Player Matchup

Arachne
Arachne
JC-0102
Arachne
Level 38
God Stats
4W - 6L
1,500 SR
Queue Stats
28W - 54L
1,739 Elo+
Party 1
Jormungandr
Jormungandr
Jjimenez_9
Jormungandr
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,739 Elo+
Party 1
Neith
Neith
chechin420
Neith
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 45L
1,739 Elo+
Party 1
He Bo
He Bo
delriojimenez
He Bo
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 19L
1,435 Elo+
Party 1
Ra
Ra
elhijodepenny
Ra
Level 24
God Stats
2W - 3L
1,500 SR
Queue Stats
10W - 22L
1,739 Elo+
Party 1
Team Averages
Level 42
1,500 SR
1,678 Elo+

VS

Team Averages
Level 20
1,579 SR
1,531 Elo+
Ao Kuang
Ao Kuang
Brick_53_
Ao Kuang
Level 27
God Stats
15W - 8L
1,958 SR
Queue Stats
60W - 49L
1,558 Elo+
Party 2
Bellona
Bellona
CrusadinTator
Bellona
Level 26
God Stats
17W - 11L
1,661 SR
Queue Stats
62W - 51L
1,560 Elo+
Party 2
Danzaburou
Danzaburou
MaxFrankKWM99
Danzaburou
Level 6
God Stats
10W - 2L
1,744 SR
Queue Stats
32W - 32L
1,518 Elo+
Solo
Loki
Loki
NaNNaSin16
Loki
Level 27
God Stats
4W - 8L
1,379 SR
Queue Stats
59W - 109L
1,483 Elo+
Solo
Ymir
Ymir
iansdream69
Ymir
Level 16
God Stats
5W - 8L
1,152 SR
Queue Stats
59W - 42L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
JC-0102
Arachne
15
7 / 5 / 3
10,016
455
9,056
12,298
3,988
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jormungandr
Jjimenez_9
Jormungandr
11
0 / 10 / 3
8,312
378
5,738
20,069
12,439
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Neith
11
2 / 10 / 6
8,366
380
6,164
13,356
3,986
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
1 / 4 / 0
9,681
440
8,911
12,138
5,282
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
2 / 10 / 1
9,149
416
7,512
15,922
5,911
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Brick_53_
Ao Kuang
19
15 / 1 / 9
12,423
565
13,982
12,240
5,336
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bellona
19
1 / 0 / 6
11,562
526
4,780
10,689
10,407
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Danzaburou
MaxFrankKWM99
Danzaburou
17
10 / 9 / 8
11,810
537
11,182
16,242
6,096
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
2 / 4 / 9
10,476
476
6,088
13,297
11,753
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

20
11 / 1 / 19
12,969
590
21,545
20,190
11,222
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
90
12
Kills
39
39
Deaths
15
13
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
Brick_53_
Ao Kuang
15
1
9
19.5
W
Bellona
1
0
6
4
L
Arachne
JC-0102
Arachne
7
5
3
1.7
L
Jormungandr
Jjimenez_9
Jormungandr
0
10
3
0.15
W
Danzaburou
MaxFrankKWM99
Danzaburou
10
9
8
1.56
W
2
4
9
1.63
L
Neith
2
10
6
0.5
L
1
4
0
0.25
L
2
10
1
0.25
W
11
1
19
20.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,381
Damage
57,577
73,783
Taken
72,658
31,606
Mitigated
44,814
12,915
Healing
25,201
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
Brick_53_
Ao Kuang
13,982
2,994
0
3,906
12,240
5,336
340
3,102
9,138
78,492
0
W
Bellona
4,780
1,257
0
3,970
10,689
10,407
2,164
4,281
6,408
0
65,607
L
Arachne
JC-0102
Arachne
9,056
7,422
0
1,778
12,298
3,988
1,127
7,083
5,215
0
40,204
L
Jormungandr
Jjimenez_9
Jormungandr
5,738
1,811
0
851
20,069
12,439
174
9,142
10,927
29,157
0
W
Danzaburou
MaxFrankKWM99
Danzaburou
11,182
5,116
0
4,417
16,242
6,096
2,426
2,350
13,892
0
70,887
W
6,088
955
0
1,658
13,297
11,753
833
4,188
9,109
0
68,887
L
Neith
6,164
1,375
219
1,999
13,356
3,986
546
5,705
7,651
0
30,435
L
8,911
277
0
4,541
12,138
5,282
0
3,748
8,390
64,376
0
L
7,512
617
259
3,268
15,922
5,911
952
9,849
6,073
48,896
0
W
21,545
4,975
0
11,250
20,190
11,222
110
8,240
11,950
88,756
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,524
Gold Earned
59,240
334
Minions Killed
617
0
Camps Cleared
0
1,892,444
Distance Traveled
2,093,039
2
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
12,423
565
112
5
0
449,882
0
W
Bellona
11,562
526
158
7
0
414,249
1
L
Arachne
10,016
455
82
4
0
437,841
0
L
Jormungandr
8,312
378
34
2
0
399,168
0
W
Danzaburou
11,810
537
116
5
0
393,781
6
W
Loki
10,476
476
106
5
0
397,858
3
L
Neith
8,366
380
41
2
0
343,935
0
L
He Bo
9,681
440
110
5
0
370,352
2
L
Ra
9,149
416
67
3
0
341,148
0
W
Ymir
12,969
590
125
6
0
437,269
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role