Player Matchup

Da Ji
Da Ji
AngelicSol
Da Ji
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
53W - 69L
1,572 Elo+
Party 1
Chernobog
Chernobog
DemonicSwing652
Chernobog
Level 32
God Stats
2W - 1L
1,794 SR
Queue Stats
88W - 68L
1,563 Elo+
Solo
Osiris
Osiris
Strife Zee
Osiris
Level 63
God Stats
5W - 8L
1,445 SR
Queue Stats
51W - 61L
1,572 Elo+
Party 1
Nu Wa
Nu Wa
Thillu_Calima
Nu Wa
Level 49
God Stats
18W - 20L
1,568 SR
Queue Stats
26W - 32L
1,555 Elo+
Solo
Kukulkan
Kukulkan
WhoSGotItBetter
Kukulkan
Level 39
God Stats
14W - 21L
1,423 SR
Queue Stats
34W - 64L
1,514 Elo+
Party 1
Team Averages
Level 58
1,546 SR
1,555 Elo+

VS

Team Averages
Level 48
1,500 SR
1,523 Elo+
Mercury
Mercury
 
Mercury
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ah Puch
Ah Puch
CLETUS 30 JAIME
Ah Puch
Level 18
God Stats
1W - 1L
1,753 SR
Queue Stats
1W - 3L
1,525 Elo+
Party 3
Fenrir
Fenrir
Call Me MrSloth
Fenrir
Level 15
God Stats
25W - 24L
1,531 SR
Queue Stats
91W - 84L
1,464 Elo+
Party 2
He Bo
He Bo
Qyels
He Bo
Level 33
God Stats
0W - 2L
1,500 SR
Queue Stats
33W - 48L
1,451 Elo+
Solo
Kumbhakarna
Kumbhakarna
kuruno16
Kumbhakarna
Level 127
God Stats
18W - 16L
1,219 SR
Queue Stats
207W - 184L
1,673 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
17
6 / 4 / 13
10,865
1,087
12,073
11,040
5,588
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

Chernobog
DemonicSwing652
Chernobog
17
7 / 5 / 9
10,706
1,071
13,730
10,232
4,431
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Osiris
Strife Zee
Osiris
17
7 / 4 / 12
11,020
1,102
12,214
11,445
9,031
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

18
4 / 2 / 19
10,786
1,079
15,366
6,844
2,732
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kukulkan
17
4 / 0 / 12
11,002
1,100
11,977
4,353
1,742
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

266

VS

Team 2 Tickets

99

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
15
4 / 6 / 8
10,206
1,021
8,131
14,473
5,097
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
2 / 6 / 5
9,325
933
8,103
13,401
4,997
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

16
5 / 5 / 5
10,576
1,058
6,481
12,225
6,613
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mace

Mace

+10
Physical Power

He Bo
Qyels
He Bo
15
1 / 10 / 8
9,127
913
9,956
16,528
5,726
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Kumbhakarna
kuruno16
Kumbhakarna
17
3 / 1 / 9
10,849
1,085
6,557
15,957
13,938
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
50
28
Kills
15
15
Deaths
28
65
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
4
6
8
1.33
W
Da Ji
6
4
13
3.13
L
2
6
5
0.75
L
5
5
5
1.5
W
Chernobog
DemonicSwing652
Chernobog
7
5
9
2.3
L
He Bo
Qyels
He Bo
1
10
8
0.5
W
Osiris
Strife Zee
Osiris
7
4
12
3.25
W
4
2
19
6.75
W
Kukulkan
4
0
12
10
L
Kumbhakarna
kuruno16
Kumbhakarna
3
1
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,360
Damage
39,228
43,914
Taken
72,584
23,524
Mitigated
36,371
3,590
Healing
2,617
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
8,131
4,330
0
600
14,473
5,097
0
7,639
6,709
0
17,224
W
Da Ji
12,073
2,857
0
658
11,040
5,588
0
6,155
4,885
0
20,527
L
8,103
1,289
0
836
13,401
4,997
0
4,667
8,659
29,260
0
L
6,481
737
0
0
12,225
6,613
0
4,422
7,753
0
22,984
W
Chernobog
DemonicSwing652
Chernobog
13,730
9,290
358
2,232
10,232
4,431
0
6,809
3,423
0
26,475
L
He Bo
Qyels
He Bo
9,956
1,168
0
1,181
16,528
5,726
0
4,212
12,116
15,697
0
W
Osiris
Strife Zee
Osiris
12,214
4,709
0
342
11,445
9,031
0
5,781
5,536
0
22,639
W
15,366
3,733
0
0
6,844
2,732
0
3,838
3,006
28,983
0
W
Kukulkan
11,977
358
0
0
4,353
1,742
0
2,033
2,320
45,557
0
L
Kumbhakarna
kuruno16
Kumbhakarna
6,557
160
0
0
15,957
13,938
0
6,403
9,479
29,318
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,379
Gold Earned
50,083
208
Minions Killed
149
7
Camps Cleared
5
839,078
Distance Traveled
931,708
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
10,206
1,021
19
2
2
238,377
0
W
Da Ji
10,865
1,087
17
2
2
174,574
0
L
Ah Puch
9,325
933
29
3
0
145,633
0
L
Fenrir
10,576
1,058
47
5
2
190,815
0
W
Chernobog
10,706
1,071
43
4
2
136,963
1
L
He Bo
9,127
913
8
1
1
153,004
0
W
Osiris
11,020
1,102
18
2
2
185,438
0
W
Nu Wa
10,786
1,079
32
3
1
167,951
0
W
Kukulkan
11,002
1,100
98
10
0
174,152
0
L
Kumbhakarna
10,849
1,085
46
5
0
203,879
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role