Player Matchup

Bellona
Bellona
GrazeMe
Bellona
Level 7
God Stats
3W - 2L
1,630 SR
Queue Stats
25W - 24L
1,659 Elo+
Party 1
Scylla
Scylla
LORDCHUNGIS
Scylla
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 12L
1,659 Elo+
Party 1
Ymir
Ymir
Nativenproud9
Ymir
Level 25
God Stats
7W - 4L
1,659 SR
Queue Stats
9W - 6L
1,731 Elo+
Party 1
Apollo
Apollo
Sardon01
Apollo
Level 15
God Stats
2W - 0L
1,737 SR
Queue Stats
24W - 19L
1,462 Elo+
Party 3
Tsukuyomi
Tsukuyomi
vortek060
Tsukuyomi
Level 36
God Stats
11W - 13L
1,614 SR
Queue Stats
512W - 506L
1,507 Elo+
Party 3
Team Averages
Level 19
1,628 SR
1,603 Elo+

VS

Team Averages
Level 26
1,451 SR
1,277 Elo+
Thoth
Thoth
Aloaye
Thoth
Level 26
God Stats
0W - 2L
1,256 SR
Queue Stats
151W - 138L
1,528 Elo+
Solo
Odin
Odin
Chontu
Odin
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,120 Elo+
Party 2
Persephone
Persephone
Creasmana
Persephone
Level 21
God Stats
1W - 2L
1,500 SR
Queue Stats
48W - 47L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
Spunbun
Cthulhu
Level 10
God Stats
0W - 3L
1,500 SR
Queue Stats
71W - 50L
1,120 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Zancos
Tsukuyomi
Level 13
God Stats
28W - 18L
1,500 SR
Queue Stats
66W - 54L
1,120 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
GrazeMe
Bellona
20
5 / 4 / 7
13,358
557
15,739
21,480
16,859
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Scylla
20
15 / 4 / 10
14,821
618
18,647
12,037
4,057
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
2 / 5 / 12
12,065
503
3,771
20,142
19,196
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Apollo
Sardon01
Apollo
18
12 / 2 / 15
13,282
553
12,947
18,565
6,218
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tsukuyomi
vortek060
Tsukuyomi
20
12 / 6 / 18
14,327
597
21,876
18,951
8,337
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Aloaye
Thoth
17
4 / 8 / 7
11,259
469
13,030
14,478
4,833
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Odin
Chontu
Odin
17
2 / 5 / 9
10,652
444
6,986
21,468
17,808
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Persephone
Creasmana
Persephone
16
3 / 12 / 4
10,659
444
11,923
15,777
4,957
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cthulhu
Spunbun
Cthulhu
13
3 / 13 / 3
9,621
401
8,482
26,066
18,952
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tsukuyomi
Zancos
Tsukuyomi
17
8 / 8 / 6
11,937
497
12,653
23,755
10,212
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
49
46
Kills
20
21
Deaths
46
62
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Thoth
Aloaye
Thoth
4
8
7
0.94
L
Odin
Chontu
Odin
2
5
9
1.3
L
Persephone
Creasmana
Persephone
3
12
4
0.42
W
Bellona
GrazeMe
Bellona
5
4
7
2.13
W
Scylla
15
4
10
5
W
2
5
12
1.6
W
Apollo
Sardon01
Apollo
12
2
15
9.75
L
Cthulhu
Spunbun
Cthulhu
3
13
3
0.35
L
Tsukuyomi
Zancos
Tsukuyomi
8
8
6
1.38
W
Tsukuyomi
vortek060
Tsukuyomi
12
6
18
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,980
Damage
53,074
91,175
Taken
101,544
54,667
Mitigated
56,762
23,491
Healing
12,925
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
Aloaye
Thoth
13,030
714
0
1,941
14,478
4,833
292
3,316
11,040
62,515
0
L
Odin
Chontu
Odin
6,986
2,417
0
4,404
21,468
17,808
672
6,637
14,685
0
39,753
L
Persephone
Creasmana
Persephone
11,923
2,349
0
1,683
15,777
4,957
684
3,028
12,720
45,957
0
W
Bellona
GrazeMe
Bellona
15,739
5,894
0
9,822
21,480
16,859
1,704
5,095
15,960
5,226
83,644
W
Scylla
18,647
3,090
0
2,298
12,037
4,057
1,100
5,499
6,101
105,707
0
W
3,771
838
0
1,101
20,142
19,196
316
6,838
13,204
50,805
0
W
Apollo
Sardon01
Apollo
12,947
7,904
0
6,053
18,565
6,218
878
11,194
7,091
0
61,162
L
Cthulhu
Spunbun
Cthulhu
8,482
661
125
701
26,066
18,952
1,022
8,407
17,587
28,388
0
L
Tsukuyomi
Zancos
Tsukuyomi
12,653
2,421
0
4,071
23,755
10,212
835
4,227
19,412
0
78,861
W
Tsukuyomi
vortek060
Tsukuyomi
21,876
3,663
0
4,217
18,951
8,337
1,440
6,824
11,835
0
100,745

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,853
Gold Earned
54,128
575
Minions Killed
397
0
Camps Cleared
0
2,210,202
Distance Traveled
1,930,207
20
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
11,259
469
117
5
0
413,716
0
L
Odin
10,652
444
89
4
0
372,740
0
L
Persephone
10,659
444
64
3
0
355,121
1
W
Bellona
13,358
557
151
6
0
462,310
2
W
Scylla
14,821
618
164
7
0
451,604
13
W
Ymir
12,065
503
60
3
0
409,662
0
W
Apollo
13,282
553
82
3
0
408,437
2
L
Cthulhu
9,621
401
45
2
0
382,373
2
L
Tsukuyomi
11,937
497
82
3
0
406,257
1
W
Tsukuyomi
14,327
597
118
5
0
478,189
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role