Player Matchup

Tiamat
Tiamat
Saltytaco952
Tiamat
Level 128
God Stats
2W - 3L
1,570 SR
Queue Stats
97W - 83L
1,597 Elo+
Solo
Ymir
Ymir
ethаn
Ymir
Level 28
God Stats
3W - 0L
1,313 SR
Queue Stats
15W - 12L
1,881 Elo+
Party 2
Heimdallr
Heimdallr
sеntry
Heimdallr
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Team Averages
Level 104
1,461 SR
1,659 Elo+

VS

Team Averages
Level 25
1,387 SR
1,577 Elo+
Artio
Artio
Noboaaster123
Artio
Level 65
God Stats
0W - 3L
1,500 SR
Queue Stats
331W - 268L
1,633 Elo+
Party 1
Hel
Hel
Wollonder
Hel
Level 7
God Stats
0W - 1L
1,161 SR
Queue Stats
1W - 5L
1,337 Elo+
Solo
Thor
Thor
xyfc
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 11L
1,762 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
12
4 / 2 / 9
9,369
781
9,739
8,760
7,727
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ymir
ethаn
Ymir
14
9 / 0 / 11
10,351
863
12,670
9,337
8,250
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Heimdallr
sеntry
Heimdallr
14
9 / 1 / 10
10,020
835
13,108
10,406
3,834
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 5 / 1
8,574
715
5,056
20,009
13,617
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
1 / 7 / 2
7,952
663
3,539
9,463
2,837
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Thor
xyfc
Thor
9
0 / 10 / 1
6,954
580
5,326
13,126
3,883
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
7
22
Kills
3
3
Deaths
22
30
Assists
4
Player
Kills
Deaths
Assists
KDA
L
2
5
1
0.5
W
Tiamat
4
2
9
4.25
L
1
7
2
0.29
W
Ymir
ethаn
Ymir
9
0
11
14.5
W
Heimdallr
sеntry
Heimdallr
9
1
10
14
L
Thor
xyfc
Thor
0
10
1
0.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,517
Damage
13,921
28,503
Taken
42,598
19,811
Mitigated
20,337
10,521
Healing
9,611
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,056
923
596
4,090
20,009
13,617
0
9,653
9,728
21,523
0
W
Tiamat
9,739
1,118
374
3,255
8,760
7,727
0
3,197
5,563
45,884
0
L
3,539
1,516
3,137
1,788
9,463
2,837
0
4,594
4,610
19,846
0
W
Ymir
ethаn
Ymir
12,670
3,193
0
2,575
9,337
8,250
258
2,876
6,461
31,835
0
W
Heimdallr
sеntry
Heimdallr
13,108
6,548
0
4,317
10,406
3,834
2,287
3,047
7,359
0
43,048
L
Thor
xyfc
Thor
5,326
2,656
0
0
13,126
3,883
0
6,958
5,748
0
17,015

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,740
Gold Earned
23,480
160
Minions Killed
92
0
Camps Cleared
0
681,807
Distance Traveled
722,065
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
8,574
715
33
3
0
289,315
3
W
Tiamat
9,369
781
71
6
0
233,753
1
L
Hel
7,952
663
27
2
0
221,772
0
W
Ymir
10,351
863
37
3
0
230,495
4
W
Heimdallr
10,020
835
52
4
0
217,559
5
L
Thor
6,954
580
32
3
0
210,978
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role