Player Matchup

Danzaburou
Danzaburou
Goddfrey
Danzaburou
Level 21
God Stats
23W - 16L
1,638 SR
Queue Stats
58W - 50L
1,424 Elo+
Party 2
Cerberus
Cerberus
Jffroese
Cerberus
Level 18
God Stats
3W - 2L
1,766 SR
Queue Stats
58W - 48L
1,430 Elo+
Party 2
Anubis
Anubis
Jimmercorvette
Anubis
Level 18
God Stats
1W - 2L
1,485 SR
Queue Stats
17W - 25L
1,317 Elo+
Solo
Odin
Odin
LordeAlpaca
Odin
Level 23
God Stats
3W - 3L
1,555 SR
Queue Stats
39W - 36L
1,449 Elo+
Party 1
Erlang Shen
Erlang Shen
SinfulPride
Erlang Shen
Level 29
God Stats
8W - 4L
1,287 SR
Queue Stats
48W - 47L
1,412 Elo+
Party 1
Team Averages
Level 22
1,546 SR
1,406 Elo+

VS

Team Averages
Level 17
1,471 SR
1,370 Elo+
Bellona
Bellona
FloppyFire
Bellona
Level 8
God Stats
3W - 2L
1,383 SR
Queue Stats
7W - 9L
1,308 Elo+
Party 4
Tiamat
Tiamat
INeedANerf
Tiamat
Level 16
God Stats
2W - 1L
1,325 SR
Queue Stats
14W - 13L
1,345 Elo+
Party 3
Medusa
Medusa
Kali Spree
Medusa
Level 10
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 6L
1,326 Elo+
Party 4
Thanatos
Thanatos
Pherfin
Thanatos
Level 28
God Stats
27W - 43L
1,460 SR
Queue Stats
572W - 540L
1,461 Elo+
Party 3
Cabrakan
Cabrakan
rincls
Cabrakan
Level 21
God Stats
5W - 0L
1,684 SR
Queue Stats
63W - 68L
1,409 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Goddfrey
Danzaburou
9
2 / 6 / 3
6,097
469
3,635
7,678
2,076
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cerberus
Jffroese
Cerberus
9
1 / 7 / 3
6,087
468
3,365
11,727
5,875
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
3 / 6 / 1
7,687
591
4,248
8,190
2,661
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

10
1 / 4 / 4
6,395
492
4,842
8,690
2,841
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Erlang Shen
SinfulPride
Erlang Shen
12
6 / 3 / 0
7,634
587
7,522
13,785
4,717
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
FloppyFire
Bellona
10
0 / 4 / 3
6,188
476
4,396
8,869
6,609
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tiamat
INeedANerf
Tiamat
14
5 / 2 / 6
8,294
638
10,367
6,698
4,308
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
Kali Spree
Medusa
14
10 / 2 / 7
8,812
678
10,769
10,871
3,356
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thanatos
Pherfin
Thanatos
13
9 / 1 / 4
8,261
635
4,659
8,264
2,381
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cabrakan
rincls
Cabrakan
10
2 / 4 / 8
6,878
529
3,895
7,263
5,065
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
54
13
Kills
26
26
Deaths
13
11
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Bellona
FloppyFire
Bellona
0
4
3
0.38
L
Danzaburou
Goddfrey
Danzaburou
2
6
3
0.58
W
Tiamat
INeedANerf
Tiamat
5
2
6
4
L
Cerberus
Jffroese
Cerberus
1
7
3
0.36
L
3
6
1
0.58
W
Medusa
Kali Spree
Medusa
10
2
7
6.75
L
1
4
4
0.75
W
Thanatos
Pherfin
Thanatos
9
1
4
11
L
Erlang Shen
SinfulPride
Erlang Shen
6
3
0
2
W
Cabrakan
rincls
Cabrakan
2
4
8
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,612
Damage
34,086
50,070
Taken
41,965
18,170
Mitigated
21,719
14,883
Healing
18,976
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
FloppyFire
Bellona
4,396
2,262
0
611
8,869
6,609
246
85
8,784
1,041
17,944
L
Danzaburou
Goddfrey
Danzaburou
3,635
2,033
0
308
7,678
2,076
0
2,607
4,985
0
22,114
W
Tiamat
INeedANerf
Tiamat
10,367
2,436
0
3,133
6,698
4,308
1,943
1,598
5,100
47,428
0
L
Cerberus
Jffroese
Cerberus
3,365
591
0
2,525
11,727
5,875
0
2,872
8,801
20,014
0
L
4,248
402
0
2,180
8,190
2,661
610
3,268
4,580
37,763
0
W
Medusa
Kali Spree
Medusa
10,769
5,129
0
6,278
10,871
3,356
2,191
2,361
8,510
0
51,181
L
4,842
2,344
0
2,481
8,690
2,841
0
1,794
6,830
0
32,408
W
Thanatos
Pherfin
Thanatos
4,659
426
0
8,214
8,264
2,381
0
2,017
6,247
0
37,001
L
Erlang Shen
SinfulPride
Erlang Shen
7,522
4,280
0
7,389
13,785
4,717
580
3,116
10,288
153
34,496
W
Cabrakan
rincls
Cabrakan
3,895
661
0
740
7,263
5,065
568
1,637
5,626
21,189
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,900
Gold Earned
38,433
305
Minions Killed
329
0
Camps Cleared
0
1,173,296
Distance Traveled
1,191,433
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
6,188
476
38
3
0
231,174
0
L
Danzaburou
6,097
469
42
3
0
237,294
2
W
Tiamat
8,294
638
99
8
0
236,472
3
L
Cerberus
6,087
468
58
4
0
257,571
3
L
Anubis
7,687
591
76
6
0
199,667
3
W
Medusa
8,812
678
86
7
0
215,977
4
L
Odin
6,395
492
63
5
0
233,634
2
W
Thanatos
8,261
635
71
5
0
262,009
0
L
Erlang Shen
7,634
587
66
5
0
245,130
0
W
Cabrakan
6,878
529
35
3
0
245,801
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role