Player Matchup

Thor
Thor
CVP_KraTozs
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 17L
1,808 Elo+
Party 1
Tiamat
Tiamat
JerGTx
Tiamat
Level 14
God Stats
2W - 2L
1,594 SR
Queue Stats
4W - 2L
1,739 Elo+
Party 1
Chernobog
Chernobog
Joel-Valverde
Chernobog
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 13L
1,737 Elo+
Party 1
Sobek
Sobek
ecu_yibambe
Sobek
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
250W - 298L
1,447 Elo+
Party 1
Baron Samedi
Baron Samedi
jose19931
Baron Samedi
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 78L
1,420 Elo+
Party 1
Team Averages
Level 28
1,519 SR
1,630 Elo+

VS

Team Averages
Level 17
1,663 SR
1,690 Elo+
Cu Chulainn
Cu Chulainn
ChubSkinner
Cu Chulainn
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,745 Elo+
Party 2
Hades
Hades
Crow Corpse
Hades
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 2L
1,871 Elo+
Party 2
Chernobog
Chernobog
VortexForce
Chernobog
Level 22
God Stats
5W - 0L
2,033 SR
Queue Stats
12W - 13L
1,604 Elo+
Solo
Thanatos
Thanatos
ZMO259
Thanatos
Level 24
God Stats
3W - 1L
1,591 SR
Queue Stats
23W - 29L
1,512 Elo+
Solo
Agni
Agni
guccinecht
Agni
Level 24
God Stats
8W - 4L
1,690 SR
Queue Stats
116W - 96L
1,720 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 6 / 0
5,742
338
742
10,185
3,089
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heavy Mace

Heavy Mace

+30
Physical Power

Tiamat
JerGTx
Tiamat
14
1 / 5 / 1
8,228
484
4,660
12,214
13,875
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chernobog
Joel-Valverde
Chernobog
13
3 / 3 / 1
7,428
437
9,113
15,218
5,018
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 8 / 2
6,763
398
3,067
15,143
11,496
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baron Samedi
jose19931
Baron Samedi
14
2 / 6 / 1
8,290
488
6,187
12,691
5,965
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
ChubSkinner
Cu Chulainn
18
6 / 1 / 1
10,485
617
9,555
11,896
8,356
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

13
8 / 2 / 7
9,308
548
16,977
13,393
12,702
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chernobog
VortexForce
Chernobog
13
2 / 1 / 9
8,381
493
7,685
10,241
3,198
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Thanatos
ZMO259
Thanatos
13
3 / 3 / 10
8,239
485
5,076
8,725
3,311
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

17
9 / 1 / 0
10,312
607
8,305
8,625
3,105
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
55
6
Kills
28
28
Deaths
8
5
Assists
27
Player
Kills
Deaths
Assists
KDA
L
0
6
0
0
W
Cu Chulainn
ChubSkinner
Cu Chulainn
6
1
1
6.5
W
8
2
7
5.75
L
Tiamat
JerGTx
Tiamat
1
5
1
0.3
L
Chernobog
Joel-Valverde
Chernobog
3
3
1
1.17
W
Chernobog
VortexForce
Chernobog
2
1
9
6.5
W
Thanatos
ZMO259
Thanatos
3
3
10
2.67
L
0
8
2
0.13
W
9
1
0
9
L
Baron Samedi
jose19931
Baron Samedi
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,769
Damage
47,598
65,451
Taken
52,880
39,443
Mitigated
30,672
18,656
Healing
20,558
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
742
353
0
273
10,185
3,089
0
2,851
7,200
0
14,124
W
Cu Chulainn
ChubSkinner
Cu Chulainn
9,555
3,131
0
1,749
11,896
8,356
1,253
2,687
8,923
0
88,923
W
16,977
1,436
226
5,067
13,393
12,702
756
2,957
10,353
47,970
0
L
Tiamat
JerGTx
Tiamat
4,660
162
0
3,352
12,214
13,875
30
1,132
11,050
38,763
0
L
Chernobog
Joel-Valverde
Chernobog
9,113
4,498
0
7,780
15,218
5,018
0
6,782
8,430
0
47,995
W
Chernobog
VortexForce
Chernobog
7,685
4,135
0
2,186
10,241
3,198
461
1,547
8,638
0
46,171
W
Thanatos
ZMO259
Thanatos
5,076
648
0
7,643
8,725
3,311
25
2,046
6,621
0
29,088
L
3,067
505
0
3,600
15,143
11,496
0
7,493
7,584
14,278
0
W
8,305
294
132
3,555
8,625
3,105
318
3,804
4,431
70,161
0
L
Baron Samedi
jose19931
Baron Samedi
6,187
856
411
3,240
12,691
5,965
0
6,362
5,905
44,487
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,451
Gold Earned
46,725
293
Minions Killed
513
0
Camps Cleared
0
1,441,430
Distance Traveled
1,607,654
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
5,742
338
27
2
0
268,473
0
W
Cu Chulainn
10,485
617
169
10
0
328,179
0
W
Hades
9,308
548
69
4
0
307,467
0
L
Tiamat
8,228
484
84
5
0
268,970
3
L
Chernobog
7,428
437
78
5
0
313,832
3
W
Chernobog
8,381
493
81
5
0
317,646
1
W
Thanatos
8,239
485
50
3
0
341,068
0
L
Sobek
6,763
398
21
1
0
316,150
0
W
Agni
10,312
607
144
8
0
313,294
5
L
Baron Samedi
8,290
488
83
5
0
274,005
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role