Player Matchup

Cthulhu
Cthulhu
Albineitor
Cthulhu
Level 27
God Stats
1W - 1L
1,738 SR
Queue Stats
1W - 1L
1,704 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Buttkisses
Cu Chulainn
Level 119
God Stats
9W - 9L
1,603 SR
Queue Stats
233W - 181L
1,519 Elo+
Party 1
Guan Yu
Guan Yu
Decymus
Guan Yu
Level 18
God Stats
7W - 4L
1,816 SR
Queue Stats
211W - 161L
1,482 Elo+
Party 1
Hel
Hel
Sicknificance
Hel
Level 152
God Stats
0W - 1L
1,500 SR
Queue Stats
259W - 203L
1,489 Elo+
Party 1
Neith
Neith
tatebaio
Neith
Level 68
God Stats
1W - 1L
1,521 SR
Queue Stats
1W - 1L
1,704 Elo+
Party 2
Team Averages
Level 77
1,635 SR
1,580 Elo+

VS

Team Averages
Level 61
1,735 SR
1,581 Elo+
Danzaburou
Danzaburou
Bray5G
Danzaburou
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Apollo
Apollo
Brohine
Apollo
Level 38
God Stats
2W - 0L
1,923 SR
Queue Stats
33W - 34L
1,578 Elo+
Solo
Guan Yu
Guan Yu
SlrMunCrystla
Guan Yu
Level 103
God Stats
8W - 5L
1,668 SR
Queue Stats
77W - 48L
1,658 Elo+
Party 3
Ganesha
Ganesha
chrisisit
Ganesha
Level 28
God Stats
31W - 17L
1,757 SR
Queue Stats
214W - 175L
1,668 Elo+
Party 3
Agni
Agni
kyle0700
Agni
Level 107
God Stats
5W - 3L
1,829 SR
Queue Stats
37W - 28L
1,499 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Albineitor
Cthulhu
10
0 / 3 / 3
6,226
415
4,342
11,927
5,566
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cu Chulainn
Buttkisses
Cu Chulainn
13
2 / 3 / 2
7,466
498
5,302
9,266
3,175
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Guan Yu
Decymus
Guan Yu
12
0 / 3 / 1
7,098
473
4,497
10,224
5,957
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
3 / 6 / 0
7,979
532
7,456
10,277
4,044
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
tatebaio
Neith
11
1 / 5 / 2
6,655
444
4,267
8,768
1,898
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Bray5G
Danzaburou
15
7 / 1 / 3
9,734
649
10,970
8,864
3,675
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Apollo
Brohine
Apollo
16
5 / 2 / 2
9,845
656
8,440
9,252
3,205
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Guan Yu
14
3 / 0 / 3
8,398
560
6,473
14,741
10,462
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Ganesha
chrisisit
Ganesha
13
0 / 1 / 12
8,299
553
4,800
8,860
5,832
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Agni
16
5 / 2 / 5
9,741
649
6,361
6,302
2,018
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
45
6
Kills
20
20
Deaths
6
8
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Albineitor
Cthulhu
0
3
3
0.5
W
Danzaburou
Bray5G
Danzaburou
7
1
3
8.5
W
Apollo
Brohine
Apollo
5
2
2
3
L
Cu Chulainn
Buttkisses
Cu Chulainn
2
3
2
1
L
Guan Yu
Decymus
Guan Yu
0
3
1
0.17
L
3
6
0
0.5
W
Guan Yu
3
0
3
4.5
W
Ganesha
chrisisit
Ganesha
0
1
12
6
W
Agni
5
2
5
3.75
L
Neith
tatebaio
Neith
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,864
Damage
37,044
50,462
Taken
48,019
20,640
Mitigated
25,192
11,219
Healing
18,148
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Albineitor
Cthulhu
4,342
515
477
1,666
11,927
5,566
0
2,763
9,138
20,750
0
W
Danzaburou
Bray5G
Danzaburou
10,970
5,675
0
5,618
8,864
3,675
2,543
3,069
5,703
0
63,941
W
Apollo
Brohine
Apollo
8,440
4,711
0
765
9,252
3,205
1,320
1,517
7,667
0
76,297
L
Cu Chulainn
Buttkisses
Cu Chulainn
5,302
405
0
650
9,266
3,175
0
2,845
6,177
0
46,307
L
Guan Yu
Decymus
Guan Yu
4,497
1,485
223
1,648
10,224
5,957
0
1,066
8,811
0
25,428
L
7,456
212
758
3,576
10,277
4,044
0
1,515
8,598
41,125
0
W
Guan Yu
6,473
1,181
911
7,682
14,741
10,462
1,085
2,038
12,557
0
34,488
W
Ganesha
chrisisit
Ganesha
4,800
656
0
2,838
8,860
5,832
205
2,605
6,181
22,160
0
W
Agni
6,361
1,381
0
334
6,302
2,018
1,186
2,003
4,113
53,945
0
L
Neith
tatebaio
Neith
4,267
1,574
0
2,221
8,768
1,898
738
2,566
6,152
0
31,797

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,424
Gold Earned
46,017
368
Minions Killed
452
0
Camps Cleared
0
1,451,247
Distance Traveled
1,537,929
16
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,226
415
47
3
0
281,659
6
W
Danzaburou
9,734
649
132
9
0
266,334
4
W
Apollo
9,845
656
125
8
0
305,805
2
L
Cu Chulainn
7,466
498
79
5
0
333,864
4
L
Guan Yu
7,098
473
89
6
0
264,061
0
L
Hel
7,979
532
80
5
0
288,526
3
W
Guan Yu
8,398
560
52
3
0
316,743
0
W
Ganesha
8,299
553
7
0
0
338,136
3
W
Agni
9,741
649
136
9
0
310,911
2
L
Neith
6,655
444
73
5
0
283,137
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role