Player Matchup

Chaac
Chaac
AnTiBlesSinG12
Chaac
Level 51
God Stats
12W - 9L
1,533 SR
Queue Stats
31W - 37L
1,485 Elo+
Party 2
Danzaburou
Danzaburou
InfiniteZenith
Danzaburou
Level 127
God Stats
29W - 25L
1,620 SR
Queue Stats
165W - 171L
1,573 Elo+
Solo
Set
Set
Zippahead22
Set
Level 84
God Stats
8W - 6L
1,492 SR
Queue Stats
13W - 14L
1,419 Elo+
Party 2
Team Averages
Level 87
1,548 SR
1,492 Elo+

VS

Team Averages
Level 55
1,458 SR
1,427 Elo+
Danzaburou
Danzaburou
NoirBush
Danzaburou
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
Sasuke8253
Cerberus
Level 73
God Stats
1W - 2L
1,563 SR
Queue Stats
145W - 167L
1,449 Elo+
Party 1
Zeus
Zeus
тrill
Zeus
Level 35
God Stats
17W - 27L
1,312 SR
Queue Stats
105W - 137L
1,333 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 6 / 14
9,912
708
12,208
15,635
7,845
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Danzaburou
InfiniteZenith
Danzaburou
14
9 / 6 / 9
11,938
853
11,033
10,492
3,921
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
11 / 3 / 8
11,328
809
11,999
12,923
6,210
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
NoirBush
Danzaburou
15
6 / 6 / 8
11,477
820
6,108
13,667
5,339
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cerberus
Sasuke8253
Cerberus
12
3 / 7 / 10
10,026
716
7,843
18,436
12,916
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Zeus
тrill
Zeus
12
6 / 9 / 5
9,983
713
15,165
12,638
3,537
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
38
22
Kills
15
15
Deaths
22
31
Assists
23
Player
Kills
Deaths
Assists
KDA
W
2
6
14
1.5
W
Danzaburou
InfiniteZenith
Danzaburou
9
6
9
2.25
L
Danzaburou
NoirBush
Danzaburou
6
6
8
1.67
L
Cerberus
Sasuke8253
Cerberus
3
7
10
1.14
W
11
3
8
5
L
Zeus
тrill
Zeus
6
9
5
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,240
Damage
29,116
39,050
Taken
44,741
17,976
Mitigated
21,792
8,164
Healing
8,201
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,208
2,022
274
4,036
15,635
7,845
453
9,678
5,631
0
40,256
W
Danzaburou
InfiniteZenith
Danzaburou
11,033
4,014
0
1,938
10,492
3,921
2,254
4,236
6,064
0
44,871
L
Danzaburou
NoirBush
Danzaburou
6,108
4,177
513
1,589
13,667
5,339
0
0
13,667
0
34,425
L
Cerberus
Sasuke8253
Cerberus
7,843
683
0
3,668
18,436
12,916
0
20
18,416
20,268
0
W
11,999
3,941
0
1,916
12,923
6,210
657
8,378
4,293
0
35,413
L
Zeus
тrill
Zeus
15,165
2,955
0
2,431
12,638
3,537
0
8
12,630
35,285
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,178
Gold Earned
31,486
149
Minions Killed
135
0
Camps Cleared
0
697,381
Distance Traveled
622,933
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,912
708
45
3
0
253,314
1
W
Danzaburou
11,938
853
52
4
0
217,578
3
L
Danzaburou
11,477
820
63
5
0
220,353
4
L
Cerberus
10,026
716
24
2
0
205,898
1
W
Set
11,328
809
52
4
0
226,489
0
L
Zeus
9,983
713
48
3
0
196,682
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role