Player Matchup

Ao Kuang
Ao Kuang
Im_Etchh
Ao Kuang
Level 123
God Stats
5W - 1L
1,158 SR
Queue Stats
234W - 178L
1,531 Elo+
Party 1
Cthulhu
Cthulhu
Shinigami_Raizo
Cthulhu
Level 64
God Stats
8W - 7L
1,391 SR
Queue Stats
218W - 176L
1,550 Elo+
Party 1
Apollo
Apollo
TonyToonToon
Apollo
Level 27
God Stats
3W - 0L
1,500 SR
Queue Stats
67W - 45L
1,583 Elo+
Party 1
Team Averages
Level 71
1,350 SR
1,555 Elo+

VS

Team Averages
Level 62
1,451 SR
1,382 Elo+
Sobek
Sobek
AzuraTempest
Sobek
Level 109
God Stats
4W - 8L
1,303 SR
Queue Stats
288W - 250L
1,478 Elo+
Solo
Izanami
Izanami
HairyElfsack
Izanami
Level 48
God Stats
18W - 15L
1,499 SR
Queue Stats
84W - 106L
1,389 Elo+
Party 2
Sol
Sol
Onyx Caveira
Sol
Level 28
God Stats
2W - 3L
1,552 SR
Queue Stats
21W - 30L
1,279 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Im_Etchh
Ao Kuang
14
12 / 1 / 7
10,530
878
10,997
7,597
2,754
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
2 / 5 / 12
8,846
737
7,194
12,881
8,333
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Apollo
13
7 / 2 / 10
9,440
787
7,473
6,089
2,265
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 7 / 7
7,232
603
3,688
12,697
8,690
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Izanami
HairyElfsack
Izanami
11
7 / 7 / 0
8,784
732
9,309
9,919
3,589
Short Bow

Short Bow

+15%
Attack Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

10
1 / 7 / 5
7,415
618
5,111
11,690
3,667
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
20
21
Kills
8
8
Deaths
21
29
Assists
12
Player
Kills
Deaths
Assists
KDA
L
0
7
7
0.5
L
Izanami
HairyElfsack
Izanami
7
7
0
1
W
Ao Kuang
Im_Etchh
Ao Kuang
12
1
7
15.5
L
1
7
5
0.5
W
2
5
12
1.6
W
Apollo
7
2
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,664
Damage
18,108
26,567
Taken
34,306
13,352
Mitigated
15,946
4,847
Healing
4,989
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,688
296
0
1,222
12,697
8,690
0
4,705
7,807
15,280
0
L
Izanami
HairyElfsack
Izanami
9,309
6,941
0
213
9,919
3,589
0
5,015
4,510
0
37,887
W
Ao Kuang
Im_Etchh
Ao Kuang
10,997
2,483
0
2,282
7,597
2,754
1,212
2,906
4,691
31,472
0
L
5,111
998
246
3,308
11,690
3,667
34
7,485
3,733
18,615
0
W
7,194
325
191
1,200
12,881
8,333
271
3,910
8,971
37,754
0
W
Apollo
7,473
4,791
0
1,174
6,089
2,265
1,827
2,055
4,034
0
25,661

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,816
Gold Earned
23,431
129
Minions Killed
101
0
Camps Cleared
0
697,584
Distance Traveled
571,689
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
7,232
603
18
2
0
204,851
2
L
Izanami
8,784
732
58
5
0
187,272
0
W
Ao Kuang
10,530
878
41
3
0
236,302
0
L
Sol
7,415
618
25
2
0
179,566
0
W
Cthulhu
8,846
737
52
4
0
224,191
0
W
Apollo
9,440
787
36
3
0
237,091
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role