2,203
5,378
4,786
0
35,525
L
9,141
466
0
3,861
11,375
4,323
596
5,381
5,969
26,755
0
W
Sylvanus
WhyItsPluto
Sylvanus
11,240
3,846
4,315
9,299
17,915
13,521
687
11,322
6,593
28,616
0
W
Cerberus
Z8r9__
Cerberus
7,453
1,192
0
1,793
11,586
9,934
528
3,824
7,659
33,157
0
W
Xbalanque
ZoMbieWolF7
Xbalanque
7,253
4,727
0
3,838
11,282
4,565
1,779
1,008
10,199
0
43,730
L
10,950
5,621
0
2,968
12,427
3,835
760
4,251
8,126
0
32,739
W
4,424
1,486
0
1,907
9,679
3,501
344
2,720
6,959
0
37,142
L
2,100
1,086
0
219
8,103
3,143
105
1,950
6,053
0
11,947

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,060
Gold Earned
42,605
200
Minions Killed
318
0
Camps Cleared
0
1,424,825
Distance Traveled
1,425,059
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,162
573
44
3
0
354,503
1
L
Agni
7,215
451
53
3
0
316,259
0
W
Apollo
8,778
549
64
4
0
242,154
1
L
Anubis
6,411
401
29
2
0
245,360
0
W
Sylvanus
9,116
570
37
2
0
275,442
0
W
Cerberus
7,846
490
63
4
0
312,012
0
W
Xbalanque
8,703
544
81
5
0
243,713
3
L
Neith
8,289
518
59
4
0
293,377
2
W
Nemesis
8,162
510
73
5
0
351,738
0
L
Amaterasu
5,983
374
15
1
0
215,326
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role