Player Matchup

Cthulhu
Cthulhu
EverFreshhhh
Cthulhu
Level 20
God Stats
6W - 4L
1,500 SR
Queue Stats
75W - 83L
1,307 Elo+
Party 1
Nu Wa
Nu Wa
Softx12
Nu Wa
Level 21
God Stats
12W - 15L
1,462 SR
Queue Stats
28W - 33L
1,462 Elo+
Party 1
Neith
Neith
Suizuo
Neith
Level 29
God Stats
46W - 40L
1,507 SR
Queue Stats
73W - 70L
1,422 Elo+
Solo
Fenrir
Fenrir
Tanksbro
Fenrir
Level 28
God Stats
5W - 4L
1,546 SR
Queue Stats
73W - 84L
1,414 Elo+
Solo
Chaac
Chaac
erubiel176
Chaac
Level 17
God Stats
2W - 1L
1,500 SR
Queue Stats
8W - 11L
1,278 Elo+
Party 1
Team Averages
Level 23
1,503 SR
1,377 Elo+

VS

Team Averages
Level 16
1,511 SR
1,414 Elo+
Discordia
Discordia
Blockwizard
Discordia
Level 27
God Stats
7W - 11L
1,438 SR
Queue Stats
65W - 89L
1,372 Elo+
Solo
King Arthur
King Arthur
Potato5776
King Arthur
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 13L
1,582 Elo+
Party 2
Guan Yu
Guan Yu
Ryouwu
Guan Yu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,379 Elo+
Party 2
Set
Set
ninerivers19705
Set
Level 17
God Stats
11W - 13L
1,542 SR
Queue Stats
26W - 44L
1,350 Elo+
Solo
Neith
Neith
кирмих
Neith
Level 14
God Stats
24W - 25L
1,575 SR
Queue Stats
29W - 33L
1,387 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
EverFreshhhh
Cthulhu
6
0 / 1 / 1
4,021
503
820
3,295
2,236
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Nu Wa
Softx12
Nu Wa
7
0 / 2 / 1
4,324
541
727
2,543
738
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Neith
Suizuo
Neith
8
3 / 0 / 1
5,121
640
2,325
2,271
535
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Fenrir
Tanksbro
Fenrir
9
3 / 0 / 2
5,317
665
1,986
4,175
1,244
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Chaac
10
6 / 0 / 1
5,803
725
3,865
3,632
2,172
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Blockwizard
Discordia
8
2 / 2 / 0
4,964
621
2,940
3,425
884
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
Potato5776
King Arthur
3
0 / 3 / 0
3,309
414
251
2,457
1,154
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Guan Yu
Ryouwu
Guan Yu
5
0 / 3 / 0
3,484
436
274
3,364
1,452
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

7
1 / 2 / 0
4,471
559
1,500
5,167
1,355
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8
0 / 3 / 1
4,195
524
1,083
4,943
1,059
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
4
12
Kills
3
3
Deaths
13
6
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Discordia
Blockwizard
Discordia
2
2
0
1
W
Cthulhu
EverFreshhhh
Cthulhu
0
1
1
0.5
L
King Arthur
Potato5776
King Arthur
0
3
0
0
L
Guan Yu
Ryouwu
Guan Yu
0
3
0
0
W
Nu Wa
Softx12
Nu Wa
0
2
1
0.25
W
Neith
Suizuo
Neith
3
0
1
3.5
W
Fenrir
Tanksbro
Fenrir
3
0
2
4
W
Chaac
6
0
1
6.5
L
1
2
0
0.5
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,723
Damage
6,048
15,916
Taken
19,356
6,925
Mitigated
5,904
3,775
Healing
5,603
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
Blockwizard
Discordia
2,940
274
0
677
3,425
884
210
287
3,055
22,996
0
W
Cthulhu
EverFreshhhh
Cthulhu
820
62
0
1,196
3,295
2,236
66
249
3,046
9,920
0
L
King Arthur
Potato5776
King Arthur
251
42
0
0
2,457
1,154
0
99
2,340
0
2,368
L
Guan Yu
Ryouwu
Guan Yu
274
31
60
490
3,364
1,452
0
85
3,261
0
7,621
W
Nu Wa
Softx12
Nu Wa
727
0
0
0
2,543
738
324
1,161
1,382
15,372
0
W
Neith
Suizuo
Neith
2,325
1,029
0
969
2,271
535
817
211
2,060
0
22,299
W
Fenrir
Tanksbro
Fenrir
1,986
422
0
561
4,175
1,244
0
811
3,364
0
20,696
W
Chaac
3,865
1,412
0
1,049
3,632
2,172
976
508
3,086
0
24,305
L
1,500
868
0
2,333
5,167
1,355
0
295
4,829
0
19,122
L
1,083
490
0
2,043
4,943
1,059
0
501
4,324
0
16,933

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,586
Gold Earned
20,423
189
Minions Killed
146
0
Camps Cleared
0
706,305
Distance Traveled
631,843
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
4,964
621
43
5
0
148,699
2
W
Cthulhu
4,021
503
11
1
0
137,005
2
L
King Arthur
3,309
414
1
0
0
87,966
0
L
Guan Yu
3,484
436
14
2
0
128,396
0
W
Nu Wa
4,324
541
29
4
0
142,091
0
W
Neith
5,121
640
58
7
0
125,930
0
W
Fenrir
5,317
665
42
5
0
151,663
1
W
Chaac
5,803
725
49
6
0
149,616
1
L
Set
4,471
559
56
7
0
141,604
1
L
Neith
4,195
524
32
4
0
125,178
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role