Player Matchup

Tyr
Tyr
D2D Bean
Tyr
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 5L
1,993 Elo+
Party 1
Hun Batz
Hun Batz
Level 7 WizardX
Hun Batz
Level 69
God Stats
2W - 1L
1,789 SR
Queue Stats
74W - 38L
1,750 Elo+
Party 1
Thoth
Thoth
eungr0neth
Thoth
Level 48
God Stats
0W - 3L
1,500 SR
Queue Stats
69W - 32L
1,775 Elo+
Party 1
Team Averages
Level 47
1,596 SR
1,839 Elo+

VS

Team Averages
Level 64
1,736 SR
1,539 Elo+
Hera
Hera
Girafrican_Cats
Hera
Level 26
God Stats
33W - 19L
1,639 SR
Queue Stats
44W - 40L
1,563 Elo+
Solo
Apollo
Apollo
SolarHdx3
Apollo
Level 76
God Stats
4W - 0L
1,775 SR
Queue Stats
159W - 134L
1,518 Elo+
Party 2
Sylvanus
Sylvanus
Toxic-frostbyte
Sylvanus
Level 89
God Stats
3W - 0L
1,796 SR
Queue Stats
60W - 53L
1,535 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 2 / 7
7,335
734
4,075
10,570
6,298
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Hun Batz
10
2 / 4 / 6
7,492
749
6,259
7,010
2,334
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thoth
12
9 / 3 / 4
9,002
900
11,070
5,633
2,460
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 4 / 5
8,108
811
7,161
7,285
2,115
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
SolarHdx3
Apollo
10
2 / 4 / 6
7,656
766
2,849
9,449
3,501
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sylvanus
10
5 / 5 / 3
8,084
808
6,567
10,481
7,833
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
23
13
Kills
9
9
Deaths
13
17
Assists
14
Player
Kills
Deaths
Assists
KDA
L
2
2
7
2.75
W
2
4
5
1.13
L
Hun Batz
2
4
6
1.25
W
Apollo
SolarHdx3
Apollo
2
4
6
1.25
W
Sylvanus
5
5
3
1.3
L
Thoth
9
3
4
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,404
Damage
16,577
23,213
Taken
27,215
11,092
Mitigated
13,449
5,287
Healing
7,054
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,075
536
0
3,728
10,570
6,298
245
5,844
4,478
0
12,036
W
7,161
1,445
0
735
7,285
2,115
244
3,175
4,010
30,159
0
L
Hun Batz
6,259
1,280
0
1,059
7,010
2,334
0
4,035
2,855
0
21,176
W
Apollo
SolarHdx3
Apollo
2,849
1,226
0
1,746
9,449
3,501
14
3,271
6,103
0
21,255
W
Sylvanus
6,567
984
1,490
3,083
10,481
7,833
168
4,599
5,707
12,935
0
L
Thoth
11,070
843
0
500
5,633
2,460
835
3,345
2,136
33,505
675

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,829
Gold Earned
23,848
106
Minions Killed
100
0
Camps Cleared
0
587,031
Distance Traveled
555,815
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
7,335
734
16
2
0
219,551
0
W
Hera
8,108
811
52
5
0
185,193
0
L
Hun Batz
7,492
749
41
4
0
184,871
2
W
Apollo
7,656
766
31
3
0
212,861
2
W
Sylvanus
8,084
808
17
2
0
157,761
2
L
Thoth
9,002
900
49
5
0
182,609
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role