Player Matchup

Artio
Artio
BaelDiedAgain
Artio
Level 104
God Stats
3W - 0L
1,500 SR
Queue Stats
249W - 215L
1,567 Elo+
Party 2
Bakasura
Bakasura
Cycclopps
Bakasura
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 33L
1,613 Elo+
Solo
Bellona
Bellona
DirtyGumz
Bellona
Level 84
God Stats
10W - 5L
1,671 SR
Queue Stats
96W - 93L
1,583 Elo+
Solo
Rama
Rama
Dulnir
Rama
Level 56
God Stats
5W - 2L
1,361 SR
Queue Stats
86W - 78L
1,534 Elo+
Party 2
Tiamat
Tiamat
Yeeeaintgondoit
Tiamat
Level 88
God Stats
41W - 46L
1,480 SR
Queue Stats
111W - 107L
1,519 Elo+
Solo
Team Averages
Level 92
1,502 SR
1,563 Elo+

VS

Team Averages
Level 111
1,549 SR
1,543 Elo+
Eset
Eset
Ferrras
Eset
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
POOCHOU
Fenrir
Level 133
God Stats
1W - 3L
1,405 SR
Queue Stats
37W - 58L
1,546 Elo+
Party 1
Mulan
Mulan
Rocksteаdy
Mulan
Level 142
God Stats
11W - 7L
1,463 SR
Queue Stats
742W - 675L
1,546 Elo+
Party 1
Cthulhu
Cthulhu
StormyWeatherTV
Cthulhu
Level 117
God Stats
2W - 6L
1,578 SR
Queue Stats
812W - 756L
1,534 Elo+
Party 1
Danzaburou
Danzaburou
TheOtherWiggan
Danzaburou
Level 58
God Stats
15W - 15L
1,798 SR
Queue Stats
75W - 70L
1,588 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 7
5,321
532
2,715
8,439
3,371
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bakasura
Cycclopps
Bakasura
11
5 / 1 / 1
6,430
643
4,726
7,323
2,403
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bellona
DirtyGumz
Bellona
12
6 / 2 / 1
6,683
668
8,207
10,627
6,713
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Rama
Dulnir
Rama
12
3 / 1 / 0
6,766
677
2,115
5,430
1,489
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

10
1 / 1 / 5
5,544
554
3,156
5,366
3,413
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
Ferrras
Eset
9
1 / 4 / 0
5,219
522
4,388
6,158
1,693
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fenrir
POOCHOU
Fenrir
11
3 / 1 / 2
6,217
622
4,632
7,137
2,494
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
0 / 5 / 2
5,472
547
5,906
7,999
2,886
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

8
3 / 3 / 1
5,748
575
3,466
5,739
2,981
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Danzaburou
TheOtherWiggan
Danzaburou
8
1 / 2 / 0
5,067
507
2,711
5,319
1,448
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
13
15
Kills
8
8
Deaths
15
14
Assists
5
Player
Kills
Deaths
Assists
KDA
W
0
3
7
1.17
W
Bakasura
Cycclopps
Bakasura
5
1
1
5.5
W
Bellona
DirtyGumz
Bellona
6
2
1
3.25
W
Rama
Dulnir
Rama
3
1
0
3
L
Eset
Ferrras
Eset
1
4
0
0.25
L
Fenrir
POOCHOU
Fenrir
3
1
2
4
L
0
5
2
0.2
L
3
3
1
1.17
L
Danzaburou
TheOtherWiggan
Danzaburou
1
2
0
0.5
W
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,919
Damage
21,103
37,185
Taken
32,352
17,389
Mitigated
11,502
17,892
Healing
6,973
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,715
681
823
2,956
8,439
3,371
186
2,609
5,724
11,311
0
W
Bakasura
Cycclopps
Bakasura
4,726
3,484
0
3,827
7,323
2,403
0
1,195
6,062
0
23,272
W
Bellona
DirtyGumz
Bellona
8,207
4,237
0
4,960
10,627
6,713
221
1,097
9,530
0
38,223
W
Rama
Dulnir
Rama
2,115
1,715
0
2,361
5,430
1,489
576
739
4,691
0
42,665
L
Eset
Ferrras
Eset
4,388
273
307
1,447
6,158
1,693
0
1,886
3,625
32,151
0
L
Fenrir
POOCHOU
Fenrir
4,632
2,181
0
1,606
7,137
2,494
0
1,857
5,207
0
30,095
L
5,906
1,444
0
1,040
7,999
2,886
0
0
7,807
0
27,466
L
3,466
425
270
1,164
5,739
2,981
0
1,247
4,422
13,008
0
L
Danzaburou
TheOtherWiggan
Danzaburou
2,711
1,666
0
1,139
5,319
1,448
0
881
4,394
0
22,555
W
3,156
789
0
2,965
5,366
3,413
18
1,864
3,324
28,035
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,744
Gold Earned
27,723
311
Minions Killed
266
0
Camps Cleared
0
980,437
Distance Traveled
937,857
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
5,321
532
17
2
0
207,159
0
W
Bakasura
6,430
643
70
7
0
217,389
0
W
Bellona
6,683
668
80
8
0
181,349
2
W
Rama
6,766
677
94
9
0
176,959
0
L
Eset
5,219
522
80
8
0
188,720
4
L
Fenrir
6,217
622
58
6
0
201,880
0
L
Mulan
5,472
547
63
6
0
166,992
0
L
Cthulhu
5,748
575
17
2
0
193,648
0
L
Danzaburou
5,067
507
48
5
0
186,617
2
W
Tiamat
5,544
554
50
5
0
197,581
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role