Player Matchup

Chaac
Chaac
DrGhostBus
Chaac
Level 27
God Stats
4W - 8L
1,315 SR
Queue Stats
61W - 91L
1,462 Elo+
Party 1
Izanami
Izanami
Korinocalypse
Izanami
Level 29
God Stats
6W - 1L
1,891 SR
Queue Stats
45W - 44L
1,520 Elo+
Solo
The Morrigan
The Morrigan
NaughtyKnave
The Morrigan
Level 27
God Stats
2W - 5L
1,292 SR
Queue Stats
83W - 76L
1,437 Elo+
Party 1
Bastet
Bastet
Noivul
Bastet
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 42L
1,415 Elo+
Solo
Sylvanus
Sylvanus
ionskunk
Sylvanus
Level 29
God Stats
27W - 30L
1,497 SR
Queue Stats
160W - 222L
1,447 Elo+
Party 1
Team Averages
Level 26
1,499 SR
1,456 Elo+

VS

Team Averages
Level 27
1,567 SR
1,459 Elo+
Chaac
Chaac
Bluehair9
Chaac
Level 28
God Stats
19W - 11L
1,481 SR
Queue Stats
100W - 82L
1,468 Elo+
Party 3
Danzaburou
Danzaburou
Ding12344321
Danzaburou
Level 27
God Stats
45W - 32L
1,612 SR
Queue Stats
70W - 70L
1,427 Elo+
Party 2
Nox
Nox
DinoDecaf
Nox
Level 29
God Stats
5W - 0L
1,674 SR
Queue Stats
183W - 205L
1,522 Elo+
Solo
Sobek
Sobek
Hersiiii
Sobek
Level 27
God Stats
18W - 13L
1,568 SR
Queue Stats
71W - 73L
1,418 Elo+
Party 2
Thanatos
Thanatos
Player34306753
Thanatos
Level 25
God Stats
64W - 59L
1,498 SR
Queue Stats
91W - 84L
1,459 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
16
2 / 4 / 6
9,541
454
7,637
17,812
16,575
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Izanami
15
3 / 6 / 2
9,398
448
16,776
14,849
6,162
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

The Morrigan
NaughtyKnave
The Morrigan
17
8 / 4 / 4
10,969
522
15,102
14,444
7,504
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bastet
Noivul
Bastet
17
2 / 5 / 3
9,867
470
9,518
17,113
6,720
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
ionskunk
Sylvanus
13
0 / 7 / 7
8,717
415
5,242
17,992
15,814
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Bluehair9
Chaac
17
2 / 1 / 4
10,512
501
9,312
15,040
14,138
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Danzaburou
Ding12344321
Danzaburou
17
8 / 4 / 6
11,158
531
19,729
18,563
7,757
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

16
4 / 4 / 4
10,247
488
8,189
13,760
6,387
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Sobek
Hersiiii
Sobek
15
4 / 1 / 8
10,345
493
5,407
16,855
18,002
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Thanatos
18
8 / 6 / 6
11,278
537
16,161
20,767
9,298
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
54
15
Kills
26
26
Deaths
16
22
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Chaac
Bluehair9
Chaac
2
1
4
4
W
Danzaburou
Ding12344321
Danzaburou
8
4
6
2.75
W
4
4
4
1.5
L
Chaac
2
4
6
1.25
W
Sobek
Hersiiii
Sobek
4
1
8
8
L
Izanami
3
6
2
0.67
L
The Morrigan
NaughtyKnave
The Morrigan
8
4
4
2.5
L
Bastet
Noivul
Bastet
2
5
3
0.7
W
Thanatos
8
6
6
1.83
L
Sylvanus
ionskunk
Sylvanus
0
7
7
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,275
Damage
58,798
82,210
Taken
84,985
52,775
Mitigated
55,582
27,603
Healing
38,104
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
Bluehair9
Chaac
9,312
2,004
0
7,374
15,040
14,138
598
771
14,269
85
70,937
W
Danzaburou
Ding12344321
Danzaburou
19,729
11,203
0
8,739
18,563
7,757
963
6,142
12,421
0
90,139
W
8,189
469
0
2,978
13,760
6,387
1,095
4,611
9,149
54,936
0
L
Chaac
7,637
920
250
5,921
17,812
16,575
1,572
2,321
14,923
0
43,322
W
Sobek
Hersiiii
Sobek
5,407
265
0
4,878
16,855
18,002
141
3,383
13,472
26,402
0
L
Izanami
16,776
10,717
0
3,444
14,849
6,162
1,275
2,905
11,909
0
80,364
L
The Morrigan
NaughtyKnave
The Morrigan
15,102
5,919
108
4,856
14,444
7,504
425
3,607
10,557
58,266
882
L
Bastet
Noivul
Bastet
9,518
2,851
0
5,044
17,113
6,720
0
1,388
15,538
0
77,496
W
Thanatos
16,161
8,453
0
14,135
20,767
9,298
943
4,886
15,881
0
80,618
L
Sylvanus
ionskunk
Sylvanus
5,242
1,157
3,417
4,563
17,992
15,814
283
3,660
14,262
11,206
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,492
Gold Earned
53,540
434
Minions Killed
510
0
Camps Cleared
0
1,953,235
Distance Traveled
1,901,412
18
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
10,512
501
122
6
0
436,690
8
W
Danzaburou
11,158
531
128
6
0
303,067
2
W
Nox
10,247
488
122
6
0
363,999
5
L
Chaac
9,541
454
80
4
0
401,703
5
W
Sobek
10,345
493
26
1
0
410,106
4
L
Izanami
9,398
448
136
6
0
376,563
4
L
The Morrigan
10,969
522
102
5
0
359,171
3
L
Bastet
9,867
470
109
5
0
444,510
3
W
Thanatos
11,278
537
112
5
0
387,550
0
L
Sylvanus
8,717
415
7
0
0
371,288
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role