Player Matchup

Kukulkan
Kukulkan
Kooprat
Kukulkan
Level 28
God Stats
3W - 1L
1,500 SR
Queue Stats
43W - 40L
1,606 Elo+
Solo
Cu Chulainn
Cu Chulainn
LichKingNuminax
Cu Chulainn
Level 8
God Stats
6W - 5L
1,531 SR
Queue Stats
20W - 19L
1,527 Elo+
Party 2
Hachiman
Hachiman
Master3van
Hachiman
Level 99
God Stats
0W - 3L
1,195 SR
Queue Stats
115W - 96L
1,645 Elo+
Party 2
Bakasura
Bakasura
bibibaba
Bakasura
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,661 Elo+
Solo
Ymir
Ymir
lloyder16
Ymir
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 33
1,445 SR
1,588 Elo+

VS

Team Averages
Level 25
1,599 SR
1,635 Elo+
Zeus
Zeus
Elmeti54
Zeus
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 5L
1,500 Elo+
Solo
Anubis
Anubis
NOLAxSaintsx
Anubis
Level 17
God Stats
8W - 4L
1,500 SR
Queue Stats
174W - 189L
1,473 Elo+
Solo
Kuzenbo
Kuzenbo
Smeckles
Kuzenbo
Level 63
God Stats
45W - 43L
1,579 SR
Queue Stats
157W - 162L
1,564 Elo+
Party 1
Neith
Neith
Snackthief
Neith
Level 6
God Stats
2W - 1L
1,713 SR
Queue Stats
3W - 7L
1,751 Elo+
Party 1
Amaterasu
Amaterasu
monaS2
Amaterasu
Level 18
God Stats
2W - 0L
1,701 SR
Queue Stats
21W - 9L
1,888 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Kooprat
Kukulkan
12
4 / 6 / 1
8,000
471
7,495
9,168
3,312
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cu Chulainn
LichKingNuminax
Cu Chulainn
11
1 / 6 / 0
7,269
428
6,586
17,719
9,901
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Hachiman
Master3van
Hachiman
14
3 / 3 / 3
8,786
517
11,597
13,308
4,660
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Bakasura
bibibaba
Bakasura
12
2 / 10 / 1
7,653
450
3,094
15,970
4,881
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ymir
11
3 / 3 / 4
7,784
458
4,680
11,871
10,851
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
15
10 / 0 / 4
10,241
602
17,732
4,222
1,312
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anubis
13
1 / 6 / 7
8,471
498
1,748
9,882
3,987
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kuzenbo
Smeckles
Kuzenbo
14
4 / 2 / 10
8,949
526
8,554
11,245
8,434
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Neith
13
3 / 4 / 1
8,559
503
5,907
10,282
3,171
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Amaterasu
monaS2
Amaterasu
18
9 / 1 / 2
11,326
666
16,013
16,552
15,346
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
51
13
Kills
27
28
Deaths
13
9
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Zeus
10
0
4
12
L
Kukulkan
Kooprat
Kukulkan
4
6
1
0.75
L
Cu Chulainn
LichKingNuminax
Cu Chulainn
1
6
0
0.17
L
Hachiman
Master3van
Hachiman
3
3
3
1.5
W
Anubis
1
6
7
0.75
W
Kuzenbo
Smeckles
Kuzenbo
4
2
10
4.5
W
Neith
3
4
1
0.88
L
Bakasura
bibibaba
Bakasura
2
10
1
0.25
L
Ymir
3
3
4
1.67
W
Amaterasu
monaS2
Amaterasu
9
1
2
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,452
Damage
49,954
68,036
Taken
52,183
33,605
Mitigated
32,250
14,083
Healing
16,606
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
17,732
1,700
0
600
4,222
1,312
0
480
3,667
66,076
0
L
Kukulkan
Kooprat
Kukulkan
7,495
295
0
550
9,168
3,312
0
6,309
2,859
43,373
0
L
Cu Chulainn
LichKingNuminax
Cu Chulainn
6,586
1,385
0
3,561
17,719
9,901
250
4,952
12,767
2,524
32,535
L
Hachiman
Master3van
Hachiman
11,597
6,127
0
4,867
13,308
4,660
1,120
4,170
9,138
0
60,834
W
Anubis
1,748
134
74
1,164
9,882
3,987
1,153
6,388
3,419
28,571
0
W
Kuzenbo
Smeckles
Kuzenbo
8,554
1,908
550
2,936
11,245
8,434
420
2,764
8,393
36,419
0
W
Neith
5,907
3,115
0
3,075
10,282
3,171
697
1,015
9,192
0
37,217
L
Bakasura
bibibaba
Bakasura
3,094
2,722
0
3,813
15,970
4,881
0
4,814
11,156
0
26,571
L
Ymir
4,680
585
0
1,292
11,871
10,851
0
7,789
4,082
24,039
0
W
Amaterasu
monaS2
Amaterasu
16,013
8,289
0
8,207
16,552
15,346
3,103
2,140
13,876
0
89,749

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,492
Gold Earned
47,546
366
Minions Killed
438
0
Camps Cleared
0
1,603,902
Distance Traveled
1,664,322
19
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
10,241
602
106
6
0
373,269
6
L
Kukulkan
8,000
471
97
6
0
316,420
6
L
Cu Chulainn
7,269
428
66
4
0
327,664
0
L
Hachiman
8,786
517
108
6
0
308,790
5
W
Anubis
8,471
498
59
3
0
258,705
0
W
Kuzenbo
8,949
526
45
3
0
380,179
7
W
Neith
8,559
503
69
4
0
304,154
0
L
Bakasura
7,653
450
68
4
0
323,170
0
L
Ymir
7,784
458
27
2
0
327,858
8
W
Amaterasu
11,326
666
159
9
0
348,015
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role