Player Matchup

Baron Samedi
Baron Samedi
Gold V
JP21
Baron Samedi
Gold V
Level 119
God Stats
1W - 1L
1,709 SR
Queue Stats
11W - 6L
1,858 MMR
Party 1
Cu Chulainn
Cu Chulainn
Gold V
StraiGhT8BawLz
Cu Chulainn
Gold V
Level 66
God Stats
3W - 1L
1,867 SR
Queue Stats
11W - 6L
1,858 MMR
Party 1
Jing Wei
Jing Wei
Gold V
cWiizz
Jing Wei
Gold V
Level 80
God Stats
1W - 1L
1,816 SR
Queue Stats
11W - 6L
1,858 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 88
1,797 SR
1,858 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 139
1,623 SR
1,671 MMR
Hercules
Hercules
Platinum V
GonzeusOP
Hercules
Platinum V
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Vulcan
Vulcan
Platinum V
Heartsight
Vulcan
Platinum V
Level 129
God Stats
8W - 3L
1,640 SR
Queue Stats
38W - 35L
1,768 MMR
Solo
Chaac
Chaac
Gold I
SnayderVip
Chaac
Gold I
Level 139
God Stats
11W - 12L
1,729 SR
Queue Stats
19W - 24L
1,745 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
JP21
Baron Samedi
15
5 / 3 / 3
11,450
674
16,258
12,215
5,664
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
StraiGhT8BawLz
Cu Chulainn
13
1 / 7 / 5
10,242
602
10,628
19,129
13,743
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jing Wei
cWiizz
Jing Wei
13
2 / 5 / 5
10,408
612
11,733
15,502
5,137
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Bans
ThothPersephoneScyllaAphroditeAnhur

VS

Bans
CthulhuMedusaDanzaburouCupidGuan Yu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
GonzeusOP
Hercules
16
6 / 1 / 9
11,936
702
8,129
17,845
15,676
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Vulcan
Heartsight
Vulcan
17
9 / 3 / 4
12,941
761
20,252
10,766
4,399
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chaac
13
0 / 4 / 10
10,204
600
10,155
19,078
15,194
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
38
8
Kills
15
15
Deaths
8
13
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Hercules
GonzeusOP
Hercules
6
1
9
10.5
W
Vulcan
Heartsight
Vulcan
9
3
4
3.67
L
Baron Samedi
JP21
Baron Samedi
5
3
3
2.17
W
Chaac
0
4
10
1.25
L
Cu Chulainn
StraiGhT8BawLz
Cu Chulainn
1
7
5
0.5
L
Jing Wei
cWiizz
Jing Wei
2
5
5
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,619
Damage
38,536
46,846
Taken
47,689
24,544
Mitigated
35,269
13,209
Healing
13,950
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
GonzeusOP
Hercules
8,129
2,657
836
7,061
17,845
15,676
616
5,405
12,072
0
26,974
W
Vulcan
Heartsight
Vulcan
20,252
6,704
130
1,636
10,766
4,399
1,526
2,502
8,008
86,353
0
L
Baron Samedi
JP21
Baron Samedi
16,258
893
1,735
3,915
12,215
5,664
591
5,331
6,462
58,698
0
W
Chaac
10,155
749
0
4,287
19,078
15,194
718
7,426
11,176
0
33,947
L
Cu Chulainn
StraiGhT8BawLz
Cu Chulainn
10,628
1,666
0
3,350
19,129
13,743
0
9,669
9,025
0
36,861
L
Jing Wei
cWiizz
Jing Wei
11,733
10,307
0
4,209
15,502
5,137
737
4,635
10,394
0
56,328

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,100
Gold Earned
35,081
216
Minions Killed
198
0
Camps Cleared
0
947,352
Distance Traveled
1,033,268
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
11,936
702
42
2
0
367,848
4
W
Vulcan
12,941
761
115
7
0
348,837
2
L
Baron Samedi
11,450
674
81
5
0
305,228
1
W
Chaac
10,204
600
41
2
0
316,583
3
L
Cu Chulainn
10,242
602
55
3
0
323,678
1
L
Jing Wei
10,408
612
80
5
0
318,446
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role