Player Matchup

King Arthur
King Arthur
DeadeyeRuby
King Arthur
Level 7
God Stats
2W - 3L
1,456 SR
Queue Stats
2W - 3L
1,290 Elo+
Party 2
Nemesis
Nemesis
MightyCat33
Nemesis
Level 30
God Stats
10W - 7L
1,710 SR
Queue Stats
60W - 81L
1,434 Elo+
Solo
Anubis
Anubis
SIR MRVN
Anubis
Level 15
God Stats
3W - 3L
1,456 SR
Queue Stats
12W - 10L
1,326 Elo+
Party 2
Thoth
Thoth
markhammalis
Thoth
Level 29
God Stats
6W - 5L
1,596 SR
Queue Stats
78W - 91L
1,434 Elo+
Solo
Ratatoskr
Ratatoskr
vikvizz
Ratatoskr
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 9L
1,129 Elo+
Solo
Team Averages
Level 20
1,543 SR
1,322 Elo+

VS

Team Averages
Level 16
1,406 SR
1,349 Elo+
Kukulkan
Kukulkan
E4Quest
Kukulkan
Level 6
God Stats
0W - 2L
1,312 SR
Queue Stats
10W - 19L
1,291 Elo+
Party 1
Amaterasu
Amaterasu
Gamejoy435
Amaterasu
Level 28
God Stats
1W - 3L
1,500 SR
Queue Stats
101W - 109L
1,421 Elo+
Solo
Anubis
Anubis
Hannahrak
Anubis
Level 28
God Stats
0W - 1L
1,267 SR
Queue Stats
32W - 38L
1,370 Elo+
Solo
Anhur
Anhur
jackViate
Anhur
Level 14
God Stats
9W - 7L
1,450 SR
Queue Stats
112W - 137L
1,371 Elo+
Solo
Merlin
Merlin
wildbillkid74
Merlin
Level 4
God Stats
3W - 3L
1,500 SR
Queue Stats
42W - 61L
1,291 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DeadeyeRuby
King Arthur
20
9 / 9 / 21
13,724
1,144
15,701
19,144
21,300
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Nemesis
MightyCat33
Nemesis
20
7 / 4 / 17
13,447
1,121
21,122
18,845
6,664
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anubis
SIR MRVN
Anubis
19
8 / 2 / 14
12,972
1,081
18,136
15,564
8,788
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

19
3 / 3 / 13
11,809
984
6,326
8,108
2,372
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ratatoskr
vikvizz
Ratatoskr
20
19 / 3 / 19
16,174
1,348
29,051
18,321
13,075
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

185

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
E4Quest
Kukulkan
17
1 / 10 / 11
11,050
921
6,718
19,348
6,579
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Amaterasu
Gamejoy435
Amaterasu
19
7 / 8 / 11
13,243
1,104
19,395
28,455
21,917
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Anubis
Hannahrak
Anubis
18
3 / 11 / 12
12,584
1,049
17,160
20,588
8,793
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
jackViate
Anhur
19
7 / 9 / 8
13,466
1,122
17,369
18,024
5,383
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

18
3 / 8 / 10
11,776
981
12,484
13,879
5,057
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

130
Kill Participation
73
46
Kills
21
21
Deaths
46
84
Assists
52
Player
Kills
Deaths
Assists
KDA
W
King Arthur
DeadeyeRuby
King Arthur
9
9
21
2.17
L
Kukulkan
E4Quest
Kukulkan
1
10
11
0.65
L
Amaterasu
Gamejoy435
Amaterasu
7
8
11
1.56
L
Anubis
Hannahrak
Anubis
3
11
12
0.82
W
Nemesis
MightyCat33
Nemesis
7
4
17
3.88
W
Anubis
SIR MRVN
Anubis
8
2
14
7.5
L
Anhur
jackViate
Anhur
7
9
8
1.22
W
3
3
13
3.17
W
Ratatoskr
vikvizz
Ratatoskr
19
3
19
9.5
L
3
8
10
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,336
Damage
73,126
79,982
Taken
100,294
52,199
Mitigated
47,729
11,080
Healing
17,031
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
DeadeyeRuby
King Arthur
15,701
2,493
0
650
19,144
21,300
0
7,547
11,070
0
28,383
L
Kukulkan
E4Quest
Kukulkan
6,718
1,859
0
0
19,348
6,579
0
4,325
14,898
17,216
0
L
Amaterasu
Gamejoy435
Amaterasu
19,395
11,505
243
9,336
28,455
21,917
0
4,903
23,387
0
28,223
L
Anubis
Hannahrak
Anubis
17,160
1,753
667
4,915
20,588
8,793
0
8,127
12,336
52,664
0
W
Nemesis
MightyCat33
Nemesis
21,122
11,466
343
6,690
18,845
6,664
0
10,611
7,724
0
39,258
W
Anubis
SIR MRVN
Anubis
18,136
2,195
0
0
15,564
8,788
0
5,212
10,098
40,912
0
L
Anhur
jackViate
Anhur
17,369
12,182
0
0
18,024
5,383
0
4,936
12,988
0
36,671
W
6,326
622
0
1,084
8,108
2,372
0
3,956
4,007
33,715
0
W
Ratatoskr
vikvizz
Ratatoskr
29,051
11,745
0
2,313
18,321
13,075
0
7,919
9,922
0
39,723
L
12,484
430
501
1,369
13,879
5,057
0
2,171
11,533
29,768
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,126
Gold Earned
62,119
213
Minions Killed
182
4
Camps Cleared
9
1,049,905
Distance Traveled
965,453
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
13,724
1,144
30
3
0
194,138
0
L
Kukulkan
11,050
921
11
1
1
189,188
0
L
Amaterasu
13,243
1,104
13
1
0
224,218
1
L
Anubis
12,584
1,049
93
8
2
160,059
0
W
Nemesis
13,447
1,121
41
3
1
257,675
1
W
Anubis
12,972
1,081
46
4
2
174,734
1
L
Anhur
13,466
1,122
24
2
5
191,631
0
W
Thoth
11,809
984
62
5
0
169,180
0
W
Ratatoskr
16,174
1,348
34
3
1
254,178
2
L
Merlin
11,776
981
41
3
1
200,357
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role