Player Matchup

Fenrir
Fenrir
EnvyOwnsAll
Fenrir
Level 41
God Stats
104W - 43L
1,714 SR
Queue Stats
223W - 160L
1,645 Elo+
Party 1
Kuzenbo
Kuzenbo
Gerkek-
Kuzenbo
Level 106
God Stats
9W - 7L
1,989 SR
Queue Stats
185W - 164L
1,695 Elo+
Party 1
Ra
Ra
RepKC
Ra
Level 64
God Stats
30W - 20L
1,795 SR
Queue Stats
317W - 273L
1,620 Elo+
Party 1
Chang'e
Chang'e
Ten-Yr-Old-Girl
Chang'e
Level 83
God Stats
12W - 11L
1,793 SR
Queue Stats
406W - 375L
1,688 Elo+
Party 1
Rama
Rama
trekitch10
Rama
Level 128
God Stats
19W - 14L
1,757 SR
Queue Stats
217W - 190L
1,707 Elo+
Party 1
Team Averages
Level 84
1,809 SR
1,671 Elo+

VS

Team Averages
Level 92
1,495 SR
1,552 Elo+
Chaac
Chaac
FAD3Z6320
Chaac
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 19L
1,588 Elo+
Party 2
Agni
Agni
Piwe13
Agni
Level 127
God Stats
6W - 11L
1,500 SR
Queue Stats
423W - 371L
1,621 Elo+
Party 2
Zeus
Zeus
W1L3Y801
Zeus
Level 134
God Stats
218W - 160L
1,531 SR
Queue Stats
608W - 564L
1,529 Elo+
Party 2
Tsukuyomi
Tsukuyomi
clanck064
Tsukuyomi
Level 66
God Stats
1W - 2L
1,461 SR
Queue Stats
94W - 125L
1,383 Elo+
Solo
Ganesha
Ganesha
l1lshadow3
Ganesha
Level 124
God Stats
1W - 7L
1,483 SR
Queue Stats
421W - 375L
1,640 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
16
8 / 2 / 15
10,165
1,017
7,872
12,230
10,253
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kuzenbo
Gerkek-
Kuzenbo
18
8 / 1 / 26
12,823
1,282
12,248
14,846
28,448
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ra
17
4 / 0 / 27
11,083
1,108
12,524
10,118
4,166
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
4 / 0 / 28
10,338
1,034
13,858
7,786
2,690
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
17 / 3 / 19
12,754
1,275
23,747
15,733
6,923
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Team 1 Tickets

298

VS

Team 2 Tickets

76

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
FAD3Z6320
Chaac
14
0 / 9 / 3
8,434
843
8,102
17,257
16,023
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Agni
Piwe13
Agni
15
1 / 9 / 5
9,490
949
11,839
12,993
4,715
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Zeus
14
3 / 9 / 2
9,764
976
17,877
13,996
4,991
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
clanck064
Tsukuyomi
14
2 / 9 / 3
9,520
952
9,778
18,266
8,405
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ganesha
l1lshadow3
Ganesha
16
0 / 5 / 6
9,225
923
7,039
14,731
11,594
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

156
Kill Participation
25
41
Kills
6
6
Deaths
41
115
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Fenrir
8
2
15
7.75
L
Chaac
FAD3Z6320
Chaac
0
9
3
0.17
W
Kuzenbo
Gerkek-
Kuzenbo
8
1
26
21
L
Agni
Piwe13
Agni
1
9
5
0.39
W
Ra
4
0
27
17.5
W
4
0
28
18
L
Zeus
3
9
2
0.44
L
Tsukuyomi
clanck064
Tsukuyomi
2
9
3
0.39
L
Ganesha
l1lshadow3
Ganesha
0
5
6
0.6
W
17
3
19
8.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,249
Damage
54,635
60,713
Taken
77,243
52,480
Mitigated
45,728
29,046
Healing
3,983
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
7,872
1,398
0
507
12,230
10,253
0
8,135
3,995
0
12,773
L
Chaac
FAD3Z6320
Chaac
8,102
1,311
0
1,110
17,257
16,023
0
9,129
8,078
193
15,222
W
Kuzenbo
Gerkek-
Kuzenbo
12,248
5,095
0
1,405
14,846
28,448
0
8,197
6,543
18,885
0
L
Agni
Piwe13
Agni
11,839
628
0
0
12,993
4,715
0
4,930
7,863
23,661
0
W
Ra
12,524
459
3,388
2,067
10,118
4,166
0
7,056
2,987
35,646
0
W
13,858
1,607
10,266
5,500
7,786
2,690
0
4,791
2,919
24,210
0
L
Zeus
17,877
1,362
0
369
13,996
4,991
0
7,940
6,006
34,606
0
L
Tsukuyomi
clanck064
Tsukuyomi
9,778
2,645
0
2,504
18,266
8,405
0
8,989
9,227
0
25,692
L
Ganesha
l1lshadow3
Ganesha
7,039
140
0
0
14,731
11,594
0
7,642
7,064
33,875
0
W
23,747
16,910
0
5,913
15,733
6,923
0
8,696
6,912
0
44,022

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,163
Gold Earned
46,433
147
Minions Killed
157
7
Camps Cleared
4
941,685
Distance Traveled
890,236
10
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
10,165
1,017
11
1
0
186,655
3
L
Chaac
8,434
843
24
2
2
189,079
0
W
Kuzenbo
12,823
1,282
9
1
0
178,138
0
L
Agni
9,490
949
36
4
1
174,589
0
W
Ra
11,083
1,108
53
5
4
223,758
3
W
Chang'e
10,338
1,034
22
2
0
201,533
4
L
Zeus
9,764
976
48
5
0
162,221
0
L
Tsukuyomi
9,520
952
49
5
1
176,314
0
L
Ganesha
9,225
923
0
0
0
188,033
0
W
Rama
12,754
1,275
52
5
3
151,601
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role