Player Matchup

Amaterasu
Amaterasu
Isën
Amaterasu
Level 35
God Stats
3W - 4L
1,315 SR
Queue Stats
60W - 62L
1,456 Elo+
Party 3
Kukulkan
Kukulkan
Joseduke04
Kukulkan
Level 6
God Stats
2W - 1L
1,500 SR
Queue Stats
15W - 8L
1,383 Elo+
Party 2
Izanami
Izanami
Noivul
Izanami
Level 17
God Stats
2W - 2L
1,680 SR
Queue Stats
64W - 42L
1,402 Elo+
Solo
Anubis
Anubis
SeshFrsh
Anubis
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 12L
1,468 Elo+
Party 2
Hercules
Hercules
Tengokuji
Hercules
Level 24
God Stats
4W - 8L
1,227 SR
Queue Stats
36W - 48L
1,406 Elo+
Party 3
Team Averages
Level 18
1,444 SR
1,423 Elo+

VS

Team Averages
Level 35
1,459 SR
1,352 Elo+
Thanatos
Thanatos
Basoon91
Thanatos
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 58L
1,334 Elo+
Party 1
Scylla
Scylla
Gennixior
Scylla
Level 14
God Stats
10W - 13L
1,337 SR
Queue Stats
39W - 55L
1,260 Elo+
Party 1
Jormungandr
Jormungandr
Pepperwood22
Jormungandr
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
1,490 Elo+
Party 1
Artemis
Artemis
RustyBucket16
Artemis
Level 2
God Stats
7W - 6L
1,343 SR
Queue Stats
11W - 11L
1,191 Elo+
Solo
Amaterasu
Amaterasu
Yutnheimer
Amaterasu
Level 24
God Stats
1W - 1L
1,615 SR
Queue Stats
110W - 87L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Isën
Amaterasu
15
2 / 3 / 9
10,031
502
7,719
15,510
8,966
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Kukulkan
Joseduke04
Kukulkan
16
3 / 4 / 4
10,075
504
4,686
6,005
1,968
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
Noivul
Izanami
19
7 / 0 / 6
12,042
602
14,509
11,860
3,739
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Anubis
SeshFrsh
Anubis
19
12 / 1 / 6
12,037
602
12,997
11,881
5,777
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
Tengokuji
Hercules
17
0 / 1 / 6
9,911
496
6,152
10,770
9,204
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Basoon91
Thanatos
16
3 / 5 / 4
9,701
485
9,065
17,850
5,419
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Scylla
Gennixior
Scylla
14
1 / 4 / 0
8,604
430
3,803
6,534
2,412
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jormungandr
Pepperwood22
Jormungandr
14
1 / 5 / 3
8,874
444
8,521
14,706
10,604
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Artemis
13
0 / 5 / 0
7,932
397
4,066
10,648
2,792
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Amaterasu
Yutnheimer
Amaterasu
16
3 / 5 / 2
10,113
506
9,442
16,347
11,663
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
17
24
Kills
8
9
Deaths
24
31
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Thanatos
Basoon91
Thanatos
3
5
4
1
L
Scylla
Gennixior
Scylla
1
4
0
0.25
W
Amaterasu
Isën
Amaterasu
2
3
9
2.17
W
Kukulkan
Joseduke04
Kukulkan
3
4
4
1.25
W
Izanami
Noivul
Izanami
7
0
6
10
L
Jormungandr
Pepperwood22
Jormungandr
1
5
3
0.5
L
Artemis
0
5
0
0
W
Anubis
SeshFrsh
Anubis
12
1
6
15
W
Hercules
Tengokuji
Hercules
0
1
6
3
L
Amaterasu
Yutnheimer
Amaterasu
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,063
Damage
34,897
56,026
Taken
66,085
29,654
Mitigated
32,890
22,795
Healing
21,341
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
Basoon91
Thanatos
9,065
2,286
0
13,472
17,850
5,419
0
6,324
11,501
0
68,629
L
Scylla
Gennixior
Scylla
3,803
649
0
588
6,534
2,412
720
2,752
3,782
44,744
0
W
Amaterasu
Isën
Amaterasu
7,719
3,736
0
4,538
15,510
8,966
5,003
5,253
10,179
0
31,571
W
Kukulkan
Joseduke04
Kukulkan
4,686
640
0
40
6,005
1,968
475
1,415
4,590
54,143
0
W
Izanami
Noivul
Izanami
14,509
8,502
0
6,856
11,860
3,739
2,292
1,988
9,847
0
89,194
L
Jormungandr
Pepperwood22
Jormungandr
8,521
1,856
0
1,099
14,706
10,604
0
4,278
10,303
40,769
0
L
Artemis
4,066
1,825
0
1,688
10,648
2,792
82
601
10,047
0
33,549
W
Anubis
SeshFrsh
Anubis
12,997
1,368
0
7,566
11,881
5,777
381
2,225
9,606
78,477
0
W
Hercules
Tengokuji
Hercules
6,152
2,067
0
3,795
10,770
9,204
1,054
1,443
8,921
0
43,887
L
Amaterasu
Yutnheimer
Amaterasu
9,442
3,530
0
4,494
16,347
11,663
154
3,728
12,305
0
56,271

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,096
Gold Earned
45,224
505
Minions Killed
429
0
Camps Cleared
0
1,926,138
Distance Traveled
1,761,573
15
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
9,701
485
121
6
0
405,222
2
L
Scylla
8,604
430
100
5
0
324,015
0
W
Amaterasu
10,031
502
47
2
0
405,690
0
W
Kukulkan
10,075
504
124
6
0
337,799
4
W
Izanami
12,042
602
140
7
0
374,163
6
L
Jormungandr
8,874
444
61
3
0
396,679
0
L
Artemis
7,932
397
60
3
0
278,447
0
W
Anubis
12,037
602
107
5
0
368,642
2
W
Hercules
9,911
496
87
4
0
439,844
3
L
Amaterasu
10,113
506
87
4
0
357,210
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role