Player Matchup

Bakasura
Bakasura
CheeseMan69
Bakasura
Level 65
God Stats
27W - 19L
1,836 SR
Queue Stats
160W - 164L
1,534 Elo+
Party 1
Chernobog
Chernobog
SwagapinoJ
Chernobog
Level 96
God Stats
20W - 17L
1,618 SR
Queue Stats
68W - 51L
1,604 Elo+
Party 1
Sun Wukong
Sun Wukong
TokenFilipino
Sun Wukong
Level 89
God Stats
32W - 12L
1,701 SR
Queue Stats
146W - 127L
1,544 Elo+
Party 1
Ganesha
Ganesha
rabbiflow
Ganesha
Level 25
God Stats
11W - 14L
1,373 SR
Queue Stats
50W - 60L
1,428 Elo+
Party 1
Scylla
Scylla
seenorsean
Scylla
Level 67
God Stats
60W - 51L
1,602 SR
Queue Stats
184W - 159L
1,563 Elo+
Party 1
Team Averages
Level 68
1,626 SR
1,535 Elo+

VS

Team Averages
Level 74
1,673 SR
1,523 Elo+
Mulan
Mulan
BroncoDude24
Mulan
Level 126
God Stats
12W - 10L
1,756 SR
Queue Stats
390W - 358L
1,539 Elo+
Party 2
Serqet
Serqet
DaonTryp25
Serqet
Level 36
God Stats
0W - 1L
1,827 SR
Queue Stats
20W - 20L
1,565 Elo+
Solo
Ares
Ares
Ghostfire64
Ares
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
122W - 107L
1,515 Elo+
Party 2
Scylla
Scylla
VheelzDT
Scylla
Level 62
God Stats
4W - 5L
1,782 SR
Queue Stats
21W - 28L
1,483 Elo+
Party 2
Medusa
Medusa
conconf
Medusa
Level 86
God Stats
0W - 2L
1,500 SR
Queue Stats
366W - 315L
1,516 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
CheeseMan69
Bakasura
18
8 / 2 / 7
11,228
561
10,960
15,070
6,472
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Chernobog
SwagapinoJ
Chernobog
15
1 / 2 / 5
9,393
470
10,594
10,089
3,515
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sun Wukong
TokenFilipino
Sun Wukong
20
10 / 2 / 5
12,949
647
14,849
15,888
12,422
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Mace

Mace

+10
Physical Power

Ganesha
rabbiflow
Ganesha
12
0 / 5 / 8
8,585
429
3,042
13,569
6,722
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Scylla
seenorsean
Scylla
19
11 / 2 / 6
11,965
598
15,616
9,335
3,185
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 7 / 0
10,476
524
9,310
19,013
13,291
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Serqet
DaonTryp25
Serqet
14
4 / 5 / 1
9,587
479
5,239
13,457
4,868
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
3 / 4 / 6
9,641
482
7,993
16,857
20,054
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Scylla
VheelzDT
Scylla
15
1 / 8 / 2
9,271
464
2,803
10,614
3,340
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
conconf
Medusa
15
3 / 6 / 4
9,807
490
13,980
14,419
6,555
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
26
30
Kills
13
13
Deaths
30
31
Assists
13
Player
Kills
Deaths
Assists
KDA
L
2
7
0
0.29
W
Bakasura
CheeseMan69
Bakasura
8
2
7
5.75
L
Serqet
DaonTryp25
Serqet
4
5
1
0.9
L
3
4
6
1.5
W
Chernobog
SwagapinoJ
Chernobog
1
2
5
1.75
W
Sun Wukong
TokenFilipino
Sun Wukong
10
2
5
6.25
L
Scylla
VheelzDT
Scylla
1
8
2
0.25
L
Medusa
conconf
Medusa
3
6
4
0.83
W
Ganesha
rabbiflow
Ganesha
0
5
8
0.8
W
Scylla
seenorsean
Scylla
11
2
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,061
Damage
39,325
63,951
Taken
74,360
32,316
Mitigated
48,108
13,997
Healing
16,956
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,310
1,329
0
6,978
19,013
13,291
2,312
2,700
16,131
337
67,019
W
Bakasura
CheeseMan69
Bakasura
10,960
8,527
0
2,874
15,070
6,472
0
2,001
12,702
0
68,378
L
Serqet
DaonTryp25
Serqet
5,239
157
0
2,760
13,457
4,868
0
3,498
9,737
0
36,680
L
7,993
437
0
1,794
16,857
20,054
929
2,950
13,386
24,419
0
W
Chernobog
SwagapinoJ
Chernobog
10,594
6,889
0
2,412
10,089
3,515
114
2,247
7,842
0
57,884
W
Sun Wukong
TokenFilipino
Sun Wukong
14,849
3,556
0
3,074
15,888
12,422
2,536
1,376
12,995
0
95,482
L
Scylla
VheelzDT
Scylla
2,803
279
0
417
10,614
3,340
180
5,196
4,900
37,179
0
L
Medusa
conconf
Medusa
13,980
6,414
951
4,056
14,419
6,555
691
3,540
10,522
0
69,782
W
Ganesha
rabbiflow
Ganesha
3,042
488
0
3,347
13,569
6,722
0
2,953
10,591
25,617
0
W
Scylla
seenorsean
Scylla
15,616
1,308
0
2,290
9,335
3,185
268
2,232
6,835
81,559
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,120
Gold Earned
48,782
550
Minions Killed
454
0
Camps Cleared
0
1,932,696
Distance Traveled
1,727,584
15
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
10,476
524
153
8
0
326,701
7
W
Bakasura
11,228
561
109
5
0
415,222
7
L
Serqet
9,587
479
82
4
0
361,593
5
L
Ares
9,641
482
19
1
0
379,395
6
W
Chernobog
9,393
470
133
7
0
367,876
3
W
Sun Wukong
12,949
647
177
9
0
393,709
3
L
Scylla
9,271
464
71
4
0
322,733
4
L
Medusa
9,807
490
129
6
0
337,162
1
W
Ganesha
8,585
429
5
0
0
364,790
0
W
Scylla
11,965
598
126
6
0
391,099
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role