Player Matchup

Fenrir
Fenrir
AlmightySmiter25
Fenrir
Level 27
God Stats
24W - 10L
1,529 SR
Queue Stats
212W - 203L
1,440 Elo+
Solo
Nike
Nike
Arcaela
Nike
Level 18
God Stats
2W - 3L
1,567 SR
Queue Stats
4W - 4L
1,659 Elo+
Party 2
Danzaburou
Danzaburou
IMainGragas
Danzaburou
Level 11
God Stats
38W - 22L
1,381 SR
Queue Stats
71W - 52L
1,451 Elo+
Party 1
Aphrodite
Aphrodite
Thesiaz
Aphrodite
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thoth
Thoth
devincei
Thoth
Level 13
God Stats
6W - 10L
1,306 SR
Queue Stats
37W - 34L
1,447 Elo+
Party 1
Team Averages
Level 19
1,457 SR
1,499 Elo+

VS

Team Averages
Level 19
1,681 SR
1,595 Elo+
Bakasura
Bakasura
Andreluchiv2
Bakasura
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 2L
1,723 Elo+
Party 3
Hou Yi
Hou Yi
Gkronixz
Hou Yi
Level 21
God Stats
20W - 8L
1,525 SR
Queue Stats
298W - 222L
1,507 Elo+
Solo
Bellona
Bellona
NotCereal
Bellona
Level 8
God Stats
3W - 0L
1,827 SR
Queue Stats
5W - 0L
1,723 Elo+
Party 3
Zeus
Zeus
OscarArea51
Zeus
Level 45
God Stats
3W - 0L
1,857 SR
Queue Stats
16W - 14L
1,468 Elo+
Party 3
Ymir
Ymir
VentTheGod
Ymir
Level 16
God Stats
3W - 0L
1,695 SR
Queue Stats
7W - 2L
1,552 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
4 / 5 / 2
5,550
555
4,466
7,035
1,943
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Nike
Arcaela
Nike
8
0 / 1 / 0
4,600
460
2,097
4,437
1,983
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Danzaburou
IMainGragas
Danzaburou
6
3 / 4 / 2
4,925
493
3,475
6,637
1,481
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Aphrodite
Thesiaz
Aphrodite
7
1 / 3 / 3
4,556
456
2,354
5,124
1,786
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Thoth
devincei
Thoth
8
1 / 4 / 1
5,048
505
2,866
4,727
1,123
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Andreluchiv2
Bakasura
11
10 / 1 / 2
7,171
717
6,960
6,974
2,287
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hou Yi
Gkronixz
Hou Yi
10
3 / 1 / 3
5,663
566
5,193
4,521
1,081
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bellona
NotCereal
Bellona
10
1 / 0 / 1
5,659
566
3,271
5,677
3,452
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

9
1 / 4 / 1
5,403
540
1,351
4,713
1,204
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

7
2 / 3 / 4
5,175
518
2,326
5,632
2,068
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
28
9
Kills
17
17
Deaths
9
8
Assists
11
Player
Kills
Deaths
Assists
KDA
L
4
5
2
1
W
Bakasura
Andreluchiv2
Bakasura
10
1
2
11
L
Nike
Arcaela
Nike
0
1
0
0
W
Hou Yi
Gkronixz
Hou Yi
3
1
3
4.5
L
Danzaburou
IMainGragas
Danzaburou
3
4
2
1
W
Bellona
NotCereal
Bellona
1
0
1
1.5
W
1
4
1
0.38
L
Aphrodite
Thesiaz
Aphrodite
1
3
3
0.83
W
2
3
4
1.33
L
Thoth
devincei
Thoth
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,258
Damage
19,101
27,960
Taken
27,517
8,316
Mitigated
10,092
6,862
Healing
9,527
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,466
1,198
0
480
7,035
1,943
0
471
5,784
0
19,439
W
Bakasura
Andreluchiv2
Bakasura
6,960
4,881
0
4,125
6,974
2,287
0
688
6,185
0
29,829
L
Nike
Arcaela
Nike
2,097
247
0
749
4,437
1,983
0
0
4,092
0
14,294
W
Hou Yi
Gkronixz
Hou Yi
5,193
1,985
0
1,804
4,521
1,081
0
938
3,541
0
28,089
L
Danzaburou
IMainGragas
Danzaburou
3,475
1,636
0
2,091
6,637
1,481
0
1,267
5,020
0
13,911
W
Bellona
NotCereal
Bellona
3,271
1,134
0
2,088
5,677
3,452
374
0
5,402
0
20,889
W
1,351
147
0
590
4,713
1,204
0
1,485
3,028
19,799
0
L
Aphrodite
Thesiaz
Aphrodite
2,354
132
751
2,231
5,124
1,786
0
397
4,611
16,800
0
W
2,326
637
0
920
5,632
2,068
150
1,727
3,841
8,688
0
L
Thoth
devincei
Thoth
2,866
125
0
560
4,727
1,123
108
1,258
3,055
20,409
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,679
Gold Earned
29,071
172
Minions Killed
233
0
Camps Cleared
0
850,114
Distance Traveled
948,579
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
5,550
555
37
4
0
180,481
0
W
Bakasura
7,171
717
75
8
0
228,952
0
L
Nike
4,600
460
33
3
0
164,482
3
W
Hou Yi
5,663
566
48
5
0
171,848
0
L
Danzaburou
4,925
493
27
3
0
148,808
2
W
Bellona
5,659
566
49
5
0
182,816
0
W
Zeus
5,403
540
50
5
0
179,821
2
L
Aphrodite
4,556
456
33
3
0
179,622
4
W
Ymir
5,175
518
11
1
0
185,142
0
L
Thoth
5,048
505
42
4
0
176,721
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role