Player Matchup

Cabrakan
Cabrakan
Ant_Viper13
Cabrakan
Level 117
God Stats
9W - 1L
1,670 SR
Queue Stats
84W - 57L
1,603 Elo+
Party 1
Danzaburou
Danzaburou
CR1MS0N_H0UND
Danzaburou
Level 83
God Stats
4W - 0L
1,542 SR
Queue Stats
63W - 49L
1,733 Elo+
Party 1
Chang'e
Chang'e
GIizzyOnMyMind
Chang'e
Level 63
God Stats
2W - 0L
1,500 SR
Queue Stats
113W - 122L
1,478 Elo+
Party 3
Ne Zha
Ne Zha
GlizzyInMyBuns
Ne Zha
Level 87
God Stats
3W - 1L
1,577 SR
Queue Stats
90W - 93L
1,520 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Majin_Demi_Fiend
Tsukuyomi
Level 111
God Stats
7W - 1L
1,500 SR
Queue Stats
93W - 77L
1,512 Elo+
Party 1
Team Averages
Level 92
1,558 SR
1,569 Elo+

VS

Team Averages
Level 99
1,701 SR
1,437 Elo+
Scylla
Scylla
Furgy141
Scylla
Level 105
God Stats
2W - 1L
1,846 SR
Queue Stats
4W - 8L
1,413 Elo+
Party 2
Arachne
Arachne
IvorySamurai
Arachne
Level 126
God Stats
0W - 1L
1,788 SR
Queue Stats
16W - 14L
1,385 Elo+
Party 2
Rama
Rama
Tyjo021
Rama
Level 68
God Stats
13W - 13L
1,816 SR
Queue Stats
419W - 399L
1,449 Elo+
Solo
Chaac
Chaac
UncleFattySBD
Chaac
Level 129
God Stats
4W - 4L
1,557 SR
Queue Stats
55W - 52L
1,523 Elo+
Party 2
Kumbhakarna
Kumbhakarna
mrbaker90
Kumbhakarna
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 14L
1,413 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Ant_Viper13
Cabrakan
16
8 / 3 / 15
11,758
534
16,716
16,722
17,426
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Danzaburou
CR1MS0N_H0UND
Danzaburou
16
5 / 3 / 15
11,106
505
15,810
13,807
5,540
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

17
7 / 4 / 6
11,161
507
12,183
14,760
6,052
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
1 / 1 / 13
9,792
445
5,502
14,622
6,244
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tsukuyomi
18
9 / 4 / 8
12,005
546
14,751
19,060
8,758
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Furgy141
Scylla
16
6 / 3 / 4
10,577
481
21,309
12,424
4,852
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
IvorySamurai
Arachne
18
3 / 5 / 5
11,023
501
6,455
23,061
9,079
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Rama
Tyjo021
Rama
15
3 / 7 / 5
10,229
465
9,092
12,599
4,276
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
2 / 8 / 4
9,611
437
8,256
20,424
24,732
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Kumbhakarna
mrbaker90
Kumbhakarna
12
1 / 7 / 2
8,240
375
3,745
21,807
21,714
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
35
30
Kills
15
15
Deaths
30
57
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
Ant_Viper13
Cabrakan
8
3
15
5.17
W
Danzaburou
CR1MS0N_H0UND
Danzaburou
5
3
15
4.17
L
Scylla
Furgy141
Scylla
6
3
4
2.67
W
7
4
6
2.5
W
1
1
13
7.5
L
Arachne
IvorySamurai
Arachne
3
5
5
1.1
W
Tsukuyomi
9
4
8
3.25
L
Rama
Tyjo021
Rama
3
7
5
0.79
L
2
8
4
0.5
L
Kumbhakarna
mrbaker90
Kumbhakarna
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,962
Damage
48,857
78,971
Taken
90,315
44,020
Mitigated
64,653
32,080
Healing
14,399
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
Ant_Viper13
Cabrakan
16,716
2,240
0
4,127
16,722
17,426
1,176
5,955
10,511
37,411
0
W
Danzaburou
CR1MS0N_H0UND
Danzaburou
15,810
7,410
0
4,629
13,807
5,540
4,138
4,562
9,077
0
62,399
L
Scylla
Furgy141
Scylla
21,309
1,718
0
2,150
12,424
4,852
420
4,772
7,470
72,532
0
W
12,183
790
4,417
4,693
14,760
6,052
1,193
5,483
8,961
50,772
0
W
5,502
1,265
0
8,666
14,622
6,244
374
1,687
12,876
0
58,147
L
Arachne
IvorySamurai
Arachne
6,455
3,731
0
5,308
23,061
9,079
0
6,438
16,499
0
89,130
W
Tsukuyomi
14,751
3,923
1,032
4,516
19,060
8,758
2,348
6,351
12,492
0
71,362
L
Rama
Tyjo021
Rama
9,092
4,727
0
2,410
12,599
4,276
2,313
3,336
9,245
0
50,948
L
8,256
963
0
3,823
20,424
24,732
192
6,968
13,253
0
44,270
L
Kumbhakarna
mrbaker90
Kumbhakarna
3,745
368
0
708
21,807
21,714
0
6,738
14,949
15,407
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,822
Gold Earned
49,680
460
Minions Killed
413
0
Camps Cleared
0
1,792,654
Distance Traveled
1,859,496
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
11,758
534
54
2
0
359,255
3
W
Danzaburou
11,106
505
107
5
0
332,956
1
L
Scylla
10,577
481
109
5
0
356,672
2
W
Chang'e
11,161
507
94
4
0
392,537
2
W
Ne Zha
9,792
445
91
4
0
270,739
1
L
Arachne
11,023
501
119
5
0
417,648
3
W
Tsukuyomi
12,005
546
114
5
0
437,167
5
L
Rama
10,229
465
88
4
0
374,417
1
L
Chaac
9,611
437
78
4
0
322,822
3
L
Kumbhakarna
8,240
375
19
1
0
387,937
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role