Player Matchup

Medusa
Medusa
Ahjin5499
Medusa
Level 17
God Stats
2W - 1L
1,435 SR
Queue Stats
31W - 25L
1,408 Elo+
Solo
Artemis
Artemis
Bkboyt
Artemis
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Nemesis
Nemesis
CorruptEyes
Nemesis
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Solo
Ra
Ra
TMX I6aax
Ra
Level 28
God Stats
93W - 91L
1,538 SR
Queue Stats
523W - 548L
1,432 Elo+
Party 1
Cthulhu
Cthulhu
WaveMoons
Cthulhu
Level 17
God Stats
6W - 9L
1,500 SR
Queue Stats
82W - 94L
1,363 Elo+
Party 1
Team Averages
Level 13
1,494 SR
1,441 Elo+

VS

Team Averages
Level 15
1,430 SR
1,211 Elo+
Sol
Sol
Ark Legion 26
Sol
Level 24
God Stats
46W - 53L
1,406 SR
Queue Stats
219W - 245L
1,414 Elo+
Solo
Kukulkan
Kukulkan
CocoSCP8755
Kukulkan
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,118 Elo+
Solo
Cerberus
Cerberus
RedRobbins4542
Cerberus
Level 17
God Stats
0W - 2L
1,259 SR
Queue Stats
0W - 6L
980 Elo+
Solo
Guan Yu
Guan Yu
Ribeuri
Guan Yu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,141 Elo+
Solo
Merlin
Merlin
ahcjsohHG
Merlin
Level 26
God Stats
20W - 20L
1,486 SR
Queue Stats
20W - 20L
1,402 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Ahjin5499
Medusa
10
4 / 0 / 2
6,036
549
4,441
3,875
1,306
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Artemis
Bkboyt
Artemis
7
3 / 2 / 3
5,265
479
2,544
5,193
1,332
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Nemesis
CorruptEyes
Nemesis
9
1 / 0 / 2
5,308
483
937
3,004
905
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
2 / 1 / 0
5,749
523
3,707
3,814
1,264
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cthulhu
WaveMoons
Cthulhu
10
5 / 0 / 1
5,904
537
1,363
3,465
2,417
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 1
5,067
461
3,160
5,886
1,455
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kukulkan
CocoSCP8755
Kukulkan
7
2 / 8 / 0
5,031
457
1,732
6,043
1,676
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
1
0 / 0 / 0
3,480
316
0
0
0
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Guan Yu
Ribeuri
Guan Yu
4
0 / 3 / 1
3,881
353
527
3,226
825
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Merlin
ahcjsohHG
Merlin
9
1 / 2 / 0
4,983
453
1,733
5,535
1,546
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
5
15
Kills
3
3
Deaths
16
8
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Medusa
Ahjin5499
Medusa
4
0
2
5
L
0
3
1
0.17
W
Artemis
Bkboyt
Artemis
3
2
3
2.25
L
Kukulkan
CocoSCP8755
Kukulkan
2
8
0
0.25
W
Nemesis
CorruptEyes
Nemesis
1
0
2
2
L
Cerberus
0
0
0
0
L
Guan Yu
Ribeuri
Guan Yu
0
3
1
0.17
W
2
1
0
2
W
Cthulhu
WaveMoons
Cthulhu
5
0
1
5.5
L
Merlin
ahcjsohHG
Merlin
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,992
Damage
7,152
19,351
Taken
20,690
7,224
Mitigated
5,502
5,497
Healing
4,546
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Ahjin5499
Medusa
4,441
2,322
0
2,295
3,875
1,306
2,076
2,345
1,530
0
29,554
L
3,160
676
0
1,644
5,886
1,455
581
1,247
4,639
25,463
0
W
Artemis
Bkboyt
Artemis
2,544
1,283
161
381
5,193
1,332
364
951
4,242
0
14,637
L
Kukulkan
CocoSCP8755
Kukulkan
1,732
1,048
0
0
6,043
1,676
0
1,191
4,852
12,078
0
W
Nemesis
CorruptEyes
Nemesis
937
519
0
650
3,004
905
66
517
2,487
0
16,872
L
Cerberus
0
0
0
0
0
0
0
0
0
0
0
L
Guan Yu
Ribeuri
Guan Yu
527
323
60
260
3,226
825
0
488
2,738
0
4,466
W
3,707
703
47
1,963
3,814
1,264
974
2,102
1,712
32,258
0
W
Cthulhu
WaveMoons
Cthulhu
1,363
69
0
0
3,465
2,417
849
710
2,755
15,933
0
L
Merlin
ahcjsohHG
Merlin
1,733
72
174
2,408
5,535
1,546
21
2,144
3,391
20,456
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,262
Gold Earned
22,442
196
Minions Killed
105
0
Camps Cleared
0
922,285
Distance Traveled
689,309
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
6,036
549
54
5
0
160,682
0
L
Sol
5,067
461
40
4
0
200,089
0
W
Artemis
5,265
479
28
3
0
167,728
0
L
Kukulkan
5,031
457
18
2
0
177,283
0
W
Nemesis
5,308
483
38
3
0
190,712
0
L
Cerberus
3,480
316
0
0
0
2,434
0
L
Guan Yu
3,881
353
6
1
0
107,926
0
W
Ra
5,749
523
54
5
0
211,375
0
W
Cthulhu
5,904
537
22
2
0
191,788
0
L
Merlin
4,983
453
41
4
0
201,577
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role