Player Matchup

Chaac
Chaac
DFN Light
Chaac
Level 109
God Stats
22W - 12L
1,734 SR
Queue Stats
92W - 104L
1,450 Elo+
Party 4
Nox
Nox
ManuTheTerrible
Nox
Level 104
God Stats
7W - 8L
1,497 SR
Queue Stats
113W - 116L
1,458 Elo+
Party 4
Anubis
Anubis
MauriSenpai
Anubis
Level 126
God Stats
4W - 4L
1,496 SR
Queue Stats
4W - 4L
1,407 Elo+
Party 2
Medusa
Medusa
SirVaan
Medusa
Level 130
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 4L
1,464 Elo+
Party 2
Achilles
Achilles
maxdog45
Achilles
Level 88
God Stats
6W - 8L
1,420 SR
Queue Stats
102W - 115L
1,436 Elo+
Solo
Team Averages
Level 111
1,529 SR
1,443 Elo+

VS

Team Averages
Level 114
1,500 SR
1,355 Elo+
Kukulkan
Kukulkan
GATMANnROBIN101
Kukulkan
Level 119
God Stats
3W - 2L
1,574 SR
Queue Stats
18W - 35L
1,153 Elo+
Party 1
Apollo
Apollo
SaltyJoey888802
Apollo
Level 160
God Stats
2W - 5L
1,413 SR
Queue Stats
137W - 150L
1,292 Elo+
Party 1
Tyr
Tyr
Veloh
Tyr
Level 102
God Stats
1W - 3L
1,417 SR
Queue Stats
164W - 173L
1,463 Elo+
Solo
Scylla
Scylla
illuminati 6663
Scylla
Level 106
God Stats
0W - 3L
1,421 SR
Queue Stats
63W - 62L
1,424 Elo+
Party 3
Ne Zha
Ne Zha
thegingie
Ne Zha
Level 84
God Stats
12W - 6L
1,676 SR
Queue Stats
47W - 44L
1,442 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
DFN Light
Chaac
19
3 / 1 / 16
13,436
790
10,714
15,121
20,562
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

20
10 / 4 / 7
14,738
867
10,110
10,405
4,725
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Anubis
20
4 / 5 / 6
13,104
771
7,793
10,374
5,985
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Medusa
SirVaan
Medusa
20
8 / 1 / 13
15,267
898
18,381
12,311
6,144
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Achilles
maxdog45
Achilles
19
5 / 3 / 11
13,407
789
12,331
17,153
17,497
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
20
3 / 5 / 3
12,302
724
12,992
13,018
5,167
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

18
2 / 9 / 7
11,949
703
9,064
18,429
10,586
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Tyr
Veloh
Tyr
18
1 / 3 / 6
10,958
645
7,516
15,087
10,739
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

19
4 / 6 / 5
11,878
699
13,511
13,562
6,525
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ne Zha
thegingie
Ne Zha
19
4 / 7 / 5
12,473
734
10,383
13,587
6,218
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
40
30
Kills
14
14
Deaths
30
53
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Chaac
DFN Light
Chaac
3
1
16
11
L
Kukulkan
3
5
3
0.9
W
10
4
7
3.38
W
Anubis
4
5
6
1.4
L
2
9
7
0.61
W
Medusa
SirVaan
Medusa
8
1
13
14.5
L
Tyr
Veloh
Tyr
1
3
6
1.33
L
4
6
5
1.08
W
Achilles
maxdog45
Achilles
5
3
11
3.5
L
Ne Zha
thegingie
Ne Zha
4
7
5
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,329
Damage
53,466
65,364
Taken
73,683
54,913
Mitigated
39,235
20,165
Healing
12,965
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
DFN Light
Chaac
10,714
998
0
6,876
15,121
20,562
502
6,627
8,494
0
32,910
L
Kukulkan
12,992
364
185
2,268
13,018
5,167
133
4,127
7,870
68,129
0
W
10,110
614
0
1,439
10,405
4,725
1,489
4,066
6,339
42,500
0
W
Anubis
7,793
216
0
2,557
10,374
5,985
1,103
5,229
5,145
63,766
0
L
9,064
5,606
0
2,828
18,429
10,586
1,668
5,018
13,135
0
42,523
W
Medusa
SirVaan
Medusa
18,381
9,238
0
5,080
12,311
6,144
2,519
3,373
8,938
0
72,034
L
Tyr
Veloh
Tyr
7,516
877
0
3,263
15,087
10,739
0
1,950
12,157
0
34,126
L
13,511
896
0
1,762
13,562
6,525
0
4,346
9,086
38,946
0
W
Achilles
maxdog45
Achilles
12,331
3,152
0
4,213
17,153
17,497
366
7,709
9,444
0
35,932
L
Ne Zha
thegingie
Ne Zha
10,383
5,104
330
2,329
13,587
6,218
0
2,062
11,392
0
35,717

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,952
Gold Earned
59,560
463
Minions Killed
407
8
Camps Cleared
8
1,523,033
Distance Traveled
1,475,597
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
13,436
790
66
4
0
331,599
0
L
Kukulkan
12,302
724
137
8
1
297,188
2
W
Nox
14,738
867
87
5
3
261,191
2
W
Anubis
13,104
771
125
7
2
287,415
1
L
Apollo
11,949
703
95
6
5
250,632
4
W
Medusa
15,267
898
144
8
2
325,872
6
L
Tyr
10,958
645
59
3
0
335,209
0
L
Scylla
11,878
699
65
4
2
298,467
2
W
Achilles
13,407
789
41
2
1
316,956
5
L
Ne Zha
12,473
734
51
3
0
294,101
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role