Player Matchup

He Bo
He Bo
Aeternam Ignis
He Bo
Level 147
God Stats
6W - 12L
1,216 SR
Queue Stats
77W - 78L
1,505 Elo+
Party 1
Hel
Hel
Greyegreye
Hel
Level 13
God Stats
25W - 18L
1,282 SR
Queue Stats
273W - 252L
1,311 Elo+
Party 4
Ymir
Ymir
Inosuke99
Ymir
Level 3
God Stats
2W - 2L
1,555 SR
Queue Stats
15W - 19L
1,397 Elo+
Party 1
Guan Yu
Guan Yu
dentic
Guan Yu
Level 8
God Stats
2W - 1L
1,390 SR
Queue Stats
23W - 24L
1,415 Elo+
Solo
Agni
Agni
dotPlatypus
Agni
Level 9
God Stats
3W - 2L
1,500 SR
Queue Stats
214W - 185L
1,376 Elo+
Party 4
Team Averages
Level 36
1,389 SR
1,401 Elo+

VS

Team Averages
Level 17
1,419 SR
1,362 Elo+
Susano
Susano
AFKGettingSTONT
Susano
Level 15
God Stats
8W - 8L
1,523 SR
Queue Stats
10W - 14L
1,520 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Dusk420
Tsukuyomi
Level 18
God Stats
0W - 1L
1,301 SR
Queue Stats
8W - 14L
1,336 Elo+
Party 2
Merlin
Merlin
Jenklord666
Merlin
Level 38
God Stats
7W - 14L
1,297 SR
Queue Stats
16W - 20L
1,417 Elo+
Party 3
Heimdallr
Heimdallr
UncIelroh
Heimdallr
Level 8
God Stats
1W - 4L
1,500 SR
Queue Stats
4W - 7L
1,284 Elo+
Solo
Odin
Odin
wesen001
Odin
Level 7
God Stats
1W - 4L
1,475 SR
Queue Stats
5W - 10L
1,255 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
9 / 0 / 18
12,372
1,125
26,784
11,441
5,219
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
1 / 1 / 22
10,531
957
3,562
8,284
4,101
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ymir
18
6 / 2 / 23
12,413
1,128
13,577
16,019
14,035
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Guan Yu
dentic
Guan Yu
19
12 / 0 / 13
12,360
1,124
19,008
19,087
23,893
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

19
6 / 2 / 22
12,034
1,094
21,245
9,827
3,821
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

266

VS

Team 2 Tickets

16

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 7 / 3
9,602
873
7,541
15,833
5,847
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tsukuyomi
Dusk420
Tsukuyomi
16
0 / 12 / 2
9,854
896
9,470
21,565
8,042
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Merlin
16
1 / 2 / 2
10,184
926
21,639
12,791
4,498
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Heimdallr
UncIelroh
Heimdallr
17
1 / 7 / 3
10,509
955
10,157
18,609
6,776
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odin
16
2 / 6 / 2
10,379
944
9,737
20,840
18,788
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

132
Kill Participation
17
34
Kills
5
5
Deaths
34
98
Assists
12
Player
Kills
Deaths
Assists
KDA
L
1
7
3
0.36
W
9
0
18
18
L
Tsukuyomi
Dusk420
Tsukuyomi
0
12
2
0.08
W
1
1
22
12
W
Ymir
6
2
23
8.75
L
Merlin
1
2
2
1
L
Heimdallr
UncIelroh
Heimdallr
1
7
3
0.36
W
Guan Yu
dentic
Guan Yu
12
0
13
18.5
W
6
2
22
8.5
L
Odin
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,176
Damage
58,544
64,658
Taken
89,638
51,069
Mitigated
43,951
33,546
Healing
3,678
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,541
682
0
71
15,833
5,847
0
12,302
3,431
0
16,265
W
26,784
2,672
0
6,006
11,441
5,219
0
4,805
6,563
46,238
0
L
Tsukuyomi
Dusk420
Tsukuyomi
9,470
939
0
411
21,565
8,042
0
14,905
6,585
0
27,263
W
3,562
2,024
14,146
4,887
8,284
4,101
0
2,632
5,574
9,342
0
W
Ymir
13,577
2,899
0
1,225
16,019
14,035
0
4,566
11,311
19,863
0
L
Merlin
21,639
1,426
0
565
12,791
4,498
0
9,647
3,094
47,032
0
L
Heimdallr
UncIelroh
Heimdallr
10,157
6,372
0
2,234
18,609
6,776
0
12,818
5,666
0
34,837
W
Guan Yu
dentic
Guan Yu
19,008
2,820
1,658
5,624
19,087
23,893
0
6,603
12,234
0
47,568
W
21,245
2,585
0
0
9,827
3,821
0
3,431
6,321
46,756
0
L
Odin
9,737
1,937
0
397
20,840
18,788
0
15,496
5,108
398
19,625

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,710
Gold Earned
50,528
224
Minions Killed
190
3
Camps Cleared
6
1,116,026
Distance Traveled
880,998
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
9,602
873
13
1
0
105,875
1
W
He Bo
12,372
1,125
60
5
0
230,973
0
L
Tsukuyomi
9,854
896
30
3
3
191,983
0
W
Hel
10,531
957
14
1
1
225,944
0
W
Ymir
12,413
1,128
17
2
1
198,916
0
L
Merlin
10,184
926
58
5
3
198,681
0
L
Heimdallr
10,509
955
50
5
0
171,966
0
W
Guan Yu
12,360
1,124
62
6
0
238,882
1
W
Agni
12,034
1,094
71
6
1
221,311
3
L
Odin
10,379
944
39
4
0
212,493
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role