Player Matchup

Nemesis
Nemesis
Junior456
Nemesis
Level 17
God Stats
11W - 31L
1,240 SR
Queue Stats
25W - 120L
1,089 Elo+
Party 2
Bakasura
Bakasura
Namednorbit15
Bakasura
Level 4
God Stats
0W - 4L
1,078 SR
Queue Stats
0W - 4L
1,060 Elo+
Party 2
Neith
Neith
TallMarigold879
Neith
Level 49
God Stats
1W - 3L
1,500 SR
Queue Stats
20W - 97L
1,072 Elo+
Party 2
Team Averages
Level 23
1,273 SR
1,074 Elo+

VS

Team Averages
Level 37
1,425 SR
1,409 Elo+
Tiamat
Tiamat
 
Tiamat
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
Project_Iya
Sun Wukong
Level 67
God Stats
2W - 1L
1,500 SR
Queue Stats
23W - 26L
1,391 Elo+
Party 1
Freya
Freya
RiftKid
Freya
Level 26
God Stats
1W - 2L
1,275 SR
Queue Stats
31W - 72L
1,334 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Junior456
Nemesis
12
3 / 5 / 1
9,978
587
5,873
18,507
10,740
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bakasura
Namednorbit15
Bakasura
10
0 / 16 / 2
9,021
531
6,072
19,287
6,623
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
2 / 6 / 2
10,279
605
13,784
15,491
5,705
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
14
3 / 2 / 14
11,261
662
13,533
8,916
10,899
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sun Wukong
Project_Iya
Sun Wukong
15
12 / 0 / 9
12,325
725
15,399
11,004
11,128
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Freya
RiftKid
Freya
16
11 / 3 / 9
12,773
751
14,733
16,497
6,305
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
58
5
Kills
26
27
Deaths
5
5
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
3
2
14
5
L
Nemesis
Junior456
Nemesis
3
5
1
0.7
L
Bakasura
Namednorbit15
Bakasura
0
16
2
0.06
W
Sun Wukong
Project_Iya
Sun Wukong
12
0
9
16.5
W
Freya
RiftKid
Freya
11
3
9
5.17
L
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,729
Damage
43,665
53,285
Taken
36,417
23,068
Mitigated
28,332
5,404
Healing
9,872
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
13,533
2,704
0
1,510
8,916
10,899
409
78
8,548
45,816
0
L
Nemesis
Junior456
Nemesis
5,873
3,109
0
2,026
18,507
10,740
0
9,774
8,733
0
22,402
L
Bakasura
Namednorbit15
Bakasura
6,072
3,803
0
933
19,287
6,623
0
8,713
10,574
0
16,185
W
Sun Wukong
Project_Iya
Sun Wukong
15,399
5,112
812
2,872
11,004
11,128
1,261
0
10,784
0
46,838
W
Freya
RiftKid
Freya
14,733
5,268
0
4,678
16,497
6,305
825
0
16,265
39,063
0
L
13,784
3,190
0
2,445
15,491
5,705
186
9,857
5,634
0
52,058

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,278
Gold Earned
36,359
132
Minions Killed
150
0
Camps Cleared
0
786,153
Distance Traveled
846,345
11
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
11,261
662
45
3
0
245,678
0
L
Nemesis
9,978
587
31
2
0
264,476
5
L
Bakasura
9,021
531
23
1
0
249,030
0
W
Sun Wukong
12,325
725
56
3
0
327,696
0
W
Freya
12,773
751
49
3
0
272,971
0
L
Neith
10,279
605
78
5
0
272,647
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role