Player Matchup

Anubis
Anubis
AnneFrankButPlug
Anubis
Level 3
God Stats
2W - 0L
1,731 SR
Queue Stats
12W - 10L
1,859 Elo+
Party 3
Nemesis
Nemesis
ClaperOfCheeks34
Nemesis
Level 4
God Stats
3W - 0L
1,777 SR
Queue Stats
10W - 3L
1,710 Elo+
Party 3
Ymir
Ymir
ClaperOfCheeks35
Ymir
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 3L
1,860 Elo+
Party 3
Loki
Loki
NGOK_Jungle
Loki
Level 17
God Stats
10W - 7L
1,500 SR
Queue Stats
57W - 39L
1,684 Elo+
Solo
Ullr
Ullr
ReshalaIsDead
Ullr
Level 26
God Stats
40W - 27L
1,606 SR
Queue Stats
150W - 115L
1,615 Elo+
Solo
Team Averages
Level 11
1,623 SR
1,746 Elo+

VS

Team Averages
Level 15
1,597 SR
1,714 Elo+
Ra
Ra
CHUGJUGBOI87
Ra
Level 11
God Stats
0W - 2L
1,500 SR
Queue Stats
55W - 7L
1,918 Elo+
Party 2
Erlang Shen
Erlang Shen
ChugJugApe
Erlang Shen
Level 3
God Stats
4W - 1L
1,500 SR
Queue Stats
60W - 9L
1,812 Elo+
Party 2
Ganesha
Ganesha
MastaMind8884
Ganesha
Level 29
God Stats
15W - 9L
1,812 SR
Queue Stats
124W - 125L
1,652 Elo+
Party 1
Anhur
Anhur
SwishierMite115
Anhur
Level 29
God Stats
2W - 2L
1,675 SR
Queue Stats
82W - 61L
1,650 Elo+
Party 1
Thor
Thor
logen66
Thor
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 5L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 0 / 0
3,038
608
0
1,339
537
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

5
1 / 0 / 0
3,540
708
294
1,549
320
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

5
1 / 0 / 2
3,474
695
1,369
2,539
683
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes

Shoes

+6%
Movement Speed

6
0 / 0 / 1
3,759
752
873
1,884
398
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

5
2 / 0 / 1
3,464
693
3,196
1,923
369
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 0 / 0
3,704
741
433
981
241
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Erlang Shen
ChugJugApe
Erlang Shen
6
0 / 0 / 0
3,523
705
776
2,830
865
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ganesha
5
0 / 2 / 0
2,986
597
586
4,177
1,331
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

4
0 / 1 / 0
2,817
563
1,087
2,864
446
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Thor
logen66
Thor
2
0 / 1 / 0
2,566
513
274
791
324
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
0
4
Kills
0
0
Deaths
4
4
Assists
0
Player
Kills
Deaths
Assists
KDA
W
0
0
0
0
L
0
0
0
0
L
Erlang Shen
ChugJugApe
Erlang Shen
0
0
0
0
W
1
0
0
1
W
1
0
2
2
L
Ganesha
0
2
0
0
W
0
0
1
0.5
W
2
0
1
2.5
L
0
1
0
0
L
Thor
logen66
Thor
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,732
Damage
3,156
9,234
Taken
11,643
2,307
Mitigated
3,207
4,667
Healing
5,705
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
0
0
0
671
1,339
537
0
393
906
10,446
0
L
433
0
92
616
981
241
0
0
981
19,646
0
L
Erlang Shen
ChugJugApe
Erlang Shen
776
394
0
1,499
2,830
865
0
0
2,830
0
16,271
W
294
225
0
463
1,549
320
0
0
1,549
0
10,564
W
1,369
427
0
1,095
2,539
683
0
444
2,095
8,017
0
L
Ganesha
586
85
137
2,234
4,177
1,331
0
911
3,266
4,506
0
W
873
254
0
1,283
1,884
398
159
0
1,859
0
16,373
W
3,196
1,234
0
1,155
1,923
369
0
142
1,781
0
13,955
L
1,087
636
0
1,127
2,864
446
0
458
2,406
0
7,729
L
Thor
logen66
Thor
274
0
0
0
791
324
0
0
791
0
1,229

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,275
Gold Earned
15,596
116
Minions Killed
115
0
Camps Cleared
0
448,073
Distance Traveled
387,957
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
3,038
608
12
2
0
88,052
0
L
Ra
3,704
741
42
8
0
102,538
1
L
Erlang Shen
3,523
705
46
9
0
102,638
1
W
Nemesis
3,540
708
33
7
0
89,237
0
W
Ymir
3,474
695
13
3
0
88,677
0
L
Ganesha
2,986
597
3
1
0
88,448
1
W
Loki
3,759
752
34
7
0
91,367
2
W
Ullr
3,464
693
24
5
0
90,740
0
L
Anhur
2,817
563
21
4
0
76,921
1
L
Thor
2,566
513
3
1
0
17,412
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role