Player Matchup

Ra
Ra
ClawsAMG
Ra
Level 141
God Stats
15W - 4L
1,856 SR
Queue Stats
327W - 290L
1,552 Elo+
Party 2
Da Ji
Da Ji
OhValra
Da Ji
Level 83
God Stats
3W - 6L
1,280 SR
Queue Stats
118W - 105L
1,507 Elo+
Party 2
Anhur
Anhur
Rafa Valens
Anhur
Level 158
God Stats
15W - 11L
1,603 SR
Queue Stats
611W - 553L
1,589 Elo+
Party 2
Xing Tian
Xing Tian
Yeyo EGP
Xing Tian
Level 100
God Stats
4W - 2L
1,756 SR
Queue Stats
307W - 288L
1,524 Elo+
Party 2
Horus
Horus
roykordero
Horus
Level 68
God Stats
49W - 28L
1,662 SR
Queue Stats
350W - 318L
1,528 Elo+
Party 2
Team Averages
Level 110
1,631 SR
1,540 Elo+

VS

Team Averages
Level 104
1,610 SR
1,555 Elo+
Mulan
Mulan
Aurackal
Mulan
Level 142
God Stats
0W - 1L
1,865 SR
Queue Stats
78W - 75L
1,537 Elo+
Party 1
Janus
Janus
BABYDONTGo1544
Janus
Level 48
God Stats
25W - 23L
1,703 SR
Queue Stats
80W - 91L
1,666 Elo+
Solo
Hel
Hel
Red Saiyan
Hel
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 47L
1,613 Elo+
Party 1
Izanami
Izanami
SaNcHo2ELmAx915
Izanami
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 8L
1,323 Elo+
Party 1
Ymir
Ymir
iLLEST ELi
Ymir
Level 124
God Stats
2W - 3L
1,480 SR
Queue Stats
79W - 74L
1,635 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 1 / 13
12,394
775
20,364
9,213
5,262
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Da Ji
OhValra
Da Ji
17
3 / 3 / 8
10,836
677
9,842
14,864
7,622
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

20
7 / 0 / 10
12,879
805
14,619
16,988
8,611
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Xing Tian
Yeyo EGP
Xing Tian
18
4 / 4 / 14
11,771
736
11,247
16,860
15,311
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Horus
18
3 / 1 / 16
12,416
776
6,666
15,472
17,651
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Aurackal
Mulan
17
3 / 4 / 5
10,920
683
16,393
20,684
22,849
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

18
1 / 1 / 7
10,647
665
21,283
5,951
1,986
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
0 / 6 / 4
9,327
583
5,376
12,581
5,565
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
3 / 5 / 1
10,258
641
4,906
13,298
5,115
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

16
2 / 5 / 3
10,660
666
10,326
19,117
18,327
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
29
21
Kills
9
9
Deaths
21
61
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Mulan
Aurackal
Mulan
3
4
5
1.38
L
1
1
7
4.5
W
4
1
13
10.5
W
Da Ji
OhValra
Da Ji
3
3
8
2.33
W
7
0
10
12
L
0
6
4
0.33
L
3
5
1
0.7
W
Xing Tian
Yeyo EGP
Xing Tian
4
4
14
2.75
L
2
5
3
0.7
W
Horus
3
1
16
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,738
Damage
58,284
73,397
Taken
71,631
54,457
Mitigated
53,842
36,709
Healing
16,165
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
Aurackal
Mulan
16,393
1,701
0
2,958
20,684
22,849
0
7,215
13,040
589
39,851
L
21,283
653
79
1,098
5,951
1,986
2
1,549
4,284
65,890
0
W
20,364
2,002
9,423
4,917
9,213
5,262
143
5,335
3,728
81,258
0
W
Da Ji
OhValra
Da Ji
9,842
1,998
0
1,017
14,864
7,622
0
7,135
7,280
0
25,245
W
14,619
7,260
0
9,322
16,988
8,611
2,481
7,959
8,560
0
65,376
L
5,376
350
6,655
3,304
12,581
5,565
0
6,734
5,681
25,542
0
L
4,906
2,667
0
754
13,298
5,115
0
5,919
7,162
0
34,928
W
Xing Tian
Yeyo EGP
Xing Tian
11,247
481
0
1,265
16,860
15,311
0
9,095
7,332
33,499
0
L
10,326
391
0
1,317
19,117
18,327
0
9,366
9,389
34,033
0
W
Horus
6,666
2,972
4,894
5,871
15,472
17,651
30
7,116
7,817
0
16,425

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,296
Gold Earned
51,812
397
Minions Killed
389
7
Camps Cleared
8
1,560,617
Distance Traveled
1,451,081
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
10,920
683
51
3
1
291,389
3
L
Janus
10,647
665
139
9
1
338,126
2
W
Ra
12,394
775
172
11
1
348,810
0
W
Da Ji
10,836
677
50
3
1
297,636
3
W
Anhur
12,879
805
119
7
4
282,173
2
L
Hel
9,327
583
61
4
0
282,179
0
L
Izanami
10,258
641
80
5
3
278,889
0
W
Xing Tian
11,771
736
36
2
0
319,823
0
L
Ymir
10,660
666
58
4
3
260,498
0
W
Horus
12,416
776
20
1
1
312,175
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role