Player Matchup

Artemis
Artemis
BabyJohan
Artemis
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
45W - 49L
910 Elo+
Solo
Cthulhu
Cthulhu
Doki_Doki_Boy
Cthulhu
Level 27
God Stats
9W - 12L
1,392 SR
Queue Stats
25W - 29L
1,279 Elo+
Party 2
Tsukuyomi
Tsukuyomi
RUGZforLIFE22
Tsukuyomi
Level 25
God Stats
3W - 8L
1,217 SR
Queue Stats
11W - 19L
1,098 Elo+
Party 2
Anubis
Anubis
pipboy_fallout
Anubis
Level 27
God Stats
12W - 25L
1,315 SR
Queue Stats
52W - 85L
1,200 Elo+
Party 2
Horus
Horus
severe-chalk7
Horus
Level 24
God Stats
12W - 15L
1,441 SR
Queue Stats
81W - 149L
1,191 Elo+
Party 2
Team Averages
Level 22
1,373 SR
1,136 Elo+

VS

Team Averages
Level 20
1,460 SR
1,270 Elo+
Mercury
Mercury
ExOtic_J-A-M_11
Mercury
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,087 Elo+
Solo
Bacchus
Bacchus
Greyledge
Bacchus
Level 27
God Stats
19W - 34L
1,441 SR
Queue Stats
44W - 63L
1,315 Elo+
Party 1
Fenrir
Fenrir
Tommy No Socks
Fenrir
Level 29
God Stats
24W - 14L
1,361 SR
Queue Stats
244W - 226L
1,409 Elo+
Solo
Merlin
Merlin
YungGotenks
Merlin
Level 20
God Stats
6W - 10L
1,500 SR
Queue Stats
57W - 72L
1,337 Elo+
Party 1
Ratatoskr
Ratatoskr
daddydoc
Ratatoskr
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,200 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
BabyJohan
Artemis
20
6 / 8 / 3
13,662
525
10,768
17,303
6,308
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Cthulhu
17
3 / 6 / 13
12,162
468
13,722
15,718
6,687
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tsukuyomi
RUGZforLIFE22
Tsukuyomi
20
18 / 4 / 3
14,876
572
20,881
16,550
6,376
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

17
5 / 8 / 9
12,204
469
16,553
13,690
5,242
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

17
1 / 5 / 1
11,414
439
4,969
13,126
8,216
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 4 / 4
8,452
325
3,198
7,854
1,788
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bacchus
Greyledge
Bacchus
14
0 / 9 / 7
9,773
376
6,416
22,632
23,629
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

19
16 / 8 / 1
13,352
514
18,466
23,173
13,755
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Merlin
19
9 / 5 / 2
11,635
448
11,169
18,704
12,774
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ratatoskr
daddydoc
Ratatoskr
13
2 / 9 / 2
9,320
358
1,826
15,742
5,179
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
44
33
Kills
28
31
Deaths
35
29
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Artemis
BabyJohan
Artemis
6
8
3
0.94
W
Cthulhu
3
6
13
1.58
L
1
4
4
0.75
L
Bacchus
Greyledge
Bacchus
0
9
7
0.39
W
Tsukuyomi
RUGZforLIFE22
Tsukuyomi
18
4
3
4.88
L
16
8
1
2.06
L
Merlin
9
5
2
2
L
Ratatoskr
daddydoc
Ratatoskr
2
9
2
0.33
W
5
8
9
1.19
W
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,893
Damage
41,075
76,387
Taken
88,105
32,829
Mitigated
57,125
20,087
Healing
7,645
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
BabyJohan
Artemis
10,768
6,395
267
6,301
17,303
6,308
8,044
3,968
13,335
0
88,919
W
Cthulhu
13,722
3,053
273
1,583
15,718
6,687
2,128
5,223
10,495
41,561
0
L
3,198
1,567
0
662
7,854
1,788
28
2,001
5,853
0
17,578
L
Bacchus
Greyledge
Bacchus
6,416
702
0
679
22,632
23,629
0
10,297
12,335
21,906
0
W
Tsukuyomi
RUGZforLIFE22
Tsukuyomi
20,881
8,280
0
6,418
16,550
6,376
2,465
1,797
13,472
0
102,289
L
18,466
783
0
2,089
23,173
13,755
0
9,744
13,429
0
59,629
L
Merlin
11,169
1,598
0
4,073
18,704
12,774
0
5,723
12,981
53,883
0
L
Ratatoskr
daddydoc
Ratatoskr
1,826
859
0
142
15,742
5,179
0
2,510
13,232
0
42,250
W
16,553
2,036
288
3,175
13,690
5,242
1,232
1,865
11,825
56,209
0
W
4,969
3,329
0
1,782
13,126
8,216
760
4,732
8,394
0
46,178

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,318
Gold Earned
52,532
509
Minions Killed
304
0
Camps Cleared
0
2,071,524
Distance Traveled
1,824,601
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
13,662
525
148
6
0
372,446
6
W
Cthulhu
12,162
468
60
2
0
456,557
0
L
Mercury
8,452
325
27
1
0
264,080
0
L
Bacchus
9,773
376
28
1
0
438,161
8
W
Tsukuyomi
14,876
572
124
5
0
458,415
0
L
Fenrir
13,352
514
93
4
0
427,452
0
L
Merlin
11,635
448
91
4
0
389,381
0
L
Ratatoskr
9,320
358
65
3
0
305,527
1
W
Anubis
12,204
469
87
3
0
373,489
0
W
Horus
11,414
439
90
3
0
410,617
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role