Player Matchup

Amaterasu
Amaterasu
Chronophantasm
Amaterasu
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,199 Elo+
Solo
Cupid
Cupid
MaeMaeChan094
Cupid
Level 42
God Stats
10W - 15L
1,420 SR
Queue Stats
47W - 78L
1,377 Elo+
Party 2
Pele
Pele
iitsjakeyboii
Pele
Level 14
God Stats
0W - 3L
1,098 SR
Queue Stats
37W - 57L
1,371 Elo+
Party 2
Anubis
Anubis
jaibertrayo
Anubis
Level 18
God Stats
9W - 13L
1,345 SR
Queue Stats
49W - 69L
1,337 Elo+
Solo
Cthulhu
Cthulhu
thedisplayname
Cthulhu
Level 15
God Stats
7W - 6L
1,373 SR
Queue Stats
110W - 79L
1,432 Elo+
Solo
Team Averages
Level 22
1,347 SR
1,343 Elo+

VS

Team Averages
Level 8
1,450 SR
1,380 Elo+
Nemesis
Nemesis
Awayyyy
Nemesis
Level 22
God Stats
2W - 3L
1,422 SR
Queue Stats
4W - 7L
1,380 Elo+
Party 1
Thor
Thor
Cereinity
Thor
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,455 Elo+
Party 1
Hachiman
Hachiman
MidgeyBoi
Hachiman
Level 4
God Stats
6W - 10L
1,435 SR
Queue Stats
12W - 16L
1,380 Elo+
Party 1
Cerberus
Cerberus
Zyhius0
Cerberus
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 7L
1,380 Elo+
Party 1
Neith
Neith
bmyss
Neith
Level 8
God Stats
30W - 36L
1,393 SR
Queue Stats
31W - 38L
1,306 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Chronophantasm
Amaterasu
14
1 / 9 / 3
8,938
894
6,914
18,713
12,600
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

16
3 / 10 / 6
10,113
1,011
7,658
19,385
6,310
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
3 / 14 / 5
10,220
1,022
13,462
23,458
8,132
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anubis
14
1 / 3 / 3
8,581
858
2,797
3,350
1,105
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
3 / 10 / 5
10,120
1,012
12,938
23,265
25,910
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Team 1 Tickets

36

VS

Team 2 Tickets

265

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Awayyyy
Nemesis
19
19 / 4 / 19
13,889
1,389
30,497
13,062
7,164
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thor
18
11 / 4 / 23
12,114
1,211
17,129
11,190
4,718
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hachiman
MidgeyBoi
Hachiman
16
5 / 0 / 20
10,045
1,005
11,319
7,520
2,688
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cerberus
Zyhius0
Cerberus
18
7 / 2 / 30
12,396
1,240
14,184
14,544
14,149
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
bmyss
Neith
17
4 / 1 / 21
10,718
1,072
10,366
7,181
2,927
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
159
11
Kills
46
46
Deaths
11
22
Assists
113
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Awayyyy
Nemesis
19
4
19
7.13
W
Thor
11
4
23
5.63
L
Amaterasu
Chronophantasm
Amaterasu
1
9
3
0.28
L
3
10
6
0.6
W
Hachiman
MidgeyBoi
Hachiman
5
0
20
15
W
Cerberus
Zyhius0
Cerberus
7
2
30
11
W
Neith
bmyss
Neith
4
1
21
14.5
L
3
14
5
0.39
L
Anubis
1
3
3
0.83
L
3
10
5
0.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,769
Damage
83,495
88,171
Taken
53,497
54,057
Mitigated
31,646
6,529
Healing
12,466
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Awayyyy
Nemesis
30,497
18,236
0
4,135
13,062
7,164
0
2,862
9,909
0
48,117
W
Thor
17,129
6,575
0
0
11,190
4,718
0
5,166
5,974
0
35,164
L
Amaterasu
Chronophantasm
Amaterasu
6,914
3,007
0
1,463
18,713
12,600
0
1,451
17,262
0
13,491
L
7,658
4,689
631
1,499
19,385
6,310
0
3,836
15,549
0
20,890
W
Hachiman
MidgeyBoi
Hachiman
11,319
8,000
0
2,485
7,520
2,688
0
2,407
5,013
0
17,671
W
Cerberus
Zyhius0
Cerberus
14,184
1,260
0
3,438
14,544
14,149
0
2,685
11,731
26,821
0
W
Neith
bmyss
Neith
10,366
4,037
0
2,408
7,181
2,927
0
2,615
4,516
0
24,700
L
13,462
3,775
0
2,573
23,458
8,132
0
4,142
19,316
0
39,126
L
Anubis
2,797
32
0
267
3,350
1,105
0
822
2,528
4,670
0
L
12,938
1,444
96
0
23,265
25,910
0
3,933
19,332
25,679
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,972
Gold Earned
59,162
124
Minions Killed
173
1
Camps Cleared
8
645,241
Distance Traveled
907,361
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
13,889
1,389
31
3
3
202,597
0
W
Thor
12,114
1,211
49
5
3
156,341
1
L
Amaterasu
8,938
894
15
2
0
150,012
2
L
Cupid
10,113
1,011
41
4
0
156,363
0
W
Hachiman
10,045
1,005
17
2
0
199,143
0
W
Cerberus
12,396
1,240
41
4
0
185,523
0
W
Neith
10,718
1,072
35
4
2
163,757
0
L
Pele
10,220
1,022
38
4
0
180,142
0
L
Anubis
8,581
858
5
1
0
31,280
0
L
Cthulhu
10,120
1,012
25
3
1
127,444
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role