Player Matchup

Medusa
Medusa
Aroty
Medusa
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sobek
Sobek
Elanciel
Sobek
Level 62
God Stats
22W - 8L
1,804 SR
Queue Stats
139W - 70L
1,752 Elo+
Party 2
Tiamat
Tiamat
JoeMomma0123
Tiamat
Level 89
God Stats
18W - 11L
1,705 SR
Queue Stats
190W - 118L
1,679 Elo+
Party 2
Team Averages
Level 85
1,670 SR
1,644 Elo+

VS

Team Averages
Level 42
1,418 SR
1,204 Elo+
Susano
Susano
EpicBoBo
Susano
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 14L
1,262 Elo+
Party 1
Discordia
Discordia
Forg3tM3Not
Discordia
Level 24
God Stats
0W - 5L
1,255 SR
Queue Stats
8W - 23L
1,215 Elo+
Party 1
Chaac
Chaac
chdragon
Chaac
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 26L
1,134 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Aroty
Medusa
14
8 / 0 / 5
9,848
821
15,270
9,503
3,533
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sobek
Elanciel
Sobek
10
0 / 3 / 7
7,976
665
3,179
10,656
9,209
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Tiamat
12
5 / 2 / 7
8,789
732
9,196
6,252
5,001
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
EpicBoBo
Susano
9
1 / 5 / 3
7,143
595
4,325
9,911
4,807
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Discordia
Forg3tM3Not
Discordia
10
2 / 4 / 3
7,341
612
6,870
8,008
2,516
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chaac
chdragon
Chaac
11
2 / 4 / 2
7,342
612
5,906
12,985
13,158
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
13
13
Kills
5
5
Deaths
13
19
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Medusa
Aroty
Medusa
8
0
5
10.5
W
Sobek
Elanciel
Sobek
0
3
7
1.17
L
Susano
EpicBoBo
Susano
1
5
3
0.5
L
Discordia
Forg3tM3Not
Discordia
2
4
3
0.88
W
Tiamat
5
2
7
4.25
L
Chaac
chdragon
Chaac
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,645
Damage
17,101
26,411
Taken
30,904
17,743
Mitigated
20,481
11,795
Healing
4,999
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Aroty
Medusa
15,270
7,521
0
7,711
9,503
3,533
2,198
1,660
7,768
0
57,708
W
Sobek
Elanciel
Sobek
3,179
422
0
1,696
10,656
9,209
264
3,414
7,117
7,342
0
L
Susano
EpicBoBo
Susano
4,325
1,299
0
532
9,911
4,807
0
4,136
5,775
0
24,517
L
Discordia
Forg3tM3Not
Discordia
6,870
803
0
572
8,008
2,516
24
3,124
4,884
23,682
0
W
Tiamat
9,196
1,123
0
2,388
6,252
5,001
144
1,834
4,298
25,100
0
L
Chaac
chdragon
Chaac
5,906
610
300
3,595
12,985
13,158
0
5,144
7,841
0
23,227

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,613
Gold Earned
21,826
127
Minions Killed
121
0
Camps Cleared
0
689,917
Distance Traveled
627,951
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
9,848
821
76
6
0
222,590
2
W
Sobek
7,976
665
4
0
0
247,484
4
L
Susano
7,143
595
41
3
0
218,074
3
L
Discordia
7,341
612
56
5
0
187,679
2
W
Tiamat
8,789
732
47
4
0
219,843
1
L
Chaac
7,342
612
24
2
0
222,198
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role