Player Matchup

Kumbhakarna
Kumbhakarna
ABUSIVE NATIVE
Kumbhakarna
Level 68
God Stats
1W - 2L
1,611 SR
Queue Stats
17W - 20L
1,622 Elo+
Party 1
Fenrir
Fenrir
Aglow
Fenrir
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
124W - 125L
1,579 Elo+
Party 3
Mulan
Mulan
Oltaro
Mulan
Level 85
God Stats
17W - 16L
1,563 SR
Queue Stats
123W - 119L
1,566 Elo+
Party 3
Raijin
Raijin
SaltySaucy
Raijin
Level 42
God Stats
0W - 2L
1,734 SR
Queue Stats
3W - 5L
1,730 Elo+
Party 1
Danzaburou
Danzaburou
YurKookum
Danzaburou
Level 104
God Stats
5W - 4L
1,965 SR
Queue Stats
485W - 453L
1,642 Elo+
Party 1
Team Averages
Level 69
1,675 SR
1,628 Elo+

VS

Team Averages
Level 106
1,606 SR
1,577 Elo+
Merlin
Merlin
FreakOPsychO
Merlin
Level 40
God Stats
4W - 4L
1,686 SR
Queue Stats
60W - 51L
1,585 Elo+
Party 4
Chernobog
Chernobog
MBzAxssxaxssin
Chernobog
Level 109
God Stats
21W - 14L
1,500 SR
Queue Stats
267W - 208L
1,575 Elo+
Party 2
King Arthur
King Arthur
ReachHellJumper
King Arthur
Level 108
God Stats
29W - 20L
1,623 SR
Queue Stats
177W - 152L
1,481 Elo+
Party 2
Sun Wukong
Sun Wukong
Slobaon
Sun Wukong
Level 147
God Stats
9W - 1L
1,719 SR
Queue Stats
194W - 150L
1,582 Elo+
Party 2
Hercules
Hercules
mianvidal
Hercules
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
44W - 36L
1,660 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
ABUSIVE NATIVE
Kumbhakarna
9
0 / 3 / 1
5,728
477
1,226
7,993
3,786
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Fenrir
Aglow
Fenrir
10
0 / 4 / 1
6,113
509
2,231
10,512
3,270
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Mulan
Oltaro
Mulan
13
3 / 1 / 0
7,442
620
10,566
9,770
6,644
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Cudgel

Cudgel

+10
Physical Power
+50
Health

Raijin
SaltySaucy
Raijin
9
0 / 5 / 0
5,424
452
2,663
6,237
1,675
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
YurKookum
Danzaburou
11
1 / 2 / 0
6,648
554
3,178
7,061
1,812
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
13
5 / 0 / 3
7,867
656
4,651
3,548
1,126
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chernobog
MBzAxssxaxssin
Chernobog
11
1 / 1 / 3
6,570
548
4,844
5,830
2,416
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

King Arthur
ReachHellJumper
King Arthur
12
0 / 3 / 1
6,373
531
4,233
12,606
8,184
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sun Wukong
Slobaon
Sun Wukong
12
4 / 0 / 3
6,638
553
5,129
7,106
2,695
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hercules
mianvidal
Hercules
13
5 / 0 / 6
7,541
628
5,421
5,778
2,053
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
31
4
Kills
15
15
Deaths
4
2
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
ABUSIVE NATIVE
Kumbhakarna
0
3
1
0.17
L
Fenrir
Aglow
Fenrir
0
4
1
0.13
W
Merlin
5
0
3
6.5
W
Chernobog
MBzAxssxaxssin
Chernobog
1
1
3
2.5
L
Mulan
Oltaro
Mulan
3
1
0
3
W
King Arthur
ReachHellJumper
King Arthur
0
3
1
0.17
L
Raijin
SaltySaucy
Raijin
0
5
0
0
W
Sun Wukong
Slobaon
Sun Wukong
4
0
3
5.5
L
Danzaburou
YurKookum
Danzaburou
1
2
0
0.5
W
Hercules
mianvidal
Hercules
5
0
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,864
Damage
24,278
41,573
Taken
34,868
17,187
Mitigated
16,474
16,517
Healing
11,559
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
ABUSIVE NATIVE
Kumbhakarna
1,226
257
0
1,124
7,993
3,786
0
1,320
6,673
15,805
0
L
Fenrir
Aglow
Fenrir
2,231
836
0
5,124
10,512
3,270
0
528
9,959
0
34,095
W
Merlin
4,651
472
0
1,722
3,548
1,126
214
2,077
1,161
43,529
0
W
Chernobog
MBzAxssxaxssin
Chernobog
4,844
2,866
0
3,214
5,830
2,416
0
531
5,299
0
36,690
L
Mulan
Oltaro
Mulan
10,566
2,961
0
6,587
9,770
6,644
586
1,175
8,145
0
47,967
W
King Arthur
ReachHellJumper
King Arthur
4,233
705
0
4,716
12,606
8,184
0
424
12,182
0
32,896
L
Raijin
SaltySaucy
Raijin
2,663
244
0
1,102
6,237
1,675
0
1,628
4,609
20,272
0
W
Sun Wukong
Slobaon
Sun Wukong
5,129
1,316
0
1,194
7,106
2,695
0
196
6,910
0
34,665
L
Danzaburou
YurKookum
Danzaburou
3,178
1,599
0
2,580
7,061
1,812
0
0
7,061
0
37,235
W
Hercules
mianvidal
Hercules
5,421
1,682
0
713
5,778
2,053
104
331
5,427
0
46,707

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,355
Gold Earned
34,989
313
Minions Killed
365
0
Camps Cleared
0
1,158,786
Distance Traveled
1,186,550
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
5,728
477
28
2
0
270,377
0
L
Fenrir
6,113
509
76
6
0
248,299
1
W
Merlin
7,867
656
103
9
0
254,315
5
W
Chernobog
6,570
548
72
6
0
176,539
4
L
Mulan
7,442
620
99
8
0
215,446
3
W
King Arthur
6,373
531
55
5
0
219,165
0
L
Raijin
5,424
452
47
4
0
208,116
1
W
Sun Wukong
6,638
553
60
5
0
273,861
2
L
Danzaburou
6,648
554
63
5
0
216,548
2
W
Hercules
7,541
628
75
6
0
262,670
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role