Player Matchup

Bellona
Bellona
AYYLMAOGGEZ
Bellona
Level 15
God Stats
70W - 34L
1,551 SR
Queue Stats
259W - 145L
1,559 Elo+
Party 1
Tsukuyomi
Tsukuyomi
EldritchCthulhu
Tsukuyomi
Level 26
God Stats
15W - 9L
1,717 SR
Queue Stats
237W - 133L
1,558 Elo+
Party 1
Poseidon
Poseidon
ExtremePeach
Poseidon
Level 26
God Stats
32W - 19L
1,514 SR
Queue Stats
277W - 150L
1,574 Elo+
Party 1
Neith
Neith
JaydeSn0w
Neith
Level 25
God Stats
38W - 27L
1,518 SR
Queue Stats
267W - 154L
1,570 Elo+
Party 1
Ymir
Ymir
NotValorant
Ymir
Level 21
God Stats
122W - 52L
1,583 SR
Queue Stats
218W - 123L
1,566 Elo+
Party 1
Team Averages
Level 23
1,576 SR
1,565 Elo+

VS

Team Averages
Level 21
1,720 SR
1,641 Elo+
Vulcan
Vulcan
CarpHarp
Vulcan
Level 19
God Stats
4W - 0L
1,957 SR
Queue Stats
16W - 7L
1,693 Elo+
Solo
Skadi
Skadi
Coldfire1988
Skadi
Level 29
God Stats
5W - 6L
1,739 SR
Queue Stats
50W - 48L
1,554 Elo+
Party 2
Sylvanus
Sylvanus
PlsDoNotKillMe
Sylvanus
Level 18
God Stats
5W - 1L
1,686 SR
Queue Stats
10W - 6L
1,552 Elo+
Solo
Ne Zha
Ne Zha
RamaYoMama2
Ne Zha
Level 25
God Stats
2W - 1L
1,718 SR
Queue Stats
33W - 34L
1,605 Elo+
Party 2
Guan Yu
Guan Yu
RamagingMarys
Guan Yu
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 6L
1,803 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
AYYLMAOGGEZ
Bellona
18
3 / 4 / 3
11,740
470
8,889
14,887
11,616
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tsukuyomi
EldritchCthulhu
Tsukuyomi
15
5 / 10 / 3
10,658
426
8,244
22,571
10,771
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Poseidon
ExtremePeach
Poseidon
19
3 / 9 / 3
12,202
488
11,271
18,961
6,584
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Neith
JaydeSn0w
Neith
16
1 / 4 / 8
9,936
397
8,876
14,374
6,402
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
2 / 6 / 8
9,858
394
4,576
22,269
20,242
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
CarpHarp
Vulcan
20
13 / 1 / 11
16,953
678
31,510
10,710
5,200
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

19
4 / 5 / 8
12,642
506
9,293
17,237
6,683
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Sylvanus
7
0 / 2 / 0
8,165
327
1,767
4,657
2,468
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ne Zha
19
5 / 3 / 12
12,862
514
9,436
22,895
9,160
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Guan Yu
20
11 / 3 / 10
15,255
610
19,268
22,973
27,876
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
74
14
Kills
33
33
Deaths
14
25
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Bellona
AYYLMAOGGEZ
Bellona
3
4
3
1.13
W
Vulcan
CarpHarp
Vulcan
13
1
11
18.5
W
4
5
8
1.6
L
Tsukuyomi
EldritchCthulhu
Tsukuyomi
5
10
3
0.65
L
Poseidon
ExtremePeach
Poseidon
3
9
3
0.5
L
Neith
JaydeSn0w
Neith
1
4
8
1.25
L
2
6
8
1
W
Sylvanus
0
2
0
0
W
Ne Zha
5
3
12
3.67
W
Guan Yu
11
3
10
5.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,856
Damage
71,274
93,062
Taken
78,472
55,615
Mitigated
51,387
14,532
Healing
33,588
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
AYYLMAOGGEZ
Bellona
8,889
1,678
0
2,048
14,887
11,616
0
3,181
11,706
547
65,438
W
Vulcan
CarpHarp
Vulcan
31,510
4,847
0
5,084
10,710
5,200
1,748
3,475
7,235
198,659
0
W
9,293
4,540
0
6,078
17,237
6,683
2,326
4,457
12,780
0
78,977
L
Tsukuyomi
EldritchCthulhu
Tsukuyomi
8,244
1,981
0
4,344
22,571
10,771
0
7,763
14,808
0
51,635
L
Poseidon
ExtremePeach
Poseidon
11,271
684
0
1,387
18,961
6,584
395
7,906
11,055
94,255
0
L
Neith
JaydeSn0w
Neith
8,876
3,910
1,512
3,201
14,374
6,402
1,121
5,076
9,298
0
70,210
L
4,576
746
0
2,040
22,269
20,242
137
9,215
13,054
26,403
0
W
Sylvanus
1,767
603
324
1,931
4,657
2,468
0
761
3,896
10,817
3,102
W
Ne Zha
9,436
2,072
0
9,707
22,895
9,160
814
4,380
18,515
0
87,605
W
Guan Yu
19,268
2,053
2,639
7,825
22,973
27,876
536
3,580
19,393
0
104,451

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,394
Gold Earned
65,877
537
Minions Killed
683
0
Camps Cleared
0
2,263,350
Distance Traveled
2,078,100
35
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
11,740
470
131
5
0
483,428
5
W
Vulcan
16,953
678
265
11
0
550,860
7
W
Skadi
12,642
506
110
4
0
437,266
0
L
Tsukuyomi
10,658
426
73
3
0
418,077
8
L
Poseidon
12,202
488
183
7
0
447,834
2
L
Neith
9,936
397
109
4
0
434,947
4
L
Ymir
9,858
394
41
2
0
479,064
16
W
Sylvanus
8,165
327
23
1
0
97,577
2
W
Ne Zha
12,862
514
115
5
0
509,534
3
W
Guan Yu
15,255
610
170
7
0
482,863
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role