Player Matchup

Terra
Terra
Diamond III
FYAHKID
Terra
Diamond III
Level 109
God Stats
14W - 16L
1,550 SR
Queue Stats
300W - 281L
2,354 MMR
Solo
Apollo
Apollo
Diamond IV
Interdum
Apollo
Diamond IV
Level 160
God Stats
29W - 30L
1,656 SR
Queue Stats
188W - 164L
2,433 MMR
Party 2
Ratatoskr
Ratatoskr
Platinum II
Sir Ricochet
Ratatoskr
Platinum II
Level 159
God Stats
0W - 2L
1,541 SR
Queue Stats
59W - 51L
2,187 MMR
Party 2
Poseidon
Poseidon
Platinum I
XDarckReaper
Poseidon
Platinum I
Level 156
God Stats
4W - 3L
1,748 SR
Queue Stats
127W - 105L
2,314 MMR
Party 3
Cerberus
Cerberus
Diamond IV
XLNC Kronos
Cerberus
Diamond IV
Level 159
God Stats
5W - 6L
1,905 SR
Queue Stats
229W - 227L
2,327 MMR
Party 3
Team Averages
Diamond V
Diamond V
Average Tier
Level 149
1,680 SR
2,323 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 144
1,743 SR
2,316 MMR
Fenrir
Fenrir
Diamond II
Empiffrer
Fenrir
Diamond II
Level 148
God Stats
13W - 5L
1,817 SR
Queue Stats
108W - 89L
2,276 MMR
Solo
Loki
Loki
Diamond III
STeaLTH InFerno
Loki
Diamond III
Level 107
God Stats
16W - 7L
1,500 SR
Queue Stats
296W - 290L
2,273 MMR
Solo
Janus
Janus
Platinum I
Spektronz
Janus
Platinum I
Level 160
God Stats
24W - 14L
1,759 SR
Queue Stats
173W - 101L
2,335 MMR
Party 1
Guan Yu
Guan Yu
Diamond III
The Booph
Guan Yu
Diamond III
Level 144
God Stats
52W - 28L
1,808 SR
Queue Stats
259W - 233L
2,304 MMR
Solo
Anhur
Anhur
Diamond I
ZSexyReus
Anhur
Diamond I
Level 160
God Stats
36W - 24L
1,830 SR
Queue Stats
301W - 232L
2,394 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
FYAHKID
Terra
19
0 / 6 / 2
12,993
464
11,682
23,649
28,295
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Apollo
Interdum
Apollo
20
6 / 10 / 5
14,761
527
21,361
27,716
15,315
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ratatoskr
Sir Ricochet
Ratatoskr
20
8 / 8 / 4
15,794
564
19,877
33,413
22,718
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Poseidon
XDarckReaper
Poseidon
20
5 / 11 / 6
15,051
538
20,147
25,599
14,765
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Cerberus
XLNC Kronos
Cerberus
18
3 / 6 / 7
12,882
460
15,526
33,980
39,055
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Bans
SetDanzaburouNemesisPersephone

VS

Bans
ScyllaCu ChulainnSobekKhepri
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Empiffrer
Fenrir
20
11 / 6 / 10
14,905
532
17,508
35,116
37,942
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

20
8 / 4 / 9
16,042
573
14,658
26,249
10,745
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Janus
Spektronz
Janus
20
8 / 2 / 17
16,444
587
33,111
17,534
6,588
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Guan Yu
The Booph
Guan Yu
20
2 / 4 / 18
14,902
532
14,289
31,264
44,688
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anhur
ZSexyReus
Anhur
20
12 / 6 / 18
17,483
624
34,213
35,420
18,113
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
113
22
Kills
41
41
Deaths
22
24
Assists
72
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Empiffrer
Fenrir
11
6
10
2.67
L
Terra
FYAHKID
Terra
0
6
2
0.17
L
Apollo
Interdum
Apollo
6
10
5
0.85
W
8
4
9
3.13
L
Ratatoskr
Sir Ricochet
Ratatoskr
8
8
4
1.25
W
Janus
Spektronz
Janus
8
2
17
8.25
W
Guan Yu
The Booph
Guan Yu
2
4
18
2.75
L
Poseidon
XDarckReaper
Poseidon
5
11
6
0.73
L
Cerberus
XLNC Kronos
Cerberus
3
6
7
1.08
W
Anhur
ZSexyReus
Anhur
12
6
18
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,593
Damage
113,779
144,357
Taken
145,583
120,148
Mitigated
118,076
29,257
Healing
67,236
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Empiffrer
Fenrir
17,508
4,323
751
6,098
35,116
37,942
2,235
10,321
24,407
1,483
51,179
L
Terra
FYAHKID
Terra
11,682
886
1,432
5,847
23,649
28,295
0
4,489
19,042
95,890
0
L
Apollo
Interdum
Apollo
21,361
14,127
0
4,349
27,716
15,315
1,298
4,841
22,711
0
116,926
W
14,658
3,578
0
8,581
26,249
10,745
784
9,833
16,146
0
114,536
L
Ratatoskr
Sir Ricochet
Ratatoskr
19,877
4,843
0
4,812
33,413
22,718
2,354
6,527
26,630
0
112,401
W
Janus
Spektronz
Janus
33,111
2,231
0
4,997
17,534
6,588
2,787
5,856
11,668
148,297
0
W
Guan Yu
The Booph
Guan Yu
14,289
2,388
10,812
16,773
31,264
44,688
1,122
10,620
19,966
0
82,875
L
Poseidon
XDarckReaper
Poseidon
20,147
1,658
0
3,921
25,599
14,765
111
7,762
17,495
99,579
0
L
Cerberus
XLNC Kronos
Cerberus
15,526
565
0
8,896
33,980
39,055
0
10,013
23,646
53,877
0
W
Anhur
ZSexyReus
Anhur
34,213
19,275
0
19,224
35,420
18,113
11,917
12,997
22,335
0
158,083

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,481
Gold Earned
79,776
753
Minions Killed
762
0
Camps Cleared
0
2,408,731
Distance Traveled
2,696,182
29
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
14,905
532
48
2
0
571,766
4
L
Terra
12,993
464
173
6
0
433,525
11
L
Apollo
14,761
527
177
6
0
480,894
3
W
Loki
16,042
573
143
5
0
560,697
4
L
Ratatoskr
15,794
564
171
6
0
514,715
5
W
Janus
16,444
587
229
8
0
594,444
8
W
Guan Yu
14,902
532
168
6
0
542,911
9
L
Poseidon
15,051
538
151
5
0
440,496
6
L
Cerberus
12,882
460
81
3
0
539,101
4
W
Anhur
17,483
624
174
6
0
426,364
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role