Player Matchup

Cupid
Cupid
BigJigs69
Cupid
Level 17
God Stats
33W - 34L
1,513 SR
Queue Stats
92W - 114L
1,396 Elo+
Party 1
Ymir
Ymir
Mr_Cabbagepants
Ymir
Level 67
God Stats
7W - 10L
1,500 SR
Queue Stats
629W - 717L
1,335 Elo+
Party 1
Ne Zha
Ne Zha
Spence_96
Ne Zha
Level 35
God Stats
1W - 5L
1,240 SR
Queue Stats
428W - 503L
1,364 Elo+
Party 1
Hades
Hades
VansPK
Hades
Level 24
God Stats
34W - 29L
1,645 SR
Queue Stats
108W - 145L
1,354 Elo+
Party 1
Bellona
Bellona
ray72271
Bellona
Level 9
God Stats
14W - 16L
1,425 SR
Queue Stats
19W - 21L
1,376 Elo+
Party 1
Team Averages
Level 30
1,465 SR
1,365 Elo+

VS

Team Averages
Level 18
1,474 SR
1,386 Elo+
Artemis
Artemis
ComMEMEdeRnChief
Artemis
Level 8
God Stats
5W - 6L
1,567 SR
Queue Stats
5W - 9L
1,481 Elo+
Party 2
Xbalanque
Xbalanque
Darkect_5
Xbalanque
Level 24
God Stats
13W - 18L
1,283 SR
Queue Stats
335W - 436L
1,308 Elo+
Solo
Freya
Freya
KeffyTheKreator
Freya
Level 18
God Stats
15W - 14L
1,583 SR
Queue Stats
157W - 163L
1,423 Elo+
Party 2
Da Ji
Da Ji
TheBroMako
Da Ji
Level 14
God Stats
31W - 36L
1,436 SR
Queue Stats
140W - 152L
1,322 Elo+
Party 2
Cthulhu
Cthulhu
snoozer_96
Cthulhu
Level 24
God Stats
0W - 4L
1,500 SR
Queue Stats
142W - 139L
1,397 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
BigJigs69
Cupid
17
7 / 3 / 5
11,086
504
11,433
14,030
5,102
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
2 / 2 / 12
11,115
505
12,642
20,509
20,367
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ne Zha
Spence_96
Ne Zha
14
3 / 5 / 8
9,668
439
8,617
16,554
9,103
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hades
VansPK
Hades
17
8 / 0 / 5
11,602
527
12,738
10,814
5,555
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
ray72271
Bellona
16
3 / 2 / 4
10,458
475
6,113
17,451
14,714
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 4 / 0
8,823
401
12,083
13,277
4,791
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Xbalanque
Darkect_5
Xbalanque
15
0 / 7 / 2
9,304
423
5,820
16,678
8,533
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

14
0 / 3 / 0
8,657
394
2,887
6,453
1,904
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Da Ji
16
3 / 3 / 0
9,713
442
5,890
14,994
6,479
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cthulhu
snoozer_96
Cthulhu
14
4 / 6 / 4
8,848
402
12,534
21,803
18,630
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
17
23
Kills
11
12
Deaths
23
34
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Cupid
BigJigs69
Cupid
7
3
5
3.17
L
4
4
0
1
L
Xbalanque
Darkect_5
Xbalanque
0
7
2
0.14
L
0
3
0
0
W
2
2
12
4
W
Ne Zha
Spence_96
Ne Zha
3
5
8
1.4
L
Da Ji
3
3
0
1
W
Hades
VansPK
Hades
8
0
5
10.5
W
Bellona
ray72271
Bellona
3
2
4
2.5
L
Cthulhu
snoozer_96
Cthulhu
4
6
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,543
Damage
39,214
79,358
Taken
73,205
54,841
Mitigated
40,337
37,948
Healing
21,300
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
BigJigs69
Cupid
11,433
5,072
4,223
6,266
14,030
5,102
2,208
5,917
7,904
0
76,171
L
12,083
4,202
0
4,351
13,277
4,791
1,441
4,090
9,139
0
49,348
L
Xbalanque
Darkect_5
Xbalanque
5,820
2,398
0
3,866
16,678
8,533
1,071
8,223
8,080
0
55,524
L
2,887
934
0
1,336
6,453
1,904
465
337
5,986
33,556
0
W
12,642
1,869
1,533
8,447
20,509
20,367
1,096
6,004
14,221
42,331
0
W
Ne Zha
Spence_96
Ne Zha
8,617
2,374
706
4,775
16,554
9,103
283
3,151
13,257
0
42,218
L
Da Ji
5,890
1,560
0
5,340
14,994
6,479
0
1,701
13,230
0
67,304
W
Hades
VansPK
Hades
12,738
1,290
1,416
4,194
10,814
5,555
1,507
3,735
7,054
51,496
0
W
Bellona
ray72271
Bellona
6,113
1,842
780
5,608
17,451
14,714
3,695
5,082
12,348
0
49,704
L
Cthulhu
snoozer_96
Cthulhu
12,534
577
758
5,649
21,803
18,630
243
10,487
11,160
36,534
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,929
Gold Earned
45,345
419
Minions Killed
417
0
Camps Cleared
0
1,961,407
Distance Traveled
1,739,386
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
11,086
504
127
6
0
365,389
0
L
Artemis
8,823
401
77
4
0
345,632
2
L
Xbalanque
9,304
423
115
5
0
314,952
0
L
Freya
8,657
394
80
4
0
308,019
0
W
Ymir
11,115
505
48
2
0
385,471
2
W
Ne Zha
9,668
439
67
3
0
398,570
3
L
Da Ji
9,713
442
111
5
0
434,040
4
W
Hades
11,602
527
96
4
0
405,709
2
W
Bellona
10,458
475
81
4
0
406,268
0
L
Cthulhu
8,848
402
34
2
0
336,743
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role