Player Matchup

Tiamat
Tiamat
Bleeds_Rainbows
Tiamat
Level 89
God Stats
159W - 148L
1,430 SR
Queue Stats
418W - 446L
1,465 Elo+
Party 1
Thanatos
Thanatos
Lovaasdograh
Thanatos
Level 102
God Stats
18W - 17L
1,919 SR
Queue Stats
220W - 223L
1,467 Elo+
Party 1
Horus
Horus
PunishedChudwick
Horus
Level 84
God Stats
0W - 3L
1,208 SR
Queue Stats
40W - 45L
1,485 Elo+
Solo
Artemis
Artemis
SoulMeld91
Artemis
Level 38
God Stats
8W - 9L
1,889 SR
Queue Stats
16W - 14L
1,788 Elo+
Party 1
Baron Samedi
Baron Samedi
zachwd1989
Baron Samedi
Level 68
God Stats
13W - 7L
1,874 SR
Queue Stats
197W - 197L
1,458 Elo+
Party 1
Team Averages
Level 76
1,664 SR
1,533 Elo+

VS

Team Averages
Level 111
1,489 SR
1,496 Elo+
Da Ji
Da Ji
AToxicLibra
Da Ji
Level 125
God Stats
2W - 1L
1,342 SR
Queue Stats
258W - 222L
1,525 Elo+
Solo
Medusa
Medusa
II Sand0val II
Medusa
Level 116
God Stats
5W - 4L
1,500 SR
Queue Stats
210W - 226L
1,466 Elo+
Party 2
Ymir
Ymir
Valrk
Ymir
Level 76
God Stats
9W - 10L
1,492 SR
Queue Stats
319W - 353L
1,496 Elo+
Party 2
Anubis
Anubis
elsmay
Anubis
Level 115
God Stats
10W - 16L
1,722 SR
Queue Stats
338W - 320L
1,590 Elo+
Party 2
Neith
Neith
xxVICKTINExx
Neith
Level 124
God Stats
6W - 9L
1,388 SR
Queue Stats
217W - 255L
1,404 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 7 / 4
7,281
485
7,582
11,897
6,535
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Thanatos
Lovaasdograh
Thanatos
14
7 / 5 / 2
8,638
576
11,224
12,779
4,323
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
0 / 5 / 3
6,088
406
2,176
13,345
5,746
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Artemis
SoulMeld91
Artemis
11
1 / 3 / 0
6,545
436
3,345
7,042
2,161
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
zachwd1989
Baron Samedi
12
1 / 7 / 0
7,130
475
1,829
9,956
4,197
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 2 / 3
8,792
586
6,698
11,481
4,273
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

13
4 / 2 / 2
7,989
533
7,332
8,312
2,683
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ymir
Valrk
Ymir
12
2 / 1 / 6
7,959
531
4,470
6,479
5,178
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Anubis
elsmay
Anubis
17
8 / 1 / 5
10,088
673
11,843
8,105
3,756
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
8 / 4 / 5
9,564
638
9,360
11,843
3,819
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
48
10
Kills
27
27
Deaths
10
9
Assists
21
Player
Kills
Deaths
Assists
KDA
W
5
2
3
3.25
L
1
7
4
0.43
W
4
2
2
2.5
L
Thanatos
Lovaasdograh
Thanatos
7
5
2
1.6
L
0
5
3
0.3
L
Artemis
SoulMeld91
Artemis
1
3
0
0.33
W
Ymir
Valrk
Ymir
2
1
6
5
W
Anubis
elsmay
Anubis
8
1
5
10.5
W
8
4
5
2.63
L
Baron Samedi
zachwd1989
Baron Samedi
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,156
Damage
39,703
55,019
Taken
46,220
22,962
Mitigated
19,709
20,475
Healing
18,872
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,698
2,130
0
3,531
11,481
4,273
199
1,353
10,054
0
50,149
L
7,582
965
0
1,970
11,897
6,535
120
1,268
10,629
33,806
0
W
7,332
2,888
0
3,604
8,312
2,683
2,909
0
8,312
0
49,890
L
Thanatos
Lovaasdograh
Thanatos
11,224
3,652
0
7,513
12,779
4,323
0
2,748
10,031
0
57,928
L
2,176
1,155
1,630
5,500
13,345
5,746
0
4,407
8,938
0
14,945
L
Artemis
SoulMeld91
Artemis
3,345
1,562
0
1,936
7,042
2,161
0
971
6,071
0
25,901
W
Ymir
Valrk
Ymir
4,470
627
0
1,651
6,479
5,178
132
442
6,013
14,454
0
W
Anubis
elsmay
Anubis
11,843
426
0
5,294
8,105
3,756
1,376
2,442
5,611
64,011
0
W
9,360
2,810
0
4,792
11,843
3,819
1,000
4,528
6,819
0
41,413
L
Baron Samedi
zachwd1989
Baron Samedi
1,829
115
110
1,816
9,956
4,197
0
6,919
3,037
29,848
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,682
Gold Earned
44,392
319
Minions Killed
415
0
Camps Cleared
0
1,321,299
Distance Traveled
1,285,448
13
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
8,792
586
92
6
0
305,896
3
L
Tiamat
7,281
485
86
6
0
278,151
4
W
Medusa
7,989
533
74
5
0
228,675
3
L
Thanatos
8,638
576
90
6
0
286,780
1
L
Horus
6,088
406
18
1
0
266,357
1
L
Artemis
6,545
436
65
4
0
244,353
5
W
Ymir
7,959
531
31
2
0
275,198
3
W
Anubis
10,088
673
135
9
0
206,834
3
W
Neith
9,564
638
83
6
0
268,845
4
L
Baron Samedi
7,130
475
60
4
0
245,658
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role