Player Matchup

Chaac
Chaac
Bronze III
Ferox GJ
Chaac
Bronze III
Level 126
God Stats
0W - 1L
1,312 SR
Queue Stats
1W - 1L
1,500 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 126
1,312 SR
1,500 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 153
1,699 SR
1,457 MMR
Chronos
Chronos
Gold IV
xKRDx
Chronos
Gold IV
Level 153
God Stats
8W - 5L
1,699 SR
Queue Stats
65W - 61L
1,457 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Ferox GJ
Chaac
20
0 / 1 / 0
14,735
702
16,602
23,007
24,845
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bans
AnubisBakasuraScyllaKaliHel

VS

Bans
Ah Muzen CabCthulhuBellonaOdinHe Bo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
xKRDx
Chronos
20
1 / 0 / 0
15,692
747
15,980
21,361
21,951
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
1
0
Kills
1
1
Deaths
0
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Chaac
Ferox GJ
Chaac
0
1
0
0
W
Chronos
xKRDx
Chronos
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,602
Damage
15,980
23,007
Taken
21,361
24,845
Mitigated
21,951
9,106
Healing
9,213
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
Ferox GJ
Chaac
16,602
8,036
0
9,106
23,007
24,845
296
14,898
8,109
0
125,705
W
Chronos
xKRDx
Chronos
15,980
9,201
0
9,213
21,361
21,951
3,427
623
20,738
143,406
7,828

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,735
Gold Earned
15,692
204
Minions Killed
230
0
Camps Cleared
0
399,344
Distance Traveled
373,869
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
14,735
702
204
10
0
399,344
0
W
Chronos
15,692
747
230
11
0
373,869
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role