Player Matchup

Artemis
Artemis
Fugnutx
Artemis
Level 17
God Stats
32W - 26L
1,404 SR
Queue Stats
85W - 87L
1,265 Elo+
Party 2
Zeus
Zeus
Nalloch
Zeus
Level 16
God Stats
88W - 83L
1,421 SR
Queue Stats
104W - 118L
1,268 Elo+
Party 2
Tiamat
Tiamat
Nattles629
Tiamat
Level 28
God Stats
11W - 7L
1,472 SR
Queue Stats
15W - 11L
1,308 Elo+
Solo
Yemoja
Yemoja
SHEMEATRESS
Yemoja
Level 10
God Stats
2W - 7L
1,371 SR
Queue Stats
16W - 25L
1,269 Elo+
Party 1
Arachne
Arachne
ryanhacker44
Arachne
Level 18
God Stats
4W - 1L
1,804 SR
Queue Stats
48W - 80L
1,248 Elo+
Party 1
Team Averages
Level 18
1,494 SR
1,271 Elo+

VS

Team Averages
Level 36
1,527 SR
1,319 Elo+
Eset
Eset
Elshory01
Eset
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 15L
1,334 Elo+
Party 3
Neith
Neith
Latiasguy
Neith
Level 12
God Stats
19W - 21L
1,412 SR
Queue Stats
22W - 23L
1,300 Elo+
Solo
Tiamat
Tiamat
XYaYeetYaX
Tiamat
Level 6
God Stats
1W - 2L
1,664 SR
Queue Stats
10W - 16L
1,322 Elo+
Solo
Tsukuyomi
Tsukuyomi
coete14
Tsukuyomi
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 21L
1,283 Elo+
Party 3
Cthulhu
Cthulhu
focusmind87
Cthulhu
Level 18
God Stats
8W - 6L
1,559 SR
Queue Stats
22W - 24L
1,355 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Fugnutx
Artemis
18
6 / 0 / 30
10,956
1,096
12,707
6,766
2,924
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Zeus
Nalloch
Zeus
18
15 / 1 / 18
12,565
1,257
18,479
8,123
3,157
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Tiamat
Nattles629
Tiamat
17
3 / 2 / 28
10,374
1,037
9,945
11,233
9,524
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Yemoja
17
5 / 1 / 21
10,654
1,065
12,894
9,990
6,495
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Arachne
ryanhacker44
Arachne
17
16 / 1 / 11
12,230
1,223
23,726
14,934
6,615
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Team 1 Tickets

325

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
13
0 / 11 / 0
8,130
813
1,716
15,293
5,466
Neith
Latiasguy
Neith
16
1 / 5 / 4
10,151
1,015
16,427
19,615
7,950
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tiamat
XYaYeetYaX
Tiamat
14
1 / 8 / 2
9,055
906
5,478
14,429
7,072
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
coete14
Tsukuyomi
14
2 / 12 / 0
9,119
912
8,240
17,163
6,725
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cthulhu
focusmind87
Cthulhu
15
1 / 9 / 2
9,064
906
14,691
23,503
18,734
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

153
Kill Participation
13
45
Kills
5
5
Deaths
45
108
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Eset
0
11
0
0
W
Artemis
Fugnutx
Artemis
6
0
30
21
L
Neith
Latiasguy
Neith
1
5
4
0.6
W
Zeus
Nalloch
Zeus
15
1
18
24
W
Tiamat
Nattles629
Tiamat
3
2
28
8.5
W
Yemoja
5
1
21
15.5
L
Tiamat
XYaYeetYaX
Tiamat
1
8
2
0.25
L
Tsukuyomi
coete14
Tsukuyomi
2
12
0
0.17
L
Cthulhu
focusmind87
Cthulhu
1
9
2
0.22
W
Arachne
ryanhacker44
Arachne
16
1
11
21.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,751
Damage
46,552
51,046
Taken
90,003
28,715
Mitigated
45,947
19,089
Healing
6,200
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Eset
1,716
480
87
0
15,293
5,466
0
7,727
7,566
6,983
0
W
Artemis
Fugnutx
Artemis
12,707
9,434
0
3,009
6,766
2,924
0
3,042
3,649
0
31,804
L
Neith
Latiasguy
Neith
16,427
8,434
0
3,009
19,615
7,950
0
6,954
12,661
0
49,938
W
Zeus
Nalloch
Zeus
18,479
4,927
0
814
8,123
3,157
0
4,046
3,927
30,821
0
W
Tiamat
Nattles629
Tiamat
9,945
3,105
780
5,275
11,233
9,524
0
5,441
5,503
18,455
0
W
Yemoja
12,894
5,359
2,091
2,384
9,990
6,495
0
4,624
5,291
29,762
0
L
Tiamat
XYaYeetYaX
Tiamat
5,478
1,672
0
1,411
14,429
7,072
0
5,427
9,002
20,432
0
L
Tsukuyomi
coete14
Tsukuyomi
8,240
3,167
0
986
17,163
6,725
0
9,055
8,108
0
16,654
L
Cthulhu
focusmind87
Cthulhu
14,691
261
118
589
23,503
18,734
0
12,155
11,348
33,100
0
W
Arachne
ryanhacker44
Arachne
23,726
19,586
0
4,736
14,934
6,615
0
4,043
10,791
0
35,971

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,779
Gold Earned
45,519
166
Minions Killed
173
3
Camps Cleared
5
876,987
Distance Traveled
730,288
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
8,130
813
9
1
1
141,996
0
W
Artemis
10,956
1,096
43
4
1
169,946
0
L
Neith
10,151
1,015
77
8
0
134,544
1
W
Zeus
12,565
1,257
37
4
0
172,556
0
W
Tiamat
10,374
1,037
18
2
0
173,352
0
W
Yemoja
10,654
1,065
38
4
0
141,225
0
L
Tiamat
9,055
906
32
3
0
144,977
0
L
Tsukuyomi
9,119
912
15
2
2
137,791
0
L
Cthulhu
9,064
906
40
4
2
170,980
0
W
Arachne
12,230
1,223
30
3
2
219,908
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role