Player Matchup

Osiris
Osiris
Ashbore
Osiris
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Erlang Shen
Erlang Shen
FlubajubaUWUOWO
Erlang Shen
Level 35
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Raijin
Raijin
LordBeckendorf
Raijin
Level 108
God Stats
12W - 13L
1,745 SR
Queue Stats
272W - 223L
1,627 Elo+
Party 2
Sobek
Sobek
Sasukelly
Sobek
Level 98
God Stats
13W - 16L
1,420 SR
Queue Stats
24W - 36L
1,389 Elo+
Party 2
Xbalanque
Xbalanque
TaliADC
Xbalanque
Level 140
God Stats
6W - 2L
1,500 SR
Queue Stats
390W - 276L
1,706 Elo+
Party 2
Team Averages
Level 85
1,533 SR
1,544 Elo+

VS

Team Averages
Level 56
1,629 SR
1,544 Elo+
Neith
Neith
Dévyn
Neith
Level 149
God Stats
1W - 1L
1,771 SR
Queue Stats
22W - 22L
1,588 Elo+
Party 1
Aphrodite
Aphrodite
LadyLuckHerself
Aphrodite
Level 43
God Stats
9W - 11L
1,554 SR
Queue Stats
24W - 22L
1,532 Elo+
Party 1
Fenrir
Fenrir
LordLytic
Fenrir
Level 28
God Stats
2W - 3L
1,514 SR
Queue Stats
2W - 6L
1,422 Elo+
Party 1
Amaterasu
Amaterasu
ohhnathhan
Amaterasu
Level 17
God Stats
0W - 1L
1,699 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Janus
Janus
ƒunkуМonkey
Janus
Level 41
God Stats
0W - 4L
1,606 SR
Queue Stats
4W - 6L
1,678 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Ashbore
Osiris
20
11 / 3 / 2
15,215
634
17,869
24,557
18,803
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Erlang Shen
FlubajubaUWUOWO
Erlang Shen
19
4 / 1 / 9
13,092
546
10,291
18,769
10,452
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
5 / 4 / 10
13,154
548
13,898
10,849
4,406
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sobek
Sasukelly
Sobek
17
4 / 5 / 14
12,838
535
7,479
24,162
22,691
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Xbalanque
TaliADC
Xbalanque
20
5 / 2 / 8
13,758
573
15,776
13,834
6,144
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Dévyn
Neith
17
7 / 7 / 4
12,028
501
20,832
16,802
5,935
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Aphrodite
LadyLuckHerself
Aphrodite
15
1 / 5 / 6
10,717
447
7,011
14,351
7,476
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fenrir
LordLytic
Fenrir
16
3 / 5 / 3
10,241
427
6,625
19,722
7,957
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Amaterasu
ohhnathhan
Amaterasu
16
0 / 5 / 3
9,397
392
5,302
17,778
13,858
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

17
3 / 7 / 5
10,600
442
12,972
13,692
4,209
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
35
29
Kills
14
15
Deaths
29
43
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Osiris
Ashbore
Osiris
11
3
2
4
L
Neith
Dévyn
Neith
7
7
4
1.29
W
Erlang Shen
FlubajubaUWUOWO
Erlang Shen
4
1
9
8.5
L
Aphrodite
LadyLuckHerself
Aphrodite
1
5
6
0.8
W
5
4
10
2.5
L
Fenrir
LordLytic
Fenrir
3
5
3
0.9
W
Sobek
Sasukelly
Sobek
4
5
14
2.2
W
Xbalanque
TaliADC
Xbalanque
5
2
8
4.5
L
Amaterasu
ohhnathhan
Amaterasu
0
5
3
0.3
L
3
7
5
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,313
Damage
52,742
92,171
Taken
82,345
62,496
Mitigated
39,435
33,317
Healing
23,144
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
Ashbore
Osiris
17,869
8,315
0
12,029
24,557
18,803
3,592
4,948
19,083
0
111,855
L
Neith
Dévyn
Neith
20,832
10,716
0
3,820
16,802
5,935
0
3,278
13,398
0
64,195
W
Erlang Shen
FlubajubaUWUOWO
Erlang Shen
10,291
4,391
0
7,234
18,769
10,452
1,542
3,928
14,743
0
82,062
L
Aphrodite
LadyLuckHerself
Aphrodite
7,011
571
4,224
6,069
14,351
7,476
0
4,266
9,829
41,208
0
W
13,898
595
0
2,403
10,849
4,406
1,076
4,121
6,457
73,102
0
L
Fenrir
LordLytic
Fenrir
6,625
2,225
0
4,947
19,722
7,957
0
4,478
15,102
0
56,981
W
Sobek
Sasukelly
Sobek
7,479
200
0
6,577
24,162
22,691
574
6,921
16,812
28,742
0
W
Xbalanque
TaliADC
Xbalanque
15,776
9,140
0
5,074
13,834
6,144
8,851
2,165
11,569
0
123,919
L
Amaterasu
ohhnathhan
Amaterasu
5,302
1,999
0
3,497
17,778
13,858
850
3,557
14,097
0
44,048
L
12,972
394
0
587
13,692
4,209
0
4,896
8,542
57,586
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,057
Gold Earned
52,983
612
Minions Killed
457
0
Camps Cleared
0
2,348,165
Distance Traveled
2,272,364
16
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
15,215
634
170
7
0
455,528
0
L
Neith
12,028
501
99
4
0
386,183
4
W
Erlang Shen
13,092
546
116
5
0
551,310
1
L
Aphrodite
10,717
447
64
3
0
508,276
5
W
Raijin
13,154
548
124
5
0
423,153
3
L
Fenrir
10,241
427
82
3
0
466,378
3
W
Sobek
12,838
535
43
2
0
495,565
5
W
Xbalanque
13,758
573
159
7
0
422,609
7
L
Amaterasu
9,397
392
85
4
0
449,298
4
L
Janus
10,600
442
127
5
0
462,229
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role